Related papers: The 2-burning number of a graph
The burning number $b(G)$ of a graph $G$ was introduced by Bonato, Janssen, and Roshanbin [Lecture Notes in Computer Science 8882 (2014)] for measuring the speed of the spread of contagion in a graph. They proved for any connected graph $G$…
The Burning Number Problem (BNP) models the spread of information or contagion in a network through a discrete-time process on a graph. At each step, one new vertex is selected as a burning source, while fire simultaneously spreads from…
The Burning Number Conjecture claims that for every connected graph $G$ of order $n,$ its burning number satisfies $b(G) \le \lceil \sqrt{n} \rceil.$ While the conjecture remains open, we prove that it is asymptotically true when the order…
Motivated by the burning and cooling processes, the burning game is introduced. The game is played on a graph $G$ by the two players (Burner and Staller) that take turns selecting vertices of $G$ to burn; as in the burning process, burning…
Consider an information diffusion process on a graph $G$ that starts with $k>0$ burnt vertices, and at each subsequent step, burns the neighbors of the currently burnt vertices, as well as $k$ other unburnt vertices. The \emph{$k$-burning…
The graph burning problem is an NP-hard combinatorial optimization problem that helps quantify the vulnerability of a graph to contagion. This paper introduces a simple farthest-first traversal-based approximation algorithm for this problem…
We introduce here a multi-type bootstrap percolation model, which we call T-Bootstrap Percolation (T-BP), and apply it to study information propagation in social networks. In this model, a social network is represented by a graph G whose…
The burning number of a graph was recently introduced by Bonato et al. Although they mention that the burning number generalises naturally to directed graphs, no further research on this has been done. Here, we introduce graph burning for…
Given a graph $G=(V,E)$, the problem of \gb{} is to find a sequence of nodes from $V$, called burning sequence, in order to burn the whole graph. This is a discrete-step process, in each step an unburned vertex is selected as an agent to…
We consider a variant of Cops and Robbers wherein each edge traversed by the robber is deleted from the graph. The focus is on determining the minimum number of cops needed to capture a robber on a graph $G$, called the {\em bridge-burning…
We study how we can accelerate the spreading of information in temporal graphs via shifting operations; a problem that captures real-world applications varying from information flows to distribution schedules. In a temporal graph there is a…
Motivated by the increasing need to understand the distributed algorithmic foundations of large-scale graph computations, we study some fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
We study a model for the destruction of a random network by fire. Suppose that we are given a multigraph of minimum degree at least 2 having real-valued edge-lengths. We pick a uniform point from along the length and set it alight; the…
Broadcasting algorithms are important building blocks of distributed systems. In this work we investigate the typical performance of the classical and well-studied push model. Assume that initially one node in a given network holds some…
Graph burning is motivated by the spread of social influence, and the burning number measures the speed of the spread. Given that the smallest burning number among the spanning trees of a graph determines the burning number of a connected…
Researchers, policy makers, and engineers need to make sense of data on spreading processes as diverse as viral infections, water contamination, and misinformation in social networks. Classical questions include predicting infection…
We study the relation between the performance of the randomized rumor spreading (push model) in a d-regular graph G and the performance of the same algorithm in the percolated graph G_p. We show that if the push model successfully broadcast…
We study the popular randomized rumour spreading protocol Push. Initially, a node in a graph possesses some information, which is then spread in a round based manner. In each round, each informed node chooses uniformly at random one of its…
We study spreading processes in temporal graphs, i. e., graphs whose connections change over time. These processes naturally model real-world phenomena such as infectious diseases or information flows. More precisely, we investigate how…
This paper revisits the study of (minimum) broadcast graphs, i.e., graphs enabling fast information dissemination from every source node to all the other nodes (and having minimum number of edges for this property). This study is performed…