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We propose a novel iterative method to adapt a a graph to d-dimensional image data. The method drives the nodes of the graph towards image features. The adaptation process naturally lends itself to a measure of feature saliency which can…

Computer Vision and Pattern Recognition · Computer Science 2019-09-06 Alberto Gomez , Veronika A. Zimmer , Bishesh Khanal , Nicolas Toussaint , Julia A. Schnabel

We develop a system for modeling hand-object interactions in 3D from RGB images that show a hand which is holding a novel object from a known category. We design a Convolutional Neural Network (CNN) for Hand-held Object Pose and Shape…

Computer Vision and Pattern Recognition · Computer Science 2019-11-12 Mia Kokic , Danica Kragic , Jeannette Bohg

Learning the skill of human bimanual grasping can extend the capabilities of robotic systems when grasping large or heavy objects. However, it requires a much larger search space for grasp points than single-hand grasping and numerous…

Robotics · Computer Science 2024-04-16 Shiyao Wang , Xiuping Liu , Charlie C. L. Wang , Jian Liu

The two-hand interaction is one of the most challenging signals to analyze due to the self-similarity, complicated articulations, and occlusions of hands. Although several datasets have been proposed for the two-hand interaction analysis,…

Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Ti Wang , Hong Liu , Runwei Ding , Wenhao Li , Yingxuan You , Xia Li

We address the problem of tracking 3D object poses from touch during in-hand manipulations. Specifically, we look at tracking small objects using vision-based tactile sensors that provide high-dimensional tactile image measurements at the…

Robotics · Computer Science 2022-04-12 Paloma Sodhi , Michael Kaess , Mustafa Mukadam , Stuart Anderson

Knowledge graph embedding methods learn embeddings of entities and relations in a low dimensional space which can be used for various downstream machine learning tasks such as link prediction and entity matching. Various graph convolutional…

Machine Learning · Computer Science 2021-02-16 Nasrullah Sheikh , Xiao Qin , Berthold Reinwald , Christoph Miksovic , Thomas Gschwind , Paolo Scotton

This study focuses on the problem of user satisfaction classification and proposes a framework based on graph neural networks to address the limitations of traditional methods in handling complex interaction relationships and…

Human-Computer Interaction · Computer Science 2025-11-07 Rui Liu , Runsheng Zhang , Shixiao Wang

Graph convolutional networks (GCN) is widely used to handle irregular data since it updates node features by using the structure information of graph. With the help of iterated GCN, high-order information can be obtained to further enhance…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Wenyu Zhang , Qing Ding , Jian Hu , Yi Ma , Mingzhe Lu

Human-object interaction(HOI) detection is an important task for understanding human activity. Graph structure is appropriate to denote the HOIs in the scene. Since there is an subordination between human and object---human play subjective…

Computer Vision and Pattern Recognition · Computer Science 2020-10-21 Hai Wang , Wei-Shi Zheng , Ling Yingbiao

Following the success of deep convolutional networks in various vision and speech related tasks, researchers have started investigating generalizations of the well-known technique for graph-structured data. A recently-proposed method called…

Social and Information Networks · Computer Science 2018-09-21 John Boaz Lee , Ryan A. Rossi , Xiangnan Kong , Sungchul Kim , Eunyee Koh , Anup Rao

Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper

Can a robot grasp an unknown object without seeing it? In this paper, we present a tactile-sensing based approach to this challenging problem of grasping novel objects without prior knowledge of their location or physical properties. Our…

Robotics · Computer Science 2018-05-14 Adithyavairavan Murali , Yin Li , Dhiraj Gandhi , Abhinav Gupta

User profiling has long been an important problem that investigates user interests in many real applications. Some recent works regard users and their interacted objects as entities of a graph and turn the problem into a node classification…

Information Retrieval · Computer Science 2021-10-15 Qilong Yan , Yufeng Zhang , Qiang Liu , Shu Wu , Liang Wang

Recognizing human actions is a vital task for a humanoid robot, especially in domains like programming by demonstration. Previous approaches on action recognition primarily focused on the overall prevalent action being executed, but we…

Robotics · Computer Science 2019-09-13 Christian R. G. Dreher , Mirko Wächter , Tamim Asfour

Click-point-based interactive segmentation has received widespread attention due to its efficiency. However, it's hard for existing algorithms to obtain precise and robust responses after multiple clicks. In this case, the segmentation…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Long Xu , Yongquan Chen , Rui Huang , Feng Wu , Shiwu Lai

With the growing use of deep learning methods, particularly graph neural networks, which encode intricate interconnectedness information, for a variety of real tasks, there is a necessity for explainability in such settings. In this paper,…

Machine Learning · Computer Science 2022-11-04 Harsh Patel , Shivam Sahni

We present Implicit Two Hands (Im2Hands), the first neural implicit representation of two interacting hands. Unlike existing methods on two-hand reconstruction that rely on a parametric hand model and/or low-resolution meshes, Im2Hands can…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Jihyun Lee , Minhyuk Sung , Honggyu Choi , Tae-Kyun Kim

This paper revisits the bilinear attention networks in the visual question answering task from a graph perspective. The classical bilinear attention networks build a bilinear attention map to extract the joint representation of words in the…

Computer Vision and Pattern Recognition · Computer Science 2020-02-04 Dalu Guo , Chang Xu , Dacheng Tao

Graph neural networks (GNNs) learn the representation of graph-structured data, and their expressiveness can be further enhanced by inferring node relations for propagation. Attention-based GNNs infer neighbor importance to manipulate the…

Machine Learning · Computer Science 2023-06-06 Soo Yong Lee , Fanchen Bu , Jaemin Yoo , Kijung Shin