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Related papers: Multi-view Hand Reconstruction with a Point-Embedd…

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This paper addresses the 3D point cloud reconstruction and 3D pose estimation of the human hand from a single RGB image. To that end, we present a novel pipeline for local and global point cloud reconstruction using a 3D hand template while…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Ziwei Yu , Linlin Yang , Shicheng Chen , Angela Yao

Jointly estimating hand and object shape facilitates the grasping task in human-to-robot handovers. However, relying on hand-crafted prior knowledge about the geometric structure of the object fails when generalising to unseen objects, and…

Robotics · Computer Science 2025-05-13 Yik Lung Pang , Alessio Xompero , Changjae Oh , Andrea Cavallaro

Multi-View Photometric Stereo (MVPS) is a popular method for fine-detailed 3D acquisition of an object from images. Despite its outstanding results on diverse material objects, a typical MVPS experimental setup requires a well-calibrated…

Computer Vision and Pattern Recognition · Computer Science 2025-11-05 Suryansh Kumar

In this paper, we propose a novel multi-view stereo (MVS) framework that gets rid of the depth range prior. Unlike recent prior-free MVS methods that work in a pair-wise manner, our method simultaneously considers all the source images.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Yitong Dong , Yijin Li , Zhaoyang Huang , Weikang Bian , Jingbo Liu , Hujun Bao , Zhaopeng Cui , Hongsheng Li , Guofeng Zhang

Existing video-based 3D Human Mesh Recovery (HMR) methods often produce physically implausible results, stemming from their reliance on flawed intermediate 3D pose anchors and their inability to effectively model complex spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Hongjun Chen , Huan Zheng , Wencheng Han , Jianbing Shen

3D object removal is an important sub-task in 3D scene editing, with broad applications in scene understanding, augmented reality, and robotics. However, existing methods struggle to achieve a desirable balance among consistency, usability,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jingcheng Ni , Weiguang Zhao , Daniel Wang , Ziyao Zeng , Chenyu You , Alex Wong , Kaizhu Huang

Hand pose estimation is more challenging than body pose estimation due to severe articulation, self-occlusion and high dexterity of the hand. Current approaches often rely on a popular body pose algorithm, such as the Convolutional Pose…

Computer Vision and Pattern Recognition · Computer Science 2020-01-27 Yifei Chen , Haoyu Ma , Deying Kong , Xiangyi Yan , Jianbao Wu , Wei Fan , Xiaohui Xie

This work addresses hand mesh recovery from a single RGB image. In contrast to most of the existing approaches where the parametric hand models are employed as the prior, we show that the hand mesh can be learned directly from the input…

Computer Vision and Pattern Recognition · Computer Science 2021-01-28 Akila Pemasiri , Kien Nguyen Thanh , Sridha Sridharan , Clinton Fookes

Reconstructing hand-held objects in 3D from monocular images remains a significant challenge in computer vision. Most existing approaches rely on implicit 3D representations, which produce overly smooth reconstructions and are…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zerui Chen , Rolandos Alexandros Potamias , Shizhe Chen , Cordelia Schmid

Hand-object interaction (HOI) reconstruction and synthesis are becoming central to embodied AI and AR/VR. Yet, despite rapid progress, existing HOI generation research remains fragmented across three disjoint tracks: (1) pose-only synthesis…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mingju Gao , Kaisen Yang , Huan-ang Gao , Bohan Li , Ao Ding , Wenyi Li , Yangcheng Yu , Jinkun Liu , Shaocong Xu , Yike Niu , Haohan Chi , Hao Chen , Hao Tang , Yu Zhang , Li Yi , Hao Zhao

There has recently been great interest in neural rendering methods. Some approaches use 3D geometry reconstructed with Multi-View Stereo (MVS) but cannot recover from the errors of this process, while others directly learn a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Georgios Kopanas , Julien Philip , Thomas Leimkühler , George Drettakis

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani

The human hand is the main medium through which we interact with our surroundings, making its digitization an important problem. While there are several works modeling the geometry of hands, little attention has been paid to capturing…

Embodied reasoning is inherently viewpoint-dependent: what is visible, occluded, or reachable depends critically on where the agent stands. However, existing spatial memory systems for embodied agents typically store either multi-view…

Artificial Intelligence · Computer Science 2026-03-17 JooHyun Park , HyeongYeop Kang

Reconstructing detailed hand avatars plays a crucial role in various applications. While prior works have focused on capturing high-fidelity hand geometry, they heavily rely on high-resolution multi-view image inputs and struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minje Kim , Tae-Kyun Kim

Hand pose estimation (HPE) can be used for a variety of human-computer interaction applications such as gesture-based control for physical or virtual/augmented reality devices. Recent works have shown that videos or multi-view images carry…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Leyla Khaleghi , Alireza Sepas Moghaddam , Joshua Marshall , Ali Etemad

The current interacting hand (IH) datasets are relatively simplistic in terms of background and texture, with hand joints being annotated by a machine annotator, which may result in inaccuracies, and the diversity of pose distribution is…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Lijun Li , Linrui Tian , Xindi Zhang , Qi Wang , Bang Zhang , Mengyuan Liu , Chen Chen

Purpose: Accurate 3D hand pose estimation supports surgical applications such as skill assessment, robot-assisted interventions, and geometry-aware workflow analysis. However, surgical environments pose severe challenges, including intense…

Human Mesh Recovery (HMR) is an important yet challenging problem with applications across various domains including motion capture, augmented reality, and biomechanics. Accurately predicting human pose parameters from a single image…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Jaewoo Heo , George Hu , Zeyu Wang , Serena Yeung-Levy

Previous works concerning single-view hand-held object reconstruction typically rely on supervision from 3D ground-truth models, which are hard to collect in real world. In contrast, readily accessible hand-object videos offer a promising…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Chenyangguang Zhang , Guanlong Jiao , Yan Di , Gu Wang , Ziqin Huang , Ruida Zhang , Fabian Manhardt , Bowen Fu , Federico Tombari , Xiangyang Ji