Related papers: The 2-burning number of a graph
The burning number of a graph $G$ is the smallest number $b$ such that the vertices of $G$ can be covered by balls of radii $0, 1, \dots, b-1$. As computing the burning number of a graph is known to be NP-hard, even on trees, it is natural…
Graph burning runs on discrete time steps. The aim is to burn all the vertices in a given graph in the least number of time steps. This number is known to be the burning number of the graph. The spread of social influence, an alarm, or a…
Given a graph $G$, the burning number of $G$ is the smallest integer $k$ for which there are vertices $x_1, x_2,\ldots,x_k$ such that $(x_1,x_2,\ldots,x_k)$ is a burning sequence of $G$. It has been shown that the graph burning problem is…
The Burning Number Conjecture, that a graph on $n$ vertices can be burned in at most $\lceil \sqrt{n} \ \rceil$ rounds, has been of central interest for the past several years. Much of the literature toward its resolution focuses on two…
Graph burning is a discrete-time process on graphs, where vertices are sequentially burned, and burned vertices cause their neighbours to burn over time. We consider extremal properties of this process in the new setting where the…
The burning number of a graph $G$ is the smallest positive integer $k$ such that the vertex set of $G$ can be covered with balls of radii $0, 1, \dots, k-1$. A well-known conjecture by Bonato, Janssen and Roshabin states that any connected…
The burning number $b(G)$ of a graph $G$ is the smallest number of turns required to burn all vertices of a graph if at every turn a new fire is started and existing fires spread to all adjacent vertices. The Burning Number Conjecture of…
Given a graph $G$, the optimization version of the graph burning problem seeks for a sequence of vertices, $(u_1,u_2,...,u_p) \in V(G)^p$, with minimum $p$ and such that every $v \in V(G)$ has distance at most $p-i$ to some vertex $u_i$.…
Graph burning models the spread of information or contagion in a graph. At each time step, two events occur: neighbours of already burned vertices become burned, and a new vertex is chosen to be burned. The big conjecture is known as the…
We introduce a new graph parameter called the cooling number, inspired by the spread of influence in networks and its predecessor, the burning number. The cooling number measures the speed of a slow-moving contagion in a graph; the lower…
We propose and unify classes of different models for information propagation over graphs. In a first class, propagation is modelled as a wave which emanates from a set of \emph{known} nodes at an initial time, to all other \emph{unknown}…
We study a combinatorial model of the spread of influence in networks that generalizes existing schemata recently proposed in the literature. In our model, agents change behaviors/opinions on the basis of information collected from their…
The asynchronous rumor algorithm spreading propagates a piece of information, the so-called rumor, in a network. Starting with a single informed node, each node is associated with an exponential time clock with rate $1$ and calls a random…
Graph burning is a discrete process that models the spread of influence through a network using a fire as a proxy for the type of influence being spread. This process was recently extended to hypergraphs. We introduce a variant of…
In this paper, we study a graph parameter that was recently introduced, the burning number, focusing on a few probabilistic aspects of the problem. The original burning number is revisited and analyzed for binomial random graphs G(n,p),…
The burning process on a graph $G$ starts with a single burnt vertex, and at each subsequent step, burns the neighbors of the currently burnt vertices, as well as one other unburnt vertex. The burning number of $G$ is the smallest number of…
The burning and forcing processes are both instances of propagation processes on graphs that are commonly used to model real-world spreading phenomena. The contribution of this paper is two-fold. We first establish a connection between…
The spread of an infection, a contagion, meme, emotion, message and various other spreadable objects have been discussed in several works. Burning and firefighting have been discussed in particular on static graphs. Graph burning simulates…
Graph burning is a round-based game or process that discretely models the spread of influence throughout a network. We introduce a generalization of graph burning which applies to hypergraphs, as well as a variant called ''lazy'' hypergraph…
In this paper we consider a model of spreading information in heterogeneous systems wherein we have two kinds of objects. Some of them are active and others are passive. Active objects can, if they possess information, share it with an…