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Related papers: Hand-object reconstruction via interaction-aware g…

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Interactive object understanding, or what we can do to objects and how is a long-standing goal of computer vision. In this paper, we tackle this problem through observation of human hands in in-the-wild egocentric videos. We demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Mohit Goyal , Sahil Modi , Rishabh Goyal , Saurabh Gupta

We argue that Transformers are essentially graph-to-graph models, with sequences just being a special case. Attention weights are functionally equivalent to graph edges. Our Graph-to-Graph Transformer architecture makes this ability…

Computation and Language · Computer Science 2023-10-30 James Henderson , Alireza Mohammadshahi , Andrei C. Coman , Lesly Miculicich

Our work aims to obtain 3D reconstruction of hands and manipulated objects from monocular videos. Reconstructing hand-object manipulations holds a great potential for robotics and learning from human demonstrations. The supervised learning…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Yana Hasson , Gül Varol , Ivan Laptev , Cordelia Schmid

Humans, this species expert in grasp detection, can grasp objects by taking into account hand-object positioning information. This work proposes a method to enable a robot manipulator to learn the same, grasping objects in the most optimal…

There has been a recent surge in transformer-based architectures for learning on graphs, mainly motivated by attention as an effective learning mechanism and the desire to supersede handcrafted operators characteristic of message passing…

Machine Learning · Computer Science 2025-06-10 David Buterez , Jon Paul Janet , Dino Oglic , Pietro Lio

Affinity graphs are widely used in deep architectures, including graph convolutional neural networks and attention networks. Thus far, the literature has focused on abstracting features from such graphs, while the learning of the affinities…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Chu Wang , Babak Samari , Vladimir G. Kim , Siddhartha Chaudhuri , Kaleem Siddiqi

Object reconstruction is an important task in many fields of application as it allows to generate digital representations of our physical world used as base for analysis, planning, construction, visualization or other aims. A reconstruction…

Graph-based learning is a rapidly growing sub-field of machine learning with applications in social networks, citation networks, and bioinformatics. One of the most popular models is graph attention networks. They were introduced to allow a…

Machine Learning · Computer Science 2023-05-23 Kimon Fountoulakis , Amit Levi , Shenghao Yang , Aseem Baranwal , Aukosh Jagannath

Network graphs have become a popular tool to represent complex systems composed of many interacting subunits; especially in neuroscience, network graphs are increasingly used to represent and analyze functional interactions between neural…

Information Theory · Computer Science 2015-11-24 Patricia Wollstadt , Ulrich Meyer , Michael Wibral

When a toddler is presented a new toy, their instinctual behaviour is to pick it upand inspect it with their hand and eyes in tandem, clearly searching over its surface to properly understand what they are playing with. At any instance…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Edward J. Smith , Roberto Calandra , Adriana Romero , Georgia Gkioxari , David Meger , Jitendra Malik , Michal Drozdzal

Recent years have witnessed great success for hand reconstruction in real-time applications such as visual reality and augmented reality while interacting with two-hand reconstruction through efficient transformers is left unexplored. In…

Computer Vision and Pattern Recognition · Computer Science 2022-08-30 Xinhan Di , Pengqian Yu

Object-based attention is a key component of the visual system, relevant for perception, learning, and memory. Neurons tuned to features of attended objects tend to be more active than those associated with non-attended objects. There is a…

Neurons and Cognition · Quantitative Biology 2021-06-09 Jordan Lei , Ari S. Benjamin , Konrad P. Kording

Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Qijun Gan , Wentong Li , Jinwei Ren , Jianke Zhu

With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall

Physical contact provides additional constraints for hand-object state reconstruction as well as a basis for further understanding of interaction affordances. Estimating these severely occluded regions from monocular images presents a…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Zimeng Zhao , Binghui Zuo , Wei Xie , Yangang Wang

We propose a method for 3D object reconstruction and 6D-pose estimation from 2D images that uses knowledge about object shape as the primary key. In the proposed pipeline, recognition and labeling of objects in 2D images deliver 2D segment…

Computer Vision and Pattern Recognition · Computer Science 2022-03-03 Marcell Wolnitza , Osman Kaya , Tomas Kulvicius , Florentin Wörgötter , Babette Dellen

Tactile sensing allows robots to gather detailed geometric information about objects through physical interaction, complementing vision-based approaches. However, efficiently acquiring useful tactile data remains challenging due to the…

Robotics · Computer Science 2026-02-27 Chung Hee Kim , Shivani Kamtikar , Tye Brady , Taskin Padir , Joshua Migdal

Human gesture recognition has drawn much attention in the area of computer vision. However, the performance of gesture recognition is always influenced by some gesture-irrelevant factors like the background and the clothes of performers.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-10 Benjia Zhou , Yunan Li , Jun Wan

Being able to grasp objects is a fundamental component of most robotic manipulation systems. In this paper, we present a new approach to simultaneously reconstruct a mesh and a dense grasp quality map of an object from a depth image. At the…

Robotics · Computer Science 2022-12-21 Nikhil Chavan-Dafle , Sergiy Popovych , Shubham Agrawal , Daniel D. Lee , Volkan Isler

We present a novel approach for the visual prediction of human-object interactions in videos. Rather than forecasting the human and object motion or the future hand-object contact points, we aim at predicting (a)the class of the on-going…

Computer Vision and Pattern Recognition · Computer Science 2022-09-13 Victoria Manousaki , Konstantinos Papoutsakis , Antonis Argyros
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