Related papers: The 2-burning number of a graph
In 2-neighborhood bootstrap percolation on a graph $G$, an infection spreads according to the following deterministic rule: infected vertices of $G$ remain infected forever and in consecutive rounds healthy vertices with at least two…
We study a model of rumor propagation in discrete time where each site in the graph has initially a distinct information; we are interested in the number of "conversations" before the entire graph knows all informations. This problem can be…
How information spreads through a social network? Can we assume, that the information is spread only through a given social network graph? What is the correct way to compare the models of information flow? These are the basic questions we…
Graph burning is a process of information spreading through the network by an agent in discrete steps. The problem is to find an optimal sequence of nodes which have to be given information so that the network is covered in least number of…
Graph burning is a discrete-time process that models the spread of influence in a network. Vertices are either burning or unburned, and in each round, a burning vertex causes all of its neighbours to become burning before a new fire source…
The burning number of a graph is the minimal number of steps that are needed to burn all of its vertices, with the following burning procedure: at each step, one can choose a point to set on fire, and the fire propagates constantly at unit…
Consider the following broadcasting process run on a connected graph $G=(V,E)$. Suppose that $k \ge 2$ agents start on vertices selected from $V$ uniformly and independently at random. One of the agents has a message that she wants to…
Graph pebbling is the study of moving discrete pebbles from certain initial distributions on the vertices of a graph to various target distributions via pebbling moves. A pebbling move removes two pebbles from a vertex and places one pebble…
In this paper we present a thorough analysis of the nature of news in different mediums across the ages, introducing a unique mathematical model to fit the characteristics of information spread. This model enhances the information diffusion…
We study a simple model of information propagation in social networks, where two quantities are introduced: the spread factor, which measures the average maximal fraction of neighbors of a given node that interchange information among each…
Information spread is an intriguing topic to study in network science, which investigates how information, influence, or contagion propagate through networks. Graph burning is a simplified deterministic model for how information spreads…
We present a general approach to study the flooding time (a measure of how fast information spreads) in dynamic graphs (graphs whose topology changes with time according to a random process). We consider arbitrary converging Markovian…
We introduce a new technique for bounding the cover time of random walks by relating it to the runtime of randomized broadcast. In particular, we strongly confirm for dense graphs the intuition of Chandra et al. \cite{CRRST97} that "the…
Given a social network represented by a graph $G$, we consider the problem of finding a bounded cardinality set of nodes $S$ with the property that the influence spreading from $S$ in $G$ is as large as possible. The dynamics that govern…
In a graph $G$, a vertex dominates itself and its neighbors. A subset $S\subseteq V(G)$ is said to be a double dominating set of $G$ if $S$ dominates every vertex of $G$ at least twice. The double domination number $\gamma_{\times 2}(G)$ is…
Graph pebbling models the transportation of consumable resources. As two pebbles move across an edge, one reaches its destination while the other is consumed. The $t$-pebbling number is the smallest integer $m$ so that any initially…
A distinguishing coloring of a graph is a vertex coloring such that only the identity automorphism of the graph preserves the coloring. A 2-distinguishable graph is a graph which can be distinguished using 2 colors. The cost $\rho(G)$ of a…
The asynchronous push&pull protocol, a randomized distributed algorithm for spreading a rumour in a graph $G$, works as follows. Independent Poisson clocks of rate 1 are associated with the vertices of $G$. Initially, one vertex of $G$…
A vertex subset S of a graph G is said to 2-dominate the graph if each vertex not in S has at least two neighbors in it. As usual, the associated parameter is the minimum cardinal of a 2-dominating set, which is called the 2-domination…
Graph spanners are sparse subgraphs which approximately preserve all pairwise shortest-path distances in an input graph. The notion of approximation can be additive, multiplicative, or both, and many variants of this problem have been…