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Creativity in AI imagery remains a fundamental challenge, requiring not only the generation of visually compelling content but also the capacity to add novel, expressive, and artistically rich transformations to images. Unlike conventional…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Kavana Venkatesh , Connor Dunlop , Pinar Yanardag

Generative art unlocks boundless creative possibilities, yet its full potential remains untapped due to the technical expertise required for advanced architectural concepts and computational workflows. To bridge this gap, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Duc-Hung Nguyen , Huu-Phuc Huynh , Minh-Triet Tran , Trung-Nghia Le

With the growing popularity of generative AI for images, video, and music, we witnessed models rapidly improve in quality and performance. However, not much attention is paid towards enabling AI's ability to "be creative". In this study, we…

Multiagent Systems · Computer Science 2025-09-10 Naomi Imasato , Kazuki Miyazawa , Takayuki Nagai , Takato Horii

Recent advances in large language models (LLMs) have significantly improved language-driven 3D content generation, but most existing approaches still treat scene generation and user interaction as separate processes, limiting the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Anh H. Vo , Sungyo Lee , Phil-Joong Kim , Soo-Mi Choi , Yong-Guk Kim

Oil painting, as a high-level medium that blends human abstract thinking with artistic expression, poses substantial challenges for digital generation and editing due to its intricate brushstroke dynamics and stylized characteristics.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Zhangli Hu , Ye Chen , Jiajun Yao , Bingbing Ni

Digital sculpting is a popular means to create 3D models but remains a challenging task for many users. This can be alleviated by recent advances in data-driven and procedural modeling, albeit bounded by the underlying data and procedures.…

Graphics · Computer Science 2017-03-31 Mengqi Peng , Jun Xing , Li-Yi Wei

As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and potential barriers to guide the future design of immersive…

Human-Computer Interaction · Computer Science 2026-04-09 Junlong Chen , Jens Grubert , Per Ola Kristensson

Recent writing assistants are increasingly shifting from passive, prompt-driven interaction to proactive, suggestion-based completion, which integrates localized continuations into the writing flow and reduces coordination burden. However,…

Human-Computer Interaction · Computer Science 2026-05-25 Youqing Fang , Yinhao Tang , Yanan Sun , Jiangning Liu , Ziyi Wang , Xun Zhao , Bin Liu , Weiming Zhang , Kuikun Liu , Wenwei Zhang , Kai Chen

Recent advances in large language models (LLMs) have shown great potential in automating the process of visualization authoring through simple natural language utterances. However, instructing LLMs using natural language is limited in…

Human-Computer Interaction · Computer Science 2025-04-21 Zhen Wen , Luoxuan Weng , Yinghao Tang , Runjin Zhang , Yuxin Liu , Bo Pan , Minfeng Zhu , Wei Chen

Generative, ML-driven interactive systems have the potential to change how people interact with computers in creative processes - turning tools into co-creators. However, it is still unclear how we might achieve effective human-AI…

Human-Computer Interaction · Computer Science 2022-07-08 Frederic Gmeiner , Kenneth Holstein , Nikolas Martelaro

Generative AI has made image creation more accessible, yet aligning outputs with nuanced creative intent remains challenging, particularly for non-experts. Existing tools often require users to externalize ideas through prompts or…

Human-Computer Interaction · Computer Science 2025-08-11 Daniel Lee , Nikhil Sharma , Donghoon Shin , DaEun Choi , Harsh Sharma , Jeonghwan Kim , Heng Ji

Generative models have substantially expanded video generation capabilities, yet practical thought-to-video creation remains a multi-stage, multi-modal, and decision-intensive process. However, existing tools either hide intermediate…

Multimedia · Computer Science 2026-02-10 Zhuoyun Zheng , Yu Dong , Gaorong Liang , Guan Li , Guihua Shan , Shiyu Cheng , Dong Tian , Jianlong Zhou , Jie Liang

Animating virtual characters has always been a fundamental research problem in virtual reality (VR). Facial animations play a crucial role as they effectively convey emotions and attitudes of virtual humans. However, creating such facial…

Human-Computer Interaction · Computer Science 2024-02-22 Zechen Bai , Peng Chen , Xiaolan Peng , Lu Liu , Hui Chen , Mike Zheng Shou , Feng Tian

Mindfulness meditation has seen increasing applications in diverse domains as an effective practice to improve mental health. However, the standardized frameworks adopted by most applications often fail to cater to users with various…

Human-Computer Interaction · Computer Science 2025-10-15 Yuyang Jiang , Binzhu Xie , Lina Xu , Xiaokang Lei , Shi Qiu , Luwen Yu , Pan Hui

This demo is about automatic authoring of various motion effects that are provided with audiovisual content to improve user experiences. Traditionally, motion effects have been used for simulators, e.g., flight simulators for pilots and…

Human-Computer Interaction · Computer Science 2024-11-11 Jiwan Lee , Seungmoon Choi

In automated UI design generation, a key challenge is the lack of support for iterative processes, as most systems focus solely on end-to-end output. This stems from limited capabilities in interpreting design intent and a lack of…

Human-Computer Interaction · Computer Science 2025-10-30 Mingyue Yuan , Jieshan Chen , Yongquan Hu , Sidong Feng , Mulong Xie , Gelareh Mohammadi , Zhenchang Xing , Aaron Quigley

Generative AI is reshaping product design practices through "vibe coding," where product team members express intent in natural language and AI translates it into functional prototypes and code. Despite rapid adoption, little research has…

Human-Computer Interaction · Computer Science 2026-05-04 Jie Li , Youyang Hou , Laura Lin , Ruihao Zhu , Hancheng Cao , Abdallah El Ali

Generative AI, such as image generation models and large language models, stands to provide tremendous value to end-user programmers in creative and knowledge workflows. Current research methods struggle to engage end-users in a realistic…

Human-Computer Interaction · Computer Science 2023-12-29 Advait Sarkar , Ian Drosos , Rob Deline , Andrew D. Gordon , Carina Negreanu , Sean Rintel , Jack Williams , Benjamin Zorn

Creating digital models using Computer Aided Design (CAD) is a process that requires in-depth expertise. In industrial product development, this process typically involves entire teams of engineers, spanning requirements engineering, CAD…

Artificial Intelligence · Computer Science 2025-03-07 Felix Ocker , Stefan Menzel , Ahmed Sadik , Thiago Rios

Generative AI significantly enhances player agency in interactive narratives (IN) by enabling just-in-time content generation that adapts to player actions. While delegating generation to AI makes IN more interactive, it becomes challenging…

Human-Computer Interaction · Computer Science 2025-02-27 Zhuoran Lu , Qian Zhou , Yi Wang