English
Related papers

Related papers: Multi-view Hand Reconstruction with a Point-Embedd…

200 papers

Traditional methods of reconstructing 3D human pose and mesh from single images rely on paired image-mesh datasets, which can be difficult and expensive to obtain. Due to this limitation, model scalability is constrained as well as…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Kevin Lin , Chung-Ching Lin , Lin Liang , Zicheng Liu , Lijuan Wang

The creation of unique control methods for a hand prosthesis is still a problem that has to be addressed. The best choice of a human-machine interface (HMI) that should be used to enable natural control is still a challenge. Surface…

Multi-view multi-person 3D pose estimation in team sports scenarios remains challenging due to player occlusions, appearance similarity caused by team uniforms, and the scarcity of annotated multi-view data, all of which limit the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Li Yin , Qin Haobin , Tomohiro Suzuki , Calvin Yeung , Mariko Isogawa , Keisuke Fujii

3D hand pose estimation has received a lot of attention for its wide range of applications and has made great progress owing to the development of deep learning. Existing approaches mainly consider different input modalities and settings,…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Kuo-Wei Lee , Shih-Hung Liu , Hwann-Tzong Chen , Koichi Ito

The choice of data representation is a key factor in the success of deep learning in geometric tasks. For instance, DUSt3R recently introduced the concept of viewpoint-invariant point maps, generalizing depth prediction and showing that all…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Ben Kaye , Tomas Jakab , Shangzhe Wu , Christian Rupprecht , Andrea Vedaldi

Metaverse technologies demand accurate, real-time, and immersive modeling on consumer-grade hardware for both non-human perception (e.g., drone/robot/autonomous car navigation) and immersive technologies like AR/VR, requiring both…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Xuqian Ren , Wenjia Wang , Dingding Cai , Tuuli Tuominen , Juho Kannala , Esa Rahtu

We propose a system to capture nearly-synchronous frame streams from multiple and moving handheld mobiles that is suitable for dynamic object 3D reconstruction. Each mobile executes Simultaneous Localisation and Mapping on-board to estimate…

Multimedia · Computer Science 2021-03-23 M. Bortolon , L. Bazzanella , F. Poiesi

Accurate 6D object pose estimation is an important task for a variety of robotic applications such as grasping or localization. It is a challenging task due to object symmetries, clutter and occlusion, but it becomes more challenging when…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Thomas Jantos , Mohamed Amin Hamdad , Wolfgang Granig , Stephan Weiss , Jan Steinbrener

A metric-accurate semantic 3D representation is essential for many robotic tasks. This work proposes a simple, yet powerful, way to integrate the 2D embeddings of a Vision-Language Model in a metric-accurate 3D representation at real-time.…

Robotics · Computer Science 2025-08-11 Christian Rauch , Björn Ellensohn , Linus Nwankwo , Vedant Dave , Elmar Rueckert

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

In this paper we introduce a large-scale hand pose dataset, collected using a novel capture method. Existing datasets are either generated synthetically or captured using depth sensors: synthetic datasets exhibit a certain level of…

Computer Vision and Pattern Recognition · Computer Science 2017-12-12 Shanxin Yuan , Qi Ye , Bjorn Stenger , Siddhant Jain , Tae-Kyun Kim

Efficient and accurate 3D reconstruction is crucial for various applications, including augmented and virtual reality, medical imaging, and cinematic special effects. While traditional Multi-View Stereo (MVS) systems have been fundamental…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Umair Haroon , Ahmad AlMughrabi , Ricardo Marques , Petia Radeva

Hand-Object Interaction (HOI) generation plays a critical role in advancing applications across animation and robotics. Current video-based methods are predominantly single-view, which impedes comprehensive 3D geometry perception and often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Lingwei Dang , Zonghan Li , Juntong Li , Hongwen Zhang , Liang An , Yebin Liu , Qingyao Wu

2D Key-point estimation is an important precursor to 3D pose estimation problems for human body and hands. In this work, we discuss the data, architecture, and training procedure necessary to deploy extremely efficient 2.5D hand pose…

Computer Vision and Pattern Recognition · Computer Science 2019-09-16 Prajwal Chidananda , Ayan Sinha , Adithya Rao , Douglas Lee , Andrew Rabinovich

This paper studies the problem of view synthesis with certain amount of rotations from a pair of images, what we called stereo unstructured magnification. While the multi-plane image representation is well suited for view synthesis with…

Computer Vision and Pattern Recognition · Computer Science 2022-04-04 Qi Zhang , Xin Huang , Ying Feng , Xue Wang , Hongdong Li , Qing Wang

Human mesh recovery (HMR) is crucial in many computer vision applications; from health to arts and entertainment. HMR from monocular images has predominantly been addressed by deterministic methods that output a single prediction for a…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Muhammad Usama Saleem , Ekkasit Pinyoanuntapong , Pu Wang , Hongfei Xue , Srijan Das , Chen Chen

In this paper, we present a novel framework designed to reconstruct long-sequence 3D human motion in the world coordinates from in-the-wild videos with multiple shot transitions. Such long-sequence in-the-wild motions are highly valuable to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yuhong Zhang , Guanlin Wu , Ling-Hao Chen , Zhuokai Zhao , Jing Lin , Xiaoke Jiang , Jiamin Wu , Zhuoheng Li , Hao Frank Yang , Haoqian Wang , Lei Zhang

Understanding and synthesizing realistic 3D hand-object interactions (HOI) is critical for applications ranging from immersive AR/VR to dexterous robotics. Existing methods struggle with generalization, performing well on closed-set objects…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Zhenhao Zhang , Ye Shi , Lingxiao Yang , Suting Ni , Qi Ye , Jingya Wang

Multi-view photometric stereo (MVPS) is a preferred method for detailed and precise 3D acquisition of an object from images. Although popular methods for MVPS can provide outstanding results, they are often complex to execute and limited to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Berk Kaya , Suryansh Kumar , Carlos Oliveira , Vittorio Ferrari , Luc Van Gool

Most existing Heterogeneous Information Network (HIN) embedding methods focus on static environments while neglecting the evolving characteristic of realworld networks. Although several dynamic embedding methods have been proposed, they are…

Social and Information Networks · Computer Science 2020-11-13 Zhenghao Zhang , Jianbin Huang , Qinglin Tan
‹ Prev 1 4 5 6 7 8 10 Next ›