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Related papers: VTON-HandFit: Virtual Try-on for Arbitrary Hand Po…

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Existing augmented reality (AR) applications often ignore occlusion between real hands and virtual objects when incorporating virtual objects in our views. The challenges come from the lack of accurate depth and mismatch between real and…

Graphics · Computer Science 2020-06-24 Xiao Tang , Xiaowei Hu , Chi-Wing Fu , Daniel Cohen-Or

Occlusion is an omnipresent challenge in 3D human pose estimation (HPE). In spite of the large amount of research dedicated to 3D HPE, only a limited number of studies address the problem of occlusion explicitly. To fill this gap, we…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Soubarna Banik , Patricia Gschoßmann , Alejandro Mendoza Garcia , Alois Knoll

Since the emergence of large annotated datasets, state-of-the-art hand pose estimation methods have been mostly based on discriminative learning. Recently, a hybrid approach has embedded a kinematic layer into the deep learning structure in…

Computer Vision and Pattern Recognition · Computer Science 2018-07-04 Jan Wöhlke , Shile Li , Dongheui Lee

Estimating the 3D pose of hand and potential hand-held object from monocular images is a longstanding challenge. Yet, existing methods are specialized, focusing on either bare-hand or hand interacting with object. No method can flexibly…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yinqiao Wang , Hao Xu , Pheng-Ann Heng , Chi-Wing Fu

We present InstructVTON, an instruction-following interactive virtual try-on system that allows fine-grained and complex styling control of the resulting generation, guided by natural language, on single or multiple garments. A…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Julien Han , Shuwen Qiu , Qi Li , Xingzi Xu , Mehmet Saygin Seyfioglu , Kavosh Asadi , Karim Bouyarmane

Despite their impressive generative performance, latent diffusion model-based virtual try-on (VTON) methods lack faithfulness to crucial details of the clothes, such as style, pattern, and text. To alleviate these issues caused by the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Chenhui Wang , Tao Chen , Zhihao Chen , Zhizhong Huang , Taoran Jiang , Qi Wang , Hongming Shan

Image-based virtual try-on aims to synthesize a naturally dressed person image with a clothing image, which revolutionizes online shopping and inspires related topics within image generation, showing both research significance and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Dan Song , Xuanpu Zhang , Juan Zhou , Weizhi Nie , Ruofeng Tong , Mohan Kankanhalli , An-An Liu

Hand pose estimation from monocular depth images has been an important and challenging problem in the Computer Vision community. In this paper, we present a novel approach to estimate 3D hand joint locations from 2D depth images. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2020-02-21 Rohan Lekhwani , Bhupendra Singh

Mesh deformation is a fundamental tool in 3D content manipulation. Despite extensive prior research, existing approaches often suffer from low output quality, require significant manual tuning, or depend on data-intensive training. To…

Graphics · Computer Science 2025-08-22 Xingpeng Sun , Shiyang Jia , Zherong Pan , Kui Wu , Aniket Bera

Event camera shows great potential in 3D hand pose estimation, especially addressing the challenges of fast motion and high dynamic range in a low-power way. However, due to the asynchronous differential imaging mechanism, it is challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Jianping Jiang , Jiahe Li , Baowen Zhang , Xiaoming Deng , Boxin Shi

The exploration of robotic dexterous hands utilizing tools has recently attracted considerable attention. A significant challenge in this field is the precise awareness of a tool's pose when grasped, as occlusion by the hand often degrades…

Robotics · Computer Science 2024-09-13 Yunlong Wang , Lei Zhang , Yuyang Tu , Hui Zhang , Kaixin Bai , Zhaopeng Chen , Jianwei Zhang

Video virtual try-on aims to seamlessly dress a subject in a video with a specific garment. The primary challenge involves preserving the visual authenticity of the garment while dynamically adapting to the pose and physique of the subject.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Dong Li , Wenqi Zhong , Wei Yu , Yingwei Pan , Dingwen Zhang , Ting Yao , Junwei Han , Tao Mei

Existing image-based virtual try-on methods are often limited to the front view and lack real-time performance. While per-garment virtual try-on methods have tackled these issues by capturing per-garment datasets and training per-garment…

Graphics · Computer Science 2025-06-13 Zaiqiang Wu , Yechen Li , Jingyuan Liu , Yuki Shibata , Takayuki Hori , I-Chao Shen , Takeo Igarashi

Virtual Try-On (VTON) has seen rapid advancements, providing a strong foundation for generative fashion tasks. However, the inverse problem, Virtual Try-Off (VTOFF)-aimed at reconstructing the canonical garment from a draped-on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Loc-Phat Truong , Meysam Madadi , Sergio Escalera

Humans make extensive use of vision and touch as complementary senses, with vision providing global information about the scene and touch measuring local information during manipulation without suffering from occlusions. While prior work…

Robotics · Computer Science 2023-08-01 Justin Kerr , Huang Huang , Albert Wilcox , Ryan Hoque , Jeffrey Ichnowski , Roberto Calandra , Ken Goldberg

This paper introduces ITA-MDT, the Image-Timestep-Adaptive Masked Diffusion Transformer Framework for Image-Based Virtual Try-On (IVTON), designed to overcome the limitations of previous approaches by leveraging the Masked Diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Ji Woo Hong , Tri Ton , Trung X. Pham , Gwanhyeong Koo , Sunjae Yoon , Chang D. Yoo

The use of self-supervised pre-training has emerged as a promising approach to enhance the performance of many different visual tasks. In this context, recent approaches have employed the Masked Image Modeling paradigm, which pre-trains a…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Lorenzo Baraldi , Roberto Amoroso , Marcella Cornia , Lorenzo Baraldi , Andrea Pilzer , Rita Cucchiara

Estimating the 3D poses of hands and objects from a single RGB image is a fundamental yet challenging problem, with broad applications in augmented reality and human-computer interaction. Existing methods largely rely on visual cues alone,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Jun Zhou , Chi Xu , Kaifeng Tang , Yuting Ge , Tingrui Guo , Li Cheng

Virtual try-on is a critical image synthesis task that aims to transfer clothes from one image to another while preserving the details of both humans and clothes. While many existing methods rely on Generative Adversarial Networks (GANs) to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Junhong Gou , Siyu Sun , Jianfu Zhang , Jianlou Si , Chen Qian , Liqing Zhang

In this paper, we first investigate a visual quality degradation problem observed in recent high-resolution virtual try-on approach. The tendency is empirically found that the textures of clothes are squeezed at the sleeve, as visualized in…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Sang-Heon Shim , Jiwoo Chung , Jae-Pil Heo