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As robotics progresses toward general manipulation, dexterous hands are becoming increasingly critical. However, proprioception in dexterous hands remains a bottleneck due to limitations in volume and generality. In this work, we present…

Robotics · Computer Science 2025-05-14 Junda Huang , Jianshu Zhou , Honghao Guo , Yunhui Liu

Vision based human pose estimation is an non-invasive technology for Human-Computer Interaction (HCI). Direct use of the hand as an input device provides an attractive interaction method, with no need for specialized sensing equipment, such…

Computer Vision and Pattern Recognition · Computer Science 2020-06-02 Nicholas Santavas , Ioannis Kansizoglou , Loukas Bampis , Evangelos Karakasis , Antonios Gasteratos

3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Abbhinav Venkat , Chaitanya Patel , Yudhik Agrawal , Avinash Sharma

We present a novel Hand-pose Embedding Interactive System (HpEIS) as a virtual sensor, which maps users' flexible hand poses to a two-dimensional visual space using a Variational Autoencoder (VAE) trained on a variety of hand poses. HpEIS…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Songpei Xu , Xuri Ge , Chaitanya Kaul , Roderick Murray-Smith

Estimating 3D hand poses from a single RGB image is challenging because depth ambiguity leads the problem ill-posed. Training hand pose estimators with 3D hand mesh annotations and multi-view images often results in significant performance…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Liangjian Chen , Shih-Yao Lin , Yusheng Xie , Yen-Yu Lin , Xiaohui Xie

Estimating 3D human poses only from a 2D human pose sequence is thoroughly explored in recent years. Yet, prior to this, no such work has attempted to unify 2D and 3D pose representations in the shared feature space. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zhenyu Zhang , Wenhao Chai , Zhongyu Jiang , Tian Ye , Mingli Song , Jenq-Neng Hwang , Gaoang Wang

Despite remarkable progress in image generation models, generating realistic hands remains a persistent challenge due to their complex articulation, varying viewpoints, and frequent occlusions. We present FoundHand, a large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Kefan Chen , Chaerin Min , Linguang Zhang , Shreyas Hampali , Cem Keskin , Srinath Sridhar

The world around us is full of soft objects we perceive and deform with dexterous hand movements. For a robotic hand to control soft objects, it has to acquire online state feedback of the deforming object. While RGB-D cameras can collect…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Elham Amin Mansour , Hehui Zheng , Robert K. Katzschmann

Aligning multiple modalities in a latent space, such as images and texts, has shown to produce powerful semantic visual representations, fueling tasks like image captioning, text-to-image generation, or image grounding. In the context of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ginger Delmas , Philippe Weinzaepfel , Francesc Moreno-Noguer , Grégory Rogez

3D hand pose estimation has found broad application in areas such as gesture recognition and human-machine interaction tasks. As performance improves, the complexity of the systems also increases, which can limit the comparative analysis…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Zhishan Zhou , Shihao. zhou , Zhi Lv , Minqiang Zou , Yao Tang , Jiajun Liang

This paper presents an approach that reconstructs a hand-held object from a monocular video. In contrast to many recent methods that directly predict object geometry by a trained network, the proposed approach does not require any learned…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Di Huang , Xiaopeng Ji , Xingyi He , Jiaming Sun , Tong He , Qing Shuai , Wanli Ouyang , Xiaowei Zhou

Despite significant progress in single image-based 3D human mesh recovery, accurately and smoothly recovering 3D human motion from a video remains challenging. Existing video-based methods generally recover human mesh by estimating the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Yingxuan You , Hong Liu , Ti Wang , Wenhao Li , Runwei Ding , Xia Li

Human hands play a central role in interacting with other people and objects. For realistic replication of such hand motions, high-fidelity hand meshes have to be reconstructed. In this study, we firstly propose DeepHandMesh, a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Gyeongsik Moon , Takaaki Shiratori , Kyoung Mu Lee

3D hand-mesh reconstruction from RGB images facilitates many applications, including augmented reality (AR). However, this requires not only real-time speed and accurate hand pose and shape but also plausible mesh-image alignment. While…

Computer Vision and Pattern Recognition · Computer Science 2021-09-07 Xiao Tang , Tianyu Wang , Chi-Wing Fu

We propose a novel 3D neural network architecture for 3D hand pose estimation from a single depth image. Different from previous works that mostly run on 2D depth image domain and require intermediate or post process to bring in the…

Computer Vision and Pattern Recognition · Computer Science 2017-04-10 Xiaoming Deng , Shuo Yang , Yinda Zhang , Ping Tan , Liang Chang , Hongan Wang

We construct the first markerless deformable interaction dataset recording interactive motions of the hands and deformable objects, called HMDO (Hand Manipulation with Deformable Objects). With our built multi-view capture system, it…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Wei Xie , Zhipeng Yu , Zimeng Zhao , Binghui Zuo , Yangang Wang

Diffusion models based on Multi-Head Attention (MHA) have become ubiquitous to generate high quality images and videos. However, encoding an image or a video as a sequence of patches results in costly attention patterns, as the requirements…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 David Picard , Nicolas Dufour

We introduce MetricHMSR, a novel framework for recovering metric human meshes and 3D scenes from a single monocular image. Existing methods struggle to recover metric scale due to monocular scale ambiguity and weak-perspective camera…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Chentao Song , He Zhang , Haolei Yuan , Haozhe Lin , Jianhua Tao , Hongwen Zhang , Tao Yu

The ability to estimate 3D human body pose and movement, also known as human pose estimation (HPE), enables many applications for home-based health monitoring, such as remote rehabilitation training. Several possible solutions have emerged…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Sizhe An , Yin Li , Umit Ogras

Modeling 3D articulated objects with realistic geometry, textures, and kinematics is essential for a wide range of applications. However, existing optimization-based reconstruction methods often require dense multi-view inputs and expensive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Sylvia Yuan , Ruoxi Shi , Xinyue Wei , Xiaoshuai Zhang , Hao Su , Minghua Liu