English

VPHO: Joint Visual-Physical Cue Learning and Aggregation for Hand-Object Pose Estimation

Computer Vision and Pattern Recognition 2025-11-18 v1

Abstract

Estimating the 3D poses of hands and objects from a single RGB image is a fundamental yet challenging problem, with broad applications in augmented reality and human-computer interaction. Existing methods largely rely on visual cues alone, often producing results that violate physical constraints such as interpenetration or non-contact. Recent efforts to incorporate physics reasoning typically depend on post-optimization or non-differentiable physics engines, which compromise visual consistency and end-to-end trainability. To overcome these limitations, we propose a novel framework that jointly integrates visual and physical cues for hand-object pose estimation. This integration is achieved through two key ideas: 1) joint visual-physical cue learning: The model is trained to extract 2D visual cues and 3D physical cues, thereby enabling more comprehensive representation learning for hand-object interactions; 2) candidate pose aggregation: A novel refinement process that aggregates multiple diffusion-generated candidate poses by leveraging both visual and physical predictions, yielding a final estimate that is visually consistent and physically plausible. Extensive experiments demonstrate that our method significantly outperforms existing state-of-the-art approaches in both pose accuracy and physical plausibility.

Keywords

Cite

@article{arxiv.2511.12030,
  title  = {VPHO: Joint Visual-Physical Cue Learning and Aggregation for Hand-Object Pose Estimation},
  author = {Jun Zhou and Chi Xu and Kaifeng Tang and Yuting Ge and Tingrui Guo and Li Cheng},
  journal= {arXiv preprint arXiv:2511.12030},
  year   = {2025}
}

Comments

14 pages, 9 figures, extended version of the AAAI 2026 paper "VPHO: Joint Visual-Physical Cue Learning and Aggregation for Hand-Object Pose Estimation"

R2 v1 2026-07-01T07:38:42.801Z