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Existing methods for human parsing into body parts and clothing often use fixed mask categories with broad labels that obscure fine-grained clothing types. Recent open-vocabulary segmentation approaches leverage pretrained text-to-image…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Kiran Chhatre , Christopher Peters , Srikrishna Karanam

The world around us is full of soft objects we perceive and deform with dexterous hand movements. For a robotic hand to control soft objects, it has to acquire online state feedback of the deforming object. While RGB-D cameras can collect…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Elham Amin Mansour , Hehui Zheng , Robert K. Katzschmann

Recent large-scale text-to-image generation models have made significant improvements in the quality, realism, and diversity of the synthesized images and enable users to control the created content through language. However, the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Samaneh Azadi , Thomas Hayes , Akbar Shah , Guan Pang , Devi Parikh , Sonal Gupta

Pose estimation refers to tracking a human's full body posture, including their head, torso, arms, and legs. The problem is challenging in practical settings where the number of body sensors are limited. Past work has shown promising…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Sahil Bhandary Karnoor , Romit Roy Choudhury

Deep generative models have been recently extended to synthesizing 3D digital humans. However, previous approaches treat clothed humans as a single chunk of geometry without considering the compositionality of clothing and accessories. As a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Taeksoo Kim , Shunsuke Saito , Hanbyul Joo

We present a novel method to generate accurate and realistic clothing deformation from real data capture. Previous methods for realistic cloth modeling mainly rely on intensive computation of physics-based simulation (with numerous…

Computer Vision and Pattern Recognition · Computer Science 2018-08-13 Zorah Laehner , Daniel Cremers , Tony Tung

We present GenLCA, a diffusion-based generative model for generating and editing photorealistic full-body avatars from text and image inputs. The generated avatars are faithful to the inputs, while supporting high-fidelity facial and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Yiqian Wu , Rawal Khirodkar , Egor Zakharov , Timur Bagautdinov , Lei Xiao , Zhaoen Su , Shunsuke Saito , Xiaogang Jin , Junxuan Li

The regression of 3D Human Pose and Shape (HPS) from an image is becoming increasingly accurate. This makes the results useful for downstream tasks like human action recognition or 3D graphics. Yet, no regressor is perfect, and accuracy can…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Sai Kumar Dwivedi , Cordelia Schmid , Hongwei Yi , Michael J. Black , Dimitrios Tzionas

Thanks to the powerful generative capacity of diffusion models, recent years have witnessed rapid progress in human motion generation. Existing diffusion-based methods employ disparate network architectures and training strategies. The…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Yiheng Huang , Hui Yang , Chuanchen Luo , Yuxi Wang , Shibiao Xu , Zhaoxiang Zhang , Man Zhang , Junran Peng

We propose PFAvatar (Pose-Fusion Avatar), a new method that reconstructs high-quality 3D avatars from Outfit of the Day(OOTD) photos, which exhibit diverse poses, occlusions, and complex backgrounds. Our method consists of two stages: (1)…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Dianbing Xi , Guoyuan An , Jingsen Zhu , Zhijian Liu , Yuan Liu , Ruiyuan Zhang , Jiayuan Lu , Yuchi Huo , Rui Wang

Virtual try-on can significantly improve the garment shopping experiences in both online and in-store scenarios, attracting broad interest in computer vision. However, to achieve high-fidelity try-on performance, most state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Yunfang Niu , Dong Yi , Lingxiang Wu , Zhiwei Liu , Pengxiang Cai , Jinqiao Wang

Human pose transfer, as a misaligned image generation task, is very challenging. Existing methods cannot effectively utilize the input information, which often fail to preserve the style and shape of hair and clothes. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Jinsong Zhang , Xingzi Liu , Kun Li

Articulated objects are an important type of interactable objects in everyday environments. In this paper, we propose PhysNAP, a novel diffusion model-based approach for generating articulated objects that aligns them with partial point…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Jens U. Kreber , Joerg Stueckler

Personalized text-to-image generation using diffusion models has recently emerged and garnered significant interest. This task learns a novel concept (e.g., a unique toy), illustrated in a handful of images, into a generative model that…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Shaozhe Hao , Kai Han , Shihao Zhao , Kwan-Yee K. Wong

To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Xu Chen , Tianjian Jiang , Jie Song , Jinlong Yang , Michael J. Black , Andreas Geiger , Otmar Hilliges

Automatic synthesis of high quality 3D shapes is an ongoing and challenging area of research. While several data-driven methods have been proposed that make use of neural networks to generate 3D shapes, none of them reach the level of…

Computer Vision and Pattern Recognition · Computer Science 2019-06-28 Isaak Lim , Moritz Ibing , Leif Kobbelt

Despite the remarkable process of talking-head-based avatar-creating solutions, directly generating anchor-style videos with full-body motions remains challenging. In this study, we propose Make-Your-Anchor, a novel system necessitating…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Ziyao Huang , Fan Tang , Yong Zhang , Xiaodong Cun , Juan Cao , Jintao Li , Tong-Yee Lee

We focus on the problem of using generative diffusion models for the task of motion detailing: converting a rough version of a character animation, represented by a sparse set of coarsely posed, and imprecisely timed blocking poses, into a…

Graphics · Computer Science 2025-09-22 Purvi Goel , Guy Tevet , C. K. Liu , Kayvon Fatahalian

Most existing methods of 3D clothed human reconstruction from a single image treat the clothed human as a single object without distinguishing between cloth and human body. In this regard, we present DeClotH, which separately reconstructs…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Hyeongjin Nam , Donghwan Kim , Jeongtaek Oh , Kyoung Mu Lee

Recent diffusion models achieve personalization by learning specific subjects, allowing learned attributes to be integrated into generated images. However, personalized human image generation remains challenging due to the need for precise…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Jeongho Kim , Sunghyun Park , Hyoungwoo Park , Sungrack Yun , Jaegul Choo , Seokeon Choi