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We propose GAM-Agent, a game-theoretic multi-agent framework for enhancing vision-language reasoning. Unlike prior single-agent or monolithic models, GAM-Agent formulates the reasoning process as a non-zero-sum game between base…

Artificial Intelligence · Computer Science 2025-05-30 Jusheng Zhang , Yijia Fan , Wenjun Lin , Ruiqi Chen , Haoyi Jiang , Wenhao Chai , Jian Wang , Keze Wang

This work targets to merge various Vision Transformers (ViTs) trained on different tasks (i.e., datasets with different object categories) or domains (i.e., datasets with the same categories but different environments) into one unified…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Peng Ye , Chenyu Huang , Mingzhu Shen , Tao Chen , Yongqi Huang , Yuning Zhang , Wanli Ouyang

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

Machine Learning · Computer Science 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

This paper introduces a new paradigm for AI game programming, leveraging large language models (LLMs) to extend and operationalize Claude Shannon's taxonomy of game-playing machines. Central to this paradigm is Nemobot, an interactive…

Artificial Intelligence · Computer Science 2026-04-24 Chee Wei Tan , Yuchen Wang , Shangxin Guo

Vision Transformers (ViTs) achieve state-of-the-art performance on challenging vision tasks, but their deployment on edge devices is severely hindered by the computational complexity and global reduction bottleneck imposed by layer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Kieran Carrigg , Sigur de Vries , Amirhossein Sadough , Marcel van Gerven

In this project we demonstrate the effectiveness of the transformer encoder as a viable architecture for policies in variable action environments. Using it, we train an agent using Proximal Policy Optimisation (PPO) on multiple maps against…

Artificial Intelligence · Computer Science 2023-01-11 Niklas Zwingenberger

Vision Transformer (ViT), a radically different architecture than convolutional neural networks offers multiple advantages including design simplicity, robustness and state-of-the-art performance on many vision tasks. However, in contrast…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Hanan Gani , Muzammal Naseer , Mohammad Yaqub

Although transformers have become the neural architectures of choice for natural language processing, they require orders of magnitude more training data, GPU memory, and computations in order to compete with convolutional neural networks…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Pranav Jeevan , Amit Sethi

In this paper, we present an end-to-end trainable unified multiscale encoder-decoder transformer that is focused on dense prediction tasks in video. The presented Multiscale Encoder-Decoder Video Transformer (MED-VT) uses multiscale…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Rezaul Karim , He Zhao , Richard P. Wildes , Mennatullah Siam

We introduce A-ViT, a method that adaptively adjusts the inference cost of vision transformer (ViT) for images of different complexity. A-ViT achieves this by automatically reducing the number of tokens in vision transformers that are…

Computer Vision and Pattern Recognition · Computer Science 2022-10-10 Hongxu Yin , Arash Vahdat , Jose Alvarez , Arun Mallya , Jan Kautz , Pavlo Molchanov

Vision Transformers (ViTs) have demonstrated strong performance across a range of computer vision tasks by modeling long-range spatial interactions via self-attention. However, channel-wise mixing in ViTs remains static, relying on fixed…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Aon Safdar , Mohamed Saadeldin

The integration of Large Language Model (LLMs) blocks with Vision Transformers (ViTs) holds immense promise for vision-only tasks by leveraging the rich semantic knowledge and reasoning capabilities of LLMs. However, a fundamental challenge…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Selim Kuzucu , Muhammad Ferjad Naeem , Anna Kukleva , Federico Tombari , Bernt Schiele

We study the alternating gradient descent-ascent (AltGDA) algorithm in two-player zero-sum games. Alternating methods, where players take turns to update their strategies, have long been recognized as simple and practical approaches for…

Computer Science and Game Theory · Computer Science 2026-03-03 Tianlong Nan , Shuvomoy Das Gupta , Garud Iyengar , Christian Kroer

Transformer-based models, such as BERT and ViT, have achieved state-of-the-art results across different natural language processing (NLP) and computer vision (CV) tasks. However, these models are extremely memory intensive during their…

Computation and Language · Computer Science 2023-05-31 Arash Ardakani , Altan Haan , Shangyin Tan , Doru Thom Popovici , Alvin Cheung , Costin Iancu , Koushik Sen

The deep supervised and reinforcement learning paradigms (among others) have the potential to endow interactive multimodal social robots with the ability of acquiring skills autonomously. But it is still not very clear yet how they can be…

Artificial Intelligence · Computer Science 2019-08-29 Heriberto Cuayáhuitl

In fighting games, individual players of the same skill level often exhibit distinct strategies from one another through their gameplay. Despite this, the majority of AI agents for fighting games have only a single strategy for each "level"…

Machine Learning · Computer Science 2022-11-08 Emily Halina , Matthew Guzdial

AlphaZero has achieved impressive performance in deep reinforcement learning by utilizing an architecture that combines search and training of a neural network in self-play. Many researchers are looking for ways to reproduce and improve…

Artificial Intelligence · Computer Science 2021-05-14 Hui Wang , Mike Preuss , Aske Plaat

The excellent performance of Transformer in supervised learning has led to growing interest in its potential application to deep reinforcement learning (DRL) to achieve high performance on a wide variety of problems. However, the decision…

Machine Learning · Computer Science 2023-06-27 Hidenori Itaya , Tsubasa Hirakawa , Takayoshi Yamashita , Hironobu Fujiyoshi , Komei Sugiura

User interface modeling is inherently multimodal, which involves several distinct types of data: images, structures and language. The tasks are also diverse, including object detection, language generation and grounding. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Yang Li , Gang Li , Xin Zhou , Mostafa Dehghani , Alexey Gritsenko

Owing to advancements in deep learning technology, Vision Transformers (ViTs) have demonstrated impressive performance in various computer vision tasks. Nonetheless, ViTs still face some challenges, such as high computational complexity and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Yulong Shi , Mingwei Sun , Yongshuai Wang , Jiahao Ma , Zengqiang Chen