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Air-writing is the process of writing characters or words in free space using finger or hand movements without the aid of any hand-held device. In this work, we address the problem of mid-air finger writing using web-cam video as input. In…

Computer Vision and Pattern Recognition · Computer Science 2019-07-01 Sohom Mukherjee , Arif Ahmed , Debi Prosad Dogra , Samarjit Kar , Partha Pratim Roy

Vision based text entry systems aim to help disabled people achieve text communication using eye movement. Most previous methods have employed an existing eye tracker to predict gaze direction and design an input method based upon that.…

Computer Vision and Pattern Recognition · Computer Science 2017-07-04 Chi Zhang , Rui Yao , Jinpeng Cai

This study introduces an ability-based method for personalized keyboard generation, wherein an individual's own movement and human-computer interaction data are used to automatically compute a personalized virtual keyboard layout. Our…

Guiding human movements using tactile information is one of the promising applications of haptics. Using midair ultrasonic haptic stimulation, it is possible to guide a hand without visual information.However, the information of movement…

Human-Computer Interaction · Computer Science 2023-04-25 Koya Hiura , Shun Suzuki , Tao Morisaki , Masahiro Fujiwara , Yasutoshi Makino , Hiroyuki Shinoda

Nowadays, cars offer many possibilities to explore the world around you by providing location-based information displayed on a 2D-Map. However, this information is often only available to front-seat passengers while being restricted to…

Human-Computer Interaction · Computer Science 2023-07-13 Robin Connor Schramm , Markus Sasalovici , Axel Hildebrand , Ulrich Schwanecke

Expressivity--the use of multiple modalities to convey internal state and intent of a robot--is critical for interaction. Yet, due to cost, safety, and other constraints, many robots lack high degrees of physical expressivity. This paper…

Robotics · Computer Science 2019-12-03 Thomas R. Groechel , Zhonghao Shi , Roxanna Pakkar , Maja J. Matarić

Grabbing virtual objects is one of the essential tasks for Augmented, Virtual, and Mixed Reality applications. Modern applications usually use a simple pinch gesture for grabbing and moving objects. However, picking up objects by pinching…

Human-Computer Interaction · Computer Science 2022-02-23 Alexander Schäfer , Gerd Reis , Didier Stricker

As head-mounted displays (HMDs) with eye-tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs…

Human-Computer Interaction · Computer Science 2025-04-03 Mona Zavichi , André Santos , Catarina Moreira , Anderson Maciel , Joaquim Jorge

With the ubiquity of mobile touchscreen devices like smartphones, two widely used text entry methods have emerged: small touch-based keyboards and speech recognition. Although speech recognition has been available on desktop computers for…

Human-Computer Interaction · Computer Science 2018-01-18 Sherry Ruan , Jacob O. Wobbrock , Kenny Liou , Andrew Ng , James Landay

The think aloud method is an important and commonly used tool for usability optimization. However, analyzing think aloud data could be time consuming. In this paper, we put forth an automatic analysis of verbal protocols and test the link…

Human-Computer Interaction · Computer Science 2023-07-12 Supriya Murali , Tina Walber , Christoph Schaefer , Sezen Lim

In this thesis a new approach for touch detection on optical multi-touch devices is proposed that exploits the fact that the camera images reveal not only the actual touch points but also objects above the screen such as the hand or arm of…

Computer Vision and Pattern Recognition · Computer Science 2013-01-09 Philipp Ewerling

Keystroke dynamics can be used to analyze the way that users type by measuring various aspects of keyboard input. Previous work has demonstrated the feasibility of user authentication and identification utilizing keystroke dynamics. In this…

Machine Learning · Computer Science 2021-07-02 Han-Chih Chang , Jianwei Li , Ching-Seh Wu , Mark Stamp

In automotive domain, operation of secondary tasks like accessing infotainment system, adjusting air conditioning vents, and side mirrors distract drivers from driving. Though existing modalities like gesture and speech recognition systems…

Human-Computer Interaction · Computer Science 2021-06-11 Gowdham Prabhakar , Priyam Rajkhowa , Pradipta Biswas

In this paper, we describe the results of replicating one of our studies from two years ago which compares two techniques for transferring content across multiple screens in VR. Results from the previous study have shown that a combined…

Human-Computer Interaction · Computer Science 2022-10-25 Verena Biener , Jens Grubert

Despite recent advancements, existing prosthetic limbs are unable to replicate the dexterity and intuitive control of the human hand. Current control systems for prosthetic hands are often limited to grasping, and commercial prosthetic…

Non-verbal communication is part of our regular conversation, and multiple gestures are used to exchange information. Among those gestures, pointing is the most important one. If such gestures cannot be perceived by other team members, e.g.…

Human-Computer Interaction · Computer Science 2020-01-14 Naina Dhingra , Eugenio Valli , Andreas Kunz

We introduce LowKeyEMG, a real-time human-computer interface that enables efficient text entry using only 7 gesture classes decoded from surface electromyography (sEMG). Prior work has attempted full-alphabet decoding from sEMG, but…

Human-Computer Interaction · Computer Science 2025-07-29 Johannes Y. Lee , Derek Xiao , Shreyas Kaasyap , Nima R. Hadidi , John L. Zhou , Jacob Cunningham , Rakshith R. Gore , Deniz O. Eren , Jonathan C. Kao

The interplay between text and visualization is gaining importance for media where traditional text is enriched by visual elements to improve readability and emphasize facts. In two controlled eye-tracking experiments ($N=12$), we approach…

Human-Computer Interaction · Computer Science 2024-04-09 Franziska Huth , Maurice Koch , Miriam Awad , Daniel Weiskopf , Kuno Kurzhals

Robotic insertion tasks remain challenging due to uncertainties in perception and the need for precise control, particularly in unstructured environments. While humans seamlessly combine vision and touch for such tasks, effectively…

Robotics · Computer Science 2024-11-01 Janis Lenz , Theo Gruner , Daniel Palenicek , Tim Schneider , Jan Peters

Augmented Reality (AR) solutions are providing tools that could improve applications in the medical and industrial fields. Augmentation can provide additional information in training, visualization, and work scenarios, to increase…

Human-Computer Interaction · Computer Science 2023-06-30 Akos Nagy , Thomas Lagkas , Panagiotis Sarigiannidis , Vasileios Argyriou
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