English

OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Model

Computer Vision and Pattern Recognition 2025-12-23 v2

Abstract

Understanding and synthesizing realistic 3D hand-object interactions (HOI) is critical for applications ranging from immersive AR/VR to dexterous robotics. Existing methods struggle with generalization, performing well on closed-set objects and predefined tasks but failing to handle unseen objects or open-vocabulary instructions. We introduce OpenHOI, the first framework for open-world HOI synthesis, capable of generating long-horizon manipulation sequences for novel objects guided by free-form language commands. Our approach integrates a 3D Multimodal Large Language Model (MLLM) fine-tuned for joint affordance grounding and semantic task decomposition, enabling precise localization of interaction regions (e.g., handles, buttons) and breakdown of complex instructions (e.g., "Find a water bottle and take a sip") into executable sub-tasks. To synthesize physically plausible interactions, we propose an affordance-driven diffusion model paired with a training-free physics refinement stage that minimizes penetration and optimizes affordance alignment. Evaluations across diverse scenarios demonstrate OpenHOI's superiority over state-of-the-art methods in generalizing to novel object categories, multi-stage tasks, and complex language instructions. Our project page at \href{https://openhoi.github.io}

Keywords

Cite

@article{arxiv.2505.18947,
  title  = {OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Model},
  author = {Zhenhao Zhang and Ye Shi and Lingxiao Yang and Suting Ni and Qi Ye and Jingya Wang},
  journal= {arXiv preprint arXiv:2505.18947},
  year   = {2025}
}

Comments

Accepted by NeurIPS 2025 as Oral

R2 v1 2026-07-01T02:36:40.905Z