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We introduce a new silhouette-based representation for modeling clothed human bodies using deep generative models. Our method can reconstruct a complete and textured 3D model of a person wearing clothes from a single input picture. Inspired…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Ryota Natsume , Shunsuke Saito , Zeng Huang , Weikai Chen , Chongyang Ma , Hao Li , Shigeo Morishima

3D world models (i.e., learning-based 3D dynamics models) offer a promising approach to generalizable robotic manipulation by capturing the underlying physics of environment evolution conditioned on robot actions. However, existing 3D world…

Robotics · Computer Science 2025-08-27 Suning Huang , Qianzhong Chen , Xiaohan Zhang , Jiankai Sun , Mac Schwager

We present Neural Generalized Implicit Functions(Neural-GIF), to animate people in clothing as a function of the body pose. Given a sequence of scans of a subject in various poses, we learn to animate the character for new poses. Existing…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Garvita Tiwari , Nikolaos Sarafianos , Tony Tung , Gerard Pons-Moll

We propose a novel approach for probabilistic generative modeling of 3D shapes. Unlike most existing models that learn to deterministically translate a latent vector to a shape, our model, Point-Voxel Diffusion (PVD), is a unified,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Linqi Zhou , Yilun Du , Jiajun Wu

Self-supervised representation learning has shown significant improvement in Natural Language Processing and 2D Computer Vision. However, existing methods face difficulties in representing 3D data because of its unordered and uneven…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Pengbo Li , Yiding Sun , Haozhe Cheng

Deep generative modelling for human body analysis is an emerging problem with many interesting applications. However, the latent space learned by such approaches is typically not interpretable, resulting in less flexibility. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2020-02-18 Rodrigo de Bem , Arnab Ghosh , Thalaiyasingam Ajanthan , Ondrej Miksik , Adnane Boukhayma , N. Siddharth , Philip Torr

Reconstructing 3D clothed humans from images is fundamental to applications like virtual try-on, avatar creation, and mixed reality. While recent advances have enhanced human body recovery, accurate reconstruction of garment geometry --…

Graphics · Computer Science 2025-05-16 Ren Li , Cong Cao , Corentin Dumery , Yingxuan You , Hao Li , Pascal Fua

In this paper, we present TailorNet, a neural model which predicts clothing deformation in 3D as a function of three factors: pose, shape and style (garment geometry), while retaining wrinkle detail. This goes beyond prior models, which are…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Chaitanya Patel , Zhouyingcheng Liao , Gerard Pons-Moll

We address the problem of learning accurate 3D shape and camera pose from a collection of unlabeled category-specific images. We train a convolutional network to predict both the shape and the pose from a single image by minimizing the…

Computer Vision and Pattern Recognition · Computer Science 2018-10-23 Eldar Insafutdinov , Alexey Dosovitskiy

Text-driven person image generation is an emerging and challenging task in cross-modality image generation. Controllable person image generation promotes a wide range of applications such as digital human interaction and virtual try-on.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Kaiduo Zhang , Muyi Sun , Jianxin Sun , Binghao Zhao , Kunbo Zhang , Zhenan Sun , Tieniu Tan

Creating in-silico data with generative AI promises a cost-effective alternative to staining, imaging, and annotating whole slide images in computational pathology. Diffusion models are the state-of-the-art solution for generating in-silico…

Computer Vision and Pattern Recognition · Computer Science 2025-01-16 Dominik Winter , Nicolas Triltsch , Marco Rosati , Anatoliy Shumilov , Ziya Kokaragac , Yuri Popov , Thomas Padel , Laura Sebastian Monasor , Ross Hill , Markus Schick , Nicolas Brieu

This paper presents a learning-based clothing animation method for highly efficient virtual try-on simulation. Given a garment, we preprocess a rich database of physically-based dressed character simulations, for multiple body shapes and…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Igor Santesteban , Miguel A. Otaduy , Dan Casas

We present BootComp, a novel framework based on text-to-image diffusion models for controllable human image generation with multiple reference garments. Here, the main bottleneck is data acquisition for training: collecting a large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Yisol Choi , Sangkyung Kwak , Sihyun Yu , Hyungwon Choi , Jinwoo Shin

Recent advances in neural radiance fields enable novel view synthesis of photo-realistic images in dynamic settings, which can be applied to scenarios with human animation. Commonly used implicit backbones to establish accurate models,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 HyunJun Jung , Nikolas Brasch , Jifei Song , Eduardo Perez-Pellitero , Yiren Zhou , Zhihao Li , Nassir Navab , Benjamin Busam

Practical garment design spans two modes: intuitive creation from high-level intent, such as a reference image or text description, and complex low-level editing across 2D sewing patterns and 3D draped geometry, which requires professional…

Graphics · Computer Science 2026-05-28 Kiyohiro Nakayama , I-Chao Shen , Ruofan Liu , Yiming Wang , Gordon Wetzstein , Takeo Igarashi

Reconstructing realistic 3D human avatars from monocular videos is a challenging task due to the limited geometric information and complex non-rigid motion involved. We present MonoCloth, a new method for reconstructing and animating…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Daisheng Jin , Ying He

The ability to create realistic, animatable and relightable head avatars from casual video sequences would open up wide ranging applications in communication and entertainment. Current methods either build on explicit 3D morphable meshes…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Yufeng Zheng , Wang Yifan , Gordon Wetzstein , Michael J. Black , Otmar Hilliges

Garment restoration, the inverse of virtual try-on task, focuses on restoring standard garment from a person image, requiring accurate capture of garment details. However, existing methods often fail to preserve the identity of the garment…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Le Shen , Rong Huang , Zhijie Wang

3D human generation from 2D images has achieved remarkable progress through the synergistic utilization of neural rendering and generative models. Existing 3D human generative models mainly generate a clothed 3D human as an undetectable 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Shoukang Hu , Fangzhou Hong , Tao Hu , Liang Pan , Haiyi Mei , Weiye Xiao , Lei Yang , Ziwei Liu

Reconstructing 3D clothed human involves creating a detailed geometry of individuals in clothing, with applications ranging from virtual try-on, movies, to games. To enable practical and widespread applications, recent advances propose to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Yifan Yang , Dong Liu , Shuhai Zhang , Zeshuai Deng , Zixiong Huang , Mingkui Tan
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