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The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
Given a graph $G$ and a real number $0\le p\le 1$, we define the random set $B_p(G)\subset V(G)$ by including each vertex independently and with probability $p$. We investigate the probability that the random set $B_p(G)$ is a zero forcing…
We consider the graph coloring game, a game in which two players take turns properly coloring the vertices of a graph, with one player attempting to complete a proper coloring, and the other player attempting to prevent a proper coloring.…
Given a graph $G$, the zero-forcing number of $G$, $Z(G)$, is the smallest cardinality of any set $S$ of vertices on which repeated applications of the forcing rule results in all vertices being in $S$. The forcing rule is: if a vertex $v$…
A gambler moves on the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. A cop pursues the gambler on the graph, only being able to move between adjacent vertices. What is the expected number of…
Sidorenko's conjecture states that the number of copies of any given bipartite graph in another graph of given density is asymptotically minimized by a random graph. The forcing conjecture further strengthens this, claiming that any…
In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…
A dominating set $D_{f}\subseteq V(G)$ of vertices in a graph $G$ is called a \emph{dom-forcing set} if the sub-graph induced by $\langle D_{f} \rangle$ must form a zero forcing set. The minimum cardinality of such a set is known as the…
Let G be a graph with a perfect matching. A complete forcing set of G is a subset of edges of G to which the restriction of every perfect matching is a forcing set of it. The complete forcing number of G is the minimum cardinality of…
Consider the following probabilistic one-player game: The board is a graph with $n$ vertices, which initially contains no edges. In each step, a new edge is drawn uniformly at random from all non-edges and is presented to the player,…
The zero forcing number was introduced as a combinatorial bound on the maximum nullity taken over the set of real symmetric matrices that respect the pattern of an underlying graph. The $Z_q$-forcing game is an analog to the standard zero…
Motivated by a biological scenario illustrated in the YouTube video \url{ https://www.youtube.com/watch?v=Z_mXDvZQ6dU} where a neutrophil chases a bacteria cell moving in random directions, we present a variant of the cop and robber game on…
This paper considers a game in which a single cop and a single robber take turns moving along the edges of a given graph $G$. If there exists a strategy for the cop which enables it to be positioned at the same vertex as the robber…
Motivated by the success of domination games and by a variation of the coloring game called the indicated coloring game, we introduce a version of domination games called the indicated domination game. It is played on an arbitrary graph $G$…
In a zero forcing process, vertices of a graph are colored black and white initially, and if there exists a black vertex adjacent to exactly one white vertex, then the white vertex is forced to be black. A zero blocking set is an initial…
The \emph{graph grabbing game} is a two-player game on a weighted connected graph in which two players, Alice and Bob, alternatively remove non-cut vertices one by one to gain the weights on them. Alice wins the game if she gains at least…
A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move, one pebble each is removed at vertices $v$ and…
Coloring graphs is an important algorithmic problem in combinatorics with many applications in computer science. In this paper we study coloring tournaments. A chromatic number of a random tournament is of order $\Omega(\frac{n}{\log(n)})$.…
Let $G=(V,E,w)$ be a weighted directed graph without negative cycles. For two vertices $s,t\in V$, we let $d_{\le h}(s,t)$ be the minimum, according to the weight function $w$, of a path from $s$ to $t$ that uses at most $h$ edges, or hops.…
In the Hunters and Rabbit game, $k$ hunters attempt to shoot an invisible rabbit on a given graph $G$. In each round, the hunters select $k$ vertices to shoot at, while the rabbit moves along an edge of $G$. The hunters win if, at any…