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Self-supervised learning of point cloud aims to leverage unlabeled 3D data to learn meaningful representations without reliance on manual annotations. However, current approaches face challenges such as limited data diversity and inadequate…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Keyi Liu , Yeqi Luo , Weidong Yang , Jingyi Xu , Zhijun Li , Wen-Ming Chen , Ben Fei

Recent applications in the domain of near-sensor computing require the adoption of floating-point arithmetic to reconcile high precision results with a wide dynamic range. In this paper, we propose a multi-core computing cluster that…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-12 Fabio Montagna , Stefan Mach , Simone Benatti , Angelo Garofalo , Gianmarco Ottavi , Luca Benini , Davide Rossi , Giuseppe Tagliavini

[Abridged] We present the results of a highly parallel Kepler equation solver using the Graphics Processing Unit (GPU) on a commercial nVidia GeForce 280GTX and the "Compute Unified Device Architecture" programming environment. We apply…

Astrophysics · Physics 2008-12-17 Eric B. Ford

Rendering high-fidelity images from sparse point clouds is still challenging. Existing learning-based approaches suffer from either hole artifacts, missing details, or expensive computations. In this paper, we propose a novel framework to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Jiaxu Wang , Ziyi Zhang , Junhao He , Renjing Xu

Interactive dynamic simulators are an accelerator for developing novel robotic control algorithms and complex systems involving humans and robots. In user training and synthetic data generation applications, high-fidelity visualizations…

The typical processors used for scientific computing have fixed-width data-paths. This implies that mathematical libraries were specifically developed to target each of these fixed precisions (binary16, binary32, binary64). However, to…

Mathematical Software · Computer Science 2020-05-07 David Defour , Pablo de Oliveira Castro , Matei Istoan , Eric Petit

Iterative solvers are frequently used in scientific applications and engineering computations. However, the memory-bound Sparse Matrix-Vector (SpMV) kernel computation hinders the efficiency of iterative algorithms. As modern hardware…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-11-08 Jianhua Gao , Jiayuan Shen , Yuxiang Zhang , Weixing Ji , Hua Huang

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

Instrumentation and Methods for Astrophysics · Physics 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Peng Jiang , Gaurav Pandey , Srikanth Saripalli

A new flow solver scalable on multiple Graphics Processing Units (GPUs) for direct numerical simulation of wall-bounded incompressible flow is presented. This solver utilizes a previously reported work (J. Comp. Physics, vol. 352 (2018),…

Computational Physics · Physics 2018-12-05 Sanghyun Ha , Junshin Park , Donghyun You

GPU has a significantly higher performance in single-precision computing than that of double precision. Hence, it is important to take a maximal advantage of the single precision in the CG inverter, using the mixed precision method. We have…

Computational Physics · Physics 2011-11-02 Yong-Chull Jang , Hyung-Jin Kim , Weonjong Lee

Convolutional neural networks have recently achieved significant breakthroughs in various image classification tasks. However, they are computationally expensive,which can make their feasible mplementation on embedded and low-power devices…

Machine Learning · Computer Science 2018-08-02 Mir Khan , Heikki Huttunen , Jani Boutellier

This work concerns the numerical simulation of the Vlasov-Poisson set of equations using semi- Lagrangian methods on Graphical Processing Units (GPU). To accomplish this goal, modifications to traditional methods had to be implemented.…

Plasma Physics · Physics 2013-01-25 M. Mehrenberger , C. Steiner , L. Marradi , N. Crouseilles , E. Sonnendrucker , B. Afeyan

In this work, we have explored the advantages and drawbacks of using GPUs instead of CPUs in the calculation of a standard 2-point correlation function algorithm, which is useful for the analysis of Large Scale Structure of galaxies. Taking…

Instrumentation and Methods for Astrophysics · Physics 2012-05-01 Rafael Ponce , Miguel Cardenas-Montes , Juan Jose Rodriguez-Vazquez , Eusebio Sanchez , Ignacio Sevilla

Recently, immersive media and autonomous driving applications have significantly advanced through 3D Gaussian Splatting (3DGS), which offers high-fidelity rendering and computational efficiency. Despite these advantages, 3DGS as a…

Graphics · Computer Science 2025-05-27 Kangli Wang , Shihao Li , Qianxi Yi , Wei Gao

Correlation Plenoptic Imaging (CPI) is a novel technological imaging modality enabling to overcome drawbacks of standard plenoptic devices, while preserving their advantages. However, a major challenge in view of real-time application of…

We present a highly general implementation of fast multipole methods on graphics processing units (GPUs). Our two-dimensional double precision code features an asymmetric type of adaptive space discretization leading to a particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-02-22 Anders Goude , Stefan Engblom

Deep convolutional neural network (CNN) inference requires significant amount of memory and computation, which limits its deployment on embedded devices. To alleviate these problems to some extent, prior research utilize low precision…

Machine Learning · Computer Science 2017-03-10 Liangzhen Lai , Naveen Suda , Vikas Chandra

3D Gaussian Splatting (3DGS) has rapidly become a leading technique for novel-view synthesis, providing exceptional performance through efficient software-based GPU rasterization. Its versatility enables real-time applications, including on…

Neuromorphic computing describes the use of VLSI systems to mimic neuro-biological architectures and is also looked at as a promising alternative to the traditional von Neumann architecture. Any new computing architecture would need a…

Emerging Technologies · Computer Science 2020-09-01 Karn Dubey , Urja Kothari , Shrisha Rao