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The problem of session-aware recommendation aims to predict users' next click based on their current session and historical sessions. Existing session-aware recommendation methods have defects in capturing complex item transition…

Information Retrieval · Computer Science 2021-01-28 Mengqi Zhang , Shu Wu , Meng Gao , Xin Jiang , Ke Xu , Liang Wang

We devise a graph attention network-based approach for learning a scene triangle mesh representation in order to estimate an image camera position in a dynamic environment. Previous approaches built a scene-dependent model that explicitly…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Mohamed Amine Ouali , Mohamed Bouguessa , Riadh Ksantini

Objects are entities we act upon, where the functionality of an object is determined by how we interact with it. In this work we propose a Dual Attention Network model which reasons about human-object interactions. The dual-attentional…

Computer Vision and Pattern Recognition · Computer Science 2019-09-12 Tete Xiao , Quanfu Fan , Dan Gutfreund , Mathew Monfort , Aude Oliva , Bolei Zhou

Hand detection is essential for many hand related tasks, e.g. parsing hand pose, understanding gesture, which are extremely useful for robotics and human-computer interaction. However, hand detection in uncontrolled environments is…

Computer Vision and Pattern Recognition · Computer Science 2016-12-09 Xiaoming Deng , Ye Yuan , Yinda Zhang , Ping Tan , Liang Chang , Shuo Yang , Hongan Wang

We propose a graph-oriented attention-based explainability method for tabular data. Tasks involving tabular data have been solved mostly using traditional tree-based machine learning models which have the challenges of feature selection and…

Machine Learning · Computer Science 2024-06-05 Andrea Treviño Gavito , Diego Klabjan , Jean Utke

Events defined by the interaction of objects in a scene are often of critical importance; yet important events may have insufficient labeled examples to train a conventional deep model to generalize to future object appearance. Activity…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Roei Herzig , Elad Levi , Huijuan Xu , Hang Gao , Eli Brosh , Xiaolong Wang , Amir Globerson , Trevor Darrell

Manipulating arbitrary objects in unstructured environments is a significant challenge in robotics, primarily due to difficulties in determining an object's center of mass. This paper introduces U-GRAPH: Uncertainty-Guided Rotational Active…

Robotics · Computer Science 2025-02-28 Shengmiao Jin , Yuchen Mo , Wenzhen Yuan

We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3Dunderstanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion…

Many real-world problems can be represented as graph-based learning problems. In this paper, we propose a novel framework for learning spatial and attentional convolution neural networks on arbitrary graphs. Different from previous…

Machine Learning · Computer Science 2019-02-26 Hao Peng , Jianxin Li , Qiran Gong , Senzhang Wang , Yuanxing Ning , Philip S. Yu

Graph convolutional networks (GCNs) aim at extending deep learning to arbitrary irregular domains, namely graphs. Their success is highly dependent on how the topology of input graphs is defined and most of the existing GCN architectures…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Hichem Sahbi

Lots of neural network architectures have been proposed to deal with learning tasks on graph-structured data. However, most of these models concentrate on only node features during the learning process. The edge features, which usually play…

Machine Learning · Computer Science 2021-01-20 Jun Chen , Haopeng Chen

We present a graph-convolution-reinforced transformer, named Mesh Graphormer, for 3D human pose and mesh reconstruction from a single image. Recently both transformers and graph convolutional neural networks (GCNNs) have shown promising…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Kevin Lin , Lijuan Wang , Zicheng Liu

This paper presents a graph neural network (GNN) technique for low-level reconstruction of neutrino interactions in a Liquid Argon Time Projection Chamber (LArTPC). GNNs are still a relatively novel technique, and have shown great promise…

Human-object contact serves as a strong cue to understand how humans physically interact with objects. Nevertheless, it is not widely explored to utilize human-object contact information for the joint reconstruction of 3D human and object…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Hyeongjin Nam , Daniel Sungho Jung , Gyeongsik Moon , Kyoung Mu Lee

Since the emergence of large annotated datasets, state-of-the-art hand pose estimation methods have been mostly based on discriminative learning. Recently, a hybrid approach has embedded a kinematic layer into the deep learning structure in…

Computer Vision and Pattern Recognition · Computer Science 2018-07-04 Jan Wöhlke , Shile Li , Dongheui Lee

Existing methods proposed for hand reconstruction tasks usually parameterize a generic 3D hand model or predict hand mesh positions directly. The parametric representations consisting of hand shapes and rotational poses are more stable,…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Congyi Wang , Feida Zhu , Shilei Wen

We address the challenging task of anticipating human-object interaction in first person videos. Most existing methods ignore how the camera wearer interacts with the objects, or simply consider body motion as a separate modality. In…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Miao Liu , Siyu Tang , Yin Li , James Rehg

Visual attention brings significant progress for Convolution Neural Networks (CNNs) in various applications. In this paper, object-based attention in human visual cortex inspires us to introduce a mechanism for modification of activations…

Computer Vision and Pattern Recognition · Computer Science 2020-05-12 Saeed Masoudnia , Melika Kheirieh , Abdol-Hossein Vahabie , Babak Nadjar Araabi

Graph embedding methods represent nodes in a continuous vector space, preserving information from the graph (e.g. by sampling random walks). There are many hyper-parameters to these methods (such as random walk length) which have to be…

Machine Learning · Computer Science 2018-12-27 Sami Abu-El-Haija , Bryan Perozzi , Rami Al-Rfou , Alex Alemi

Today's open vocabulary scene graph generation (OVSGG) extends traditional SGG by recognizing novel objects and relationships beyond predefined categories, leveraging the knowledge from pre-trained large-scale models. Most existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Lin Li , Chuhan Zhang , Dong Zhang , Chong Sun , Chen Li , Long Chen