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Text-driven avatar generation has gained significant attention owing to its convenience. However, existing methods typically model the human body with all garments as a single 3D model, limiting its usability, such as clothing replacement,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Jingyu Zhuang , Di Kang , Linchao Bao , Liang Lin , Guanbin Li

We present a new end-to-end learning framework to obtain detailed and spatially coherent reconstructions of multiple people from a single image. Existing multi-person methods suffer from two main drawbacks: they are often model-based and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Armin Mustafa , Akin Caliskan , Lourdes Agapito , Adrian Hilton

We present ClothCombo, a pipeline to drape arbitrary combinations of clothes on 3D human models with varying body shapes and poses. While existing learning-based approaches for draping clothes have shown promising results, multi-layered…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Dohae Lee , Hyun Kang , In-Kwon Lee

Video-based 3D human pose and shape estimations are evaluated by intra-frame accuracy and inter-frame smoothness. Although these two metrics are responsible for different ranges of temporal consistency, existing state-of-the-art methods…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Xiaolong Shen , Zongxin Yang , Xiaohan Wang , Jianxin Ma , Chang Zhou , Yi Yang

Diffusion models have emerged as powerful generative models in the text-to-image domain. This paper studies their application as observation-to-action models for imitating human behaviour in sequential environments. Human behaviour is…

Generating realistic 3D point clouds is a fundamental problem in computer vision with applications in remote sensing, robotics, and digital object modeling. Existing generative approaches primarily capture geometry, and when semantics are…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Gunner Stone , Sushmita Sarker , Alireza Tavakkoli

This work introduces DiffuseLoco, a framework for training multi-skill diffusion-based policies for dynamic legged locomotion from offline datasets, enabling real-time control of diverse skills on robots in the real world. Offline learning…

Video virtual try-on aims to generate realistic sequences that maintain garment identity and adapt to a person's pose and body shape in source videos. Traditional image-based methods, relying on warping and blending, struggle with complex…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zijian He , Peixin Chen , Guangrun Wang , Guanbin Li , Philip H. S. Torr , Liang Lin

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

This paper addresses the task of 3D clothed human generation from textural descriptions. Previous works usually encode the human body and clothes as a holistic model and generate the whole model in a single-stage optimization, which makes…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Junting Dong , Qi Fang , Zehuan Huang , Xudong Xu , Jingbo Wang , Sida Peng , Bo Dai

Image-based virtual try-on systems,which fit new garments onto human portraits,are gaining research attention.An ideal pipeline should preserve the static features of clothes(like textures and logos)while also generating dynamic…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Yanlong Zang , Han Yang , Jiaxu Miao , Yi Yang

To advance real-world fashion image editing, we analyze existing two-stage pipelines(mask generation followed by diffusion-based editing)which overly prioritize generator optimization while neglecting mask controllability. This results in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yuran Dong , Mang Ye

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ayushi Dutta , Marco Pesavento , Marco Volino , Adrian Hilton , Armin Mustafa

Given a clothing image and a person image, an image-based virtual try-on aims to generate a customized image that appears natural and accurately reflects the characteristics of the clothing image. In this work, we aim to expand the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Jeongho Kim , Gyojung Gu , Minho Park , Sunghyun Park , Jaegul Choo

Recent diffusion-based methods have achieved impressive results on animating images of human subjects. However, most of that success has built on human-specific body pose representations and extensive training with labeled real videos. In…

Graphics · Computer Science 2025-03-21 Zeqi Gu , Difan Liu , Timothy Langlois , Matthew Fisher , Abe Davis

In recent years, there has been a significant shift in the field of digital avatar research, towards modeling, animating and reconstructing clothed human representations, as a key step towards creating realistic avatars. However, current 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Jiali Zheng , Rolandos Alexandros Potamias , Stefanos Zafeiriou

Garment-centric fashion image generation aims to synthesize realistic and controllable human models dressing a given garment, which has attracted growing interest due to its practical applications in e-commerce. The key challenges of the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Rong Zhang , Jinxiao Li , Jingnan Wang , Zhiwen Zuo , Jianfeng Dong , Wei Li , Chi Wang , Weiwei Xu , Xun Wang

Diffusion-based models, widely used in text-to-image generation, have proven effective in 2D representation learning. Recently, this framework has been extended to 3D self-supervised learning by constructing a conditional point generator…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Yiyang Chen , Shanshan Zhao , Lunhao Duan , Changxing Ding , Dacheng Tao

Existing image-based virtual try-on methods are often limited to the front view and lack real-time performance. While per-garment virtual try-on methods have tackled these issues by capturing per-garment datasets and training per-garment…

Graphics · Computer Science 2025-06-13 Zaiqiang Wu , Yechen Li , Jingyuan Liu , Yuki Shibata , Takayuki Hori , I-Chao Shen , Takeo Igarashi

We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for rigged garments through deep learning. Classical approaches rely on Physically Based Simulations (PBS) to animate clothes. These are general solutions…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Hugo Bertiche , Meysam Madadi , Sergio Escalera
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