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Recent advances in multi-agent reinforcement learning have been largely limited in training one model from scratch for every new task. The limitation is due to the restricted model architecture related to fixed input and output dimensions.…

Machine Learning · Computer Science 2021-02-09 Siyi Hu , Fengda Zhu , Xiaojun Chang , Xiaodan Liang

Vision Transformers (ViTs) have emerged as a foundational model in computer vision, excelling in generalization and adaptation to downstream tasks. However, deploying ViTs to support diverse resource constraints typically requires…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Chen Zhu , Wangbo Zhao , Huiwen Zhang , Samir Khaki , Yuhao Zhou , Weidong Tang , Shuo Wang , Zhihang Yuan , Yuzhang Shang , Xiaojiang Peng , Kai Wang , Dawei Yang

As increasingly capable agents are deployed, a central safety challenge is how to retain meaningful human control without modifying the underlying system. We study a minimal control interface in which an agent chooses whether to act…

Artificial Intelligence · Computer Science 2026-02-23 William Overman , Mohsen Bayati

With the breakthrough of AlphaGo, deep reinforcement learning becomes a recognized technique for solving sequential decision-making problems. Despite its reputation, data inefficiency caused by its trial and error learning mechanism makes…

Machine Learning · Computer Science 2024-04-01 Qiyue Yin , Tongtong Yu , Shengqi Shen , Jun Yang , Meijing Zhao , Kaiqi Huang , Bin Liang , Liang Wang

Asymmetrical multiplayer (AMP) game is a popular game genre which involves multiple types of agents competing or collaborating with each other in the game. It is difficult to train powerful agents that can defeat top human players in AMP…

Artificial Intelligence · Computer Science 2023-04-21 Chenglu Sun , Yichi Zhang , Yu Zhang , Ziling Lu , Jingbin Liu , Sijia Xu , Weidong Zhang

Reinforcement Learning (RL) has been widely used in many applications, particularly in gaming, which serves as an excellent training ground for AI models. Google DeepMind has pioneered innovations in this field, employing reinforcement…

Artificial Intelligence · Computer Science 2026-02-12 Abdelrhman Shaheen , Anas Badr , Ali Abohendy , Hatem Alsaadawy , Nadine Alsayad , Ehab H. El-Shazly

This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

Machine Learning · Computer Science 2025-12-12 Atahan Cilan , Atay Özgövde

Vision transformer (ViT) has been widely applied in many areas due to its self-attention mechanism that help obtain the global receptive field since the first layer. It even achieves surprising performance exceeding CNN in some vision…

Computer Vision and Pattern Recognition · Computer Science 2021-09-28 Hanting Li , Mingzhe Sui , Zhaoqing Zhu , Feng Zhao

Achieving human-AI alignment in complex multi-agent games is crucial for creating trustworthy AI agents that enhance gameplay. We propose a method to evaluate this alignment using an interpretable task-sets framework, focusing on high-level…

Artificial Intelligence · Computer Science 2024-06-21 Sugandha Sharma , Guy Davidson , Khimya Khetarpal , Anssi Kanervisto , Udit Arora , Katja Hofmann , Ida Momennejad

Built on top of self-attention mechanisms, vision transformers have demonstrated remarkable performance on a variety of vision tasks recently. While achieving excellent performance, they still require relatively intensive computational cost…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Lingchen Meng , Hengduo Li , Bor-Chun Chen , Shiyi Lan , Zuxuan Wu , Yu-Gang Jiang , Ser-Nam Lim

Recent years have witnessed significant progress in reinforcement learning, especially with Zero-like paradigms, which have greatly boosted the generalization and reasoning abilities of large-scale language models. Nevertheless, existing…

Machine Learning · Computer Science 2026-03-24 Ruitong Li , Aisheng Mo , Guowei Su , Ru Zhang , Binjie Guo , Haohan Jiang , Xurong Lin , Hongyan Wei , Jie Li , Zhiyuan Qian , Zhuhao Zhang , Xiaoyuan Cheng

Recent years have witnessed the great success of vision transformer (ViT), which has achieved state-of-the-art performance on multiple computer vision benchmarks. However, ViT models suffer from vast amounts of parameters and high…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Guanyu Xu , Zhiwei Hao , Yong Luo , Han Hu , Jianping An , Shiwen Mao

Vision Transformer (ViT) has demonstrated significant potential in various vision tasks due to its strong ability in modelling long-range dependencies. However, such success is largely fueled by training on massive samples. In real…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Bowei Zhang , Yi Zhang

On-screen game footage contains rich contextual information that players process when playing and experiencing a game. Learning pixel representations of games can benefit artificial intelligence across several downstream tasks including…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Chintan Trivedi , Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

In this paper, we address the challenges posed by the substantial training time and memory consumption associated with video transformers, focusing on the ViViT (Video Vision Transformer) model, in particular the Factorised Encoder version,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-09 Shreyank N Gowda , Anurag Arnab , Jonathan Huang

Pretrain techniques, whether supervised or self-supervised, are widely used in deep learning to enhance model performance. In real-world clinical scenarios, different sets of magnetic resonance (MR) contrasts are often acquired for…

Image and Video Processing · Electrical Eng. & Systems 2025-04-07 Badhan Kumar Das , Gengyan Zhao , Han Liu , Thomas J. Re , Dorin Comaniciu , Eli Gibson , Andreas Maier

Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the…

Machine Learning · Computer Science 2019-09-12 Yue Zheng

Training robots to perceive, act and communicate using multiple modalities still represents a challenging problem, particularly if robots are expected to learn efficiently from small sets of example interactions. We describe a learning…

Machine Learning · Computer Science 2016-11-29 Heriberto Cuayáhuitl , Guillaume Couly , Clément Olalainty

This paper explores the use of deep reinforcement learning agents to transfer knowledge from one environment to another. More specifically, the method takes advantage of asynchronous advantage actor critic (A3C) architecture to generalize a…

Computer Vision and Pattern Recognition · Computer Science 2018-09-05 Akshita Mittel , Sowmya Munukutla , Himanshi Yadav

The input tokens to Vision Transformers carry little semantic meaning as they are defined as regular equal-sized patches of the input image, regardless of its content. However, processing uniform background areas of an image should not…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Jakob Drachmann Havtorn , Amelie Royer , Tijmen Blankevoort , Babak Ehteshami Bejnordi