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Generative models have proven effective at modeling 3D shapes and their statistical variations. In this paper we investigate their application to point clouds, a 3D shape representation widely used in computer vision for which, however,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Roman Klokov , Edmond Boyer , Jakob Verbeek

In this paper, we introduce an SE(3) diffusion model-based point cloud registration framework for 6D object pose estimation in real-world scenarios. Our approach formulates the 3D registration task as a denoising diffusion process, which…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Haobo Jiang , Mathieu Salzmann , Zheng Dang , Jin Xie , Jian Yang

Recent advances in video diffusion models have significantly improved character animation techniques. However, current approaches rely on basic structural conditions such as DWPose or SMPL-X to animate character images, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Muyao Niu , Mingdeng Cao , Yifan Zhan , Qingtian Zhu , Mingze Ma , Jiancheng Zhao , Yanhong Zeng , Zhihang Zhong , Xiao Sun , Yinqiang Zheng

We propose a new framework that formulates point cloud registration as a denoising diffusion process from noisy transformation to object transformation. During training stage, object transformation diffuses from ground-truth transformation…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Yue Wu , Yongzhe Yuan , Xiaolong Fan , Xiaoshui Huang , Maoguo Gong , Qiguang Miao

Existing approaches for 3D garment reconstruction either assume a predefined template for the garment geometry (restricting them to fixed clothing styles) or yield vertex colored meshes (lacking high-frequency textural details). Our novel…

Computer Vision and Pattern Recognition · Computer Science 2022-08-30 Astitva Srivastava , Chandradeep Pokhariya , Sai Sagar Jinka , Avinash Sharma

We introduce FabricDiffusion, a method for transferring fabric textures from a single clothing image to 3D garments of arbitrary shapes. Existing approaches typically synthesize textures on the garment surface through 2D-to-3D texture…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Cheng Zhang , Yuanhao Wang , Francisco Vicente Carrasco , Chenglei Wu , Jinlong Yang , Thabo Beeler , Fernando De la Torre

To represent people in mixed reality applications for collaboration and communication, we need to generate realistic and faithful avatar poses. However, the signal streams that can be applied for this task from head-mounted devices (HMDs)…

Computer Vision and Pattern Recognition · Computer Science 2022-03-14 Sadegh Aliakbarian , Pashmina Cameron , Federica Bogo , Andrew Fitzgibbon , Thomas J. Cashman

Neural rendering techniques have significantly advanced 3D human body modeling. However, previous approaches often overlook dynamics induced by factors such as motion inertia, leading to challenges in scenarios like abrupt stops after…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yutong Chen , Yifan Zhan , Zhihang Zhong , Wei Wang , Xiao Sun , Yu Qiao , Yinqiang Zheng

The rising demand for creating lifelike avatars in the digital realm has led to an increased need for generating high-quality human videos guided by textual descriptions and poses. We propose Dancing Avatar, designed to fabricate human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Bosheng Qin , Wentao Ye , Qifan Yu , Siliang Tang , Yueting Zhuang

Stable diffusion networks have emerged as a groundbreaking development for their ability to produce realistic and detailed visual content. This characteristic renders them ideal decoders, capable of producing high-quality and aesthetically…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Kai Liu , Kang You , Pan Gao

We propose a 3D generation pipeline that uses diffusion models to generate realistic human digital avatars. Due to the wide variety of human identities, poses, and stochastic details, the generation of 3D human meshes has been a challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Byungjun Kim , Patrick Kwon , Kwangho Lee , Myunggi Lee , Sookwan Han , Daesik Kim , Hanbyul Joo

Reconstructing an interactive human avatar and the background from a monocular video of a dynamic human scene is highly challenging. In this work we adopt a strategy of point cloud decoupling and joint optimization to achieve the decoupled…

Graphics · Computer Science 2025-06-30 Da Li , Donggang Jia , Markus Hadwiger , Ivan Viola

Pose and body shape editing in a human image has received increasing attention. However, current methods often struggle with dataset biases and deteriorate realism and the person's identity when users make large edits. We propose a one-shot…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Yuta Okuyama , Yuki Endo , Yoshihiro Kanamori

Implicit functions represented as deep learning approximations are powerful for reconstructing 3D surfaces. However, they can only produce static surfaces that are not controllable, which provides limited ability to modify the resulting…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Bharat Lal Bhatnagar , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

In this paper, we present a novel deep method to reconstruct a point cloud of an object from a single still image. Prior arts in the field struggle to reconstruct an accurate and scalable 3D model due to either the inefficient and expensive…

Computer Vision and Pattern Recognition · Computer Science 2019-11-18 Anh-Duc Nguyen , Seonghwa Choi , Woojae Kim , Sanghoon Lee

Much progress has been made in reconstructing garments from an image or a video. However, none of existing works meet the expectations of digitizing high-quality animatable dynamic garments that can be adjusted to various unseen poses. In…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Xiongzheng Li , Jinsong Zhang , Yu-Kun Lai , Jingyu Yang , Kun Li

Generative diffusion models have shown empirical successes in point cloud resampling, generating a denser and more uniform distribution of points from sparse or noisy 3D point clouds by progressively refining noise into structure. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Wenqiang Xu , Wenrui Dai , Duoduo Xue , Ziyang Zheng , Chenglin Li , Junni Zou , Hongkai Xiong

We present a methodology to model articulated objects using a sparse set of images with unknown poses. Current methods require dense multi-view observations and ground-truth camera poses. Our approach operates with as few as four views per…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Jianning Deng , Kartic Subr , Hakan Bilen

3D Human motion style transfer is a fundamental problem in computer graphic and animation processing. Existing AdaIN- based methods necessitate datasets with balanced style distribution and content/style labels to train the clustered latent…

Graphics · Computer Science 2024-08-08 Lei Hu , Zihao Zhang , Yongjing Ye , Yiwen Xu , Shihong Xia

This work presents CLOTH3D, the first big scale synthetic dataset of 3D clothed human sequences. CLOTH3D contains a large variability on garment type, topology, shape, size, tightness and fabric. Clothes are simulated on top of thousands of…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Hugo Bertiche , Meysam Madadi , Sergio Escalera