English
Related papers

Related papers: Allo-AVA: A Large-Scale Multimodal Conversational …

200 papers

Natural human conversation is full-duplex and audio-visual: people simultaneously speak and listen while continuously interpreting and producing nonverbal cues, such as nods, smiles, and gestures. To support successful human-agent…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Amrita Mazumdar , Seonwook Park , Rajarshi Roy , Nikhil Srihari , Shengze Wang , Yuhao Zhou , Julia Wang , Koki Nagano , Shalini De Mello

Recent advances in world models have demonstrated strong capabilities in simulating physical reality, making them an increasingly important foundation for embodied intelligence. For UAV agents in particular, accurate prediction of complex…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Zile Guo , Zhan Chen , Enze Zhu , Kan Wei , Yongkang Zou , Xiaoxuan Liu , Lei Wang

We introduce the task of scene-aware dialog. Our goal is to generate a complete and natural response to a question about a scene, given video and audio of the scene and the history of previous turns in the dialog. To answer successfully,…

Computer Vision and Pattern Recognition · Computer Science 2019-05-10 Huda Alamri , Vincent Cartillier , Abhishek Das , Jue Wang , Anoop Cherian , Irfan Essa , Dhruv Batra , Tim K. Marks , Chiori Hori , Peter Anderson , Stefan Lee , Devi Parikh

Real robot data collection for imitation learning has led to significant advancements in robotic manipulation. However, the requirement for robot hardware in the process fundamentally constrains the scale of the data. In this paper, we…

Slide-based teaching is widely used in higher education, yet in online, hybrid, and asynchronous contexts, slides often lose instructor presence, narrative continuity, and expressive framing that help learners connect with course content.…

Human-Computer Interaction · Computer Science 2026-05-26 Xinxing Wu

Audio-visual segmentation (AVS) aims to segment sound sources in the video sequence, requiring a pixel-level understanding of audio-visual correspondence. As the Segment Anything Model (SAM) has strongly impacted extensive fields of dense…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Juhyeong Seon , Woobin Im , Sebin Lee , Jumin Lee , Sung-Eui Yoon

Audio-driven talking head synthesis has achieved remarkable photorealism, yet state-of-the-art (SOTA) models exhibit a critical failure: they lack generalization to the full spectrum of human diversity in ethnicity, language, and age…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Shunian Chen , Hejin Huang , Yexin Liu , Zihan Ye , Pengcheng Chen , Chenghao Zhu , Michael Guan , Rongsheng Wang , Junying Chen , Guanbin Li , Ser-Nam Lim , Harry Yang , Benyou Wang

The natural association between visual observations and their corresponding sound provides powerful self-supervisory signals for learning video representations, which makes the ever-growing amount of online videos an attractive source of…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Sangho Lee , Jiwan Chung , Youngjae Yu , Gunhee Kim , Thomas Breuel , Gal Chechik , Yale Song

Deriving co-speech 3D gestures has seen tremendous progress in virtual avatar animation. Yet, the existing methods often produce stiff and unreasonable gestures with unseen human speech inputs due to the limited 3D speech-gesture data. In…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Xingqun Qi , Hengyuan Zhang , Yatian Wang , Jiahao Pan , Chen Liu , Peng Li , Xiaowei Chi , Mengfei Li , Wei Xue , Shanghang Zhang , Wenhan Luo , Qifeng Liu , Yike Guo

We propose Avi, a novel 3D Vision-Language-Action (VLA) architecture that reframes robotic action generation as a problem of 3D perception and spatial reasoning, rather than low-level policy learning. While existing VLA models primarily…

Robotics · Computer Science 2025-10-28 Harris Song , Long Le

Generating vivid and emotional 3D co-speech gestures is crucial for virtual avatar animation in human-machine interaction applications. While the existing methods enable generating the gestures to follow a single emotion label, they…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Xingqun Qi , Jiahao Pan , Peng Li , Ruibin Yuan , Xiaowei Chi , Mengfei Li , Wenhan Luo , Wei Xue , Shanghang Zhang , Qifeng Liu , Yike Guo

In this study, conversations between humans and avatars are linguistically, organizationally, and structurally analyzed, focusing on what is necessary for creating face-to-face multimodal interfaces for machines. We videorecorded…

Human-Computer Interaction · Computer Science 2022-11-28 João Ranhel , Cacilda Vilela de Lima

Audio-driven facial animation presents an effective solution for animating digital avatars. In this paper, we detail the technical aspects of NVIDIA Audio2Face-3D, including data acquisition, network architecture, retargeting methodology,…

The paramount challenge in audio-driven One-shot Talking Head Animation (ADOS-THA) lies in capturing subtle imperceptible changes between adjacent video frames. Inherently, the temporal relationship of adjacent audio clips is highly…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Zhihua Xu , Tianshui Chen , Zhijing Yang , Siyuan Peng , Keze Wang , Liang Lin

We consider the challenging problem of audio to animated video generation. We propose a novel method OneShotAu2AV to generate an animated video of arbitrary length using an audio clip and a single unseen image of a person as an input. The…

Computer Vision and Pattern Recognition · Computer Science 2021-02-22 Neeraj Kumar , Srishti Goel , Ankur Narang , Brejesh Lall , Mujtaba Hasan , Pranshu Agarwal , Dipankar Sarkar

High-quality 3D avatar modeling faces a critical trade-off between fidelity and generalization. On the one hand, multi-view studio data enables high-fidelity modeling of humans with precise control over expressions and poses, but it…

Egocentric videos capture how humans manipulate objects and tools, providing diverse motion cues for learning object manipulation. Unlike the costly, expert-driven manual teleoperation commonly used in training Vision-Language-Action models…

Robotics · Computer Science 2025-09-29 Tomoya Yoshida , Shuhei Kurita , Taichi Nishimura , Shinsuke Mori

In this paper, we focus on the Audio-Visual Question Answering (AVQA) task, which aims to answer questions regarding different visual objects, sounds, and their associations in videos. The problem requires comprehensive multimodal…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Guangyao Li , Yake Wei , Yapeng Tian , Chenliang Xu , Ji-Rong Wen , Di Hu

We present MiniVLA-Nav v1, a simulation dataset for Language-Conditioned Object Approach (LCOA) navigation: given a short natural-language instruction, an NVIDIA Nova Carter differential-drive robot must navigate to the named object and…

Robotics · Computer Science 2026-05-04 Ali Al-Bustami , Jaerock Kwon

Avatar video generation models have achieved remarkable progress in recent years. However, prior work exhibits limited efficiency in generating long-duration high-resolution videos, suffering from temporal drifting, quality degradation, and…

‹ Prev 1 4 5 6 7 8 10 Next ›