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In virtual reality (VR) educational scenarios, Pedagogical agents (PAs) enhance immersive learning through realistic appearances and interactive behaviors. However, most existing PAs rely on static speech and simple gestures. This…

Human-Computer Interaction · Computer Science 2026-03-11 Ninghao Wan , Jiarun Song , Fuzheng Yang

Social interactions incorporate nonverbal signals to convey emotions alongside speech, including facial expressions and body gestures. Generative models have demonstrated promising results in creating full-body nonverbal animations…

Human-Computer Interaction · Computer Science 2026-04-01 Kiran Chhatre , Renan Guarese , Andrii Matviienko , Christopher Peters

Interactive articles help readers engage with complex ideas through exploration, yet creating them remains costly, requiring both domain expertise and web development skills. Recent LLM-based agents can automate content creation, but…

Computation and Language · Computer Science 2026-03-03 Yinghao Tang , Yupeng Xie , Yingchaojie Feng , Tingfeng Lan , Wei Chen

Generative AI (GenAI) tools are transforming information seeking, but their fluent, authoritative responses risk overreliance and discourage independent verification and reasoning. Rather than replacing the cognitive work of users, GenAI…

Human-Computer Interaction · Computer Science 2026-01-19 Markus Bink , Marten Risius , Udo Kruschwitz , David Elsweiler

We present DreamLLM-3D, a composite multimodal AI system behind an immersive art installation for dream re-experiencing. It enables automated dream content analysis for immersive dream-reliving, by integrating a Large Language Model (LLM)…

Human-Computer Interaction · Computer Science 2025-03-24 Pinyao Liu , Keon Ju Lee , Alexander Steinmaurer , Claudia Picard-Deland , Michelle Carr , Alexandra Kitson

As robots become increasingly prominent in diverse industrial settings, the desire for an accessible and reliable system has correspondingly increased. Yet, the task of meaningfully assessing the feasibility of introducing a new robotic…

Robotics · Computer Science 2023-05-26 Minh Q. Tram , Joseph M. Cloud , William J. Beksi

As generative AI tools like ChatGPT become integral to everyday writing, critical questions arise about how to preserve writers' sense of agency and ownership when using these tools. Yet, a systematic understanding of how AI assistance…

Human-Computer Interaction · Computer Science 2025-08-19 Mohi Reza , Jeb Thomas-Mitchell , Peter Dushniku , Nathan Laundry , Joseph Jay Williams , Anastasia Kuzminykh

We present a case study of using generative user interfaces, or ``vibe coding,'' a method leveraging large language models (LLMs) for generating code via natural language prompts, to support rapid prototyping in user-centered design (UCD).…

Human-Computer Interaction · Computer Science 2025-07-29 Tianyi Li , Tanay Maheshwari , Alex Voelker

Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional methods for avatar creation often involve time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Keqiang Sun , Amin Jourabloo , Riddhish Bhalodia , Moustafa Meshry , Yu Rong , Zhengyu Yang , Thu Nguyen-Phuoc , Christian Haene , Jiu Xu , Sam Johnson , Hongsheng Li , Sofien Bouaziz

An interactive vignette is a popular and immersive visual storytelling approach that invites viewers to role-play a character and influences the narrative in an interactive environment. However, it has not been widely used by everyday…

Human-Computer Interaction · Computer Science 2026-02-05 Jiangnan Xu , Haeseul Cha , Gosu Choi , Gyu-cheol Lee , Yeo-Jin Yoon , Zucheul Lee , Konstantinos Papangelis , Dae Hyun Kim , Juho Kim

Large-scale video generative models can synthesize diverse and realistic visual content for dynamic world creation, but they often lack element-wise controllability, hindering their use in editing scenes and training embodied AI agents. We…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Sicheng Mo , Ziyang Leng , Leon Liu , Weizhen Wang , Honglin He , Bolei Zhou

In recent years, there has been an increasing demand for customizable 3D virtual spaces. Due to the significant human effort required to create these virtual spaces, there is a need for efficiency in virtual space creation. While existing…

Human-Computer Interaction · Computer Science 2024-05-15 Yuichi Sasazawa , Yasuhiro Sogawa

The topic of Co-creation, i.e., AI agents interacting with humans to generate outputs (e.g., art), has gained significant attention recently. However, most studies focus on adult-human interactions in a digital setting. This paper explores…

Artificial Intelligence · Computer Science 2026-05-29 Arturo Valdivia , Paolo Burelli

Interactive digital stories provide a sense of flexibility and freedom to players by allowing them to make choices at key junctions. These choices advance the narrative and determine, to some degree, how the story evolves for that player.…

Human-Computer Interaction · Computer Science 2024-06-25 Mengyu Chen , Marko Peljhan , Misha Sra

Generative AI faces many challenges when entering the product design workflow, such as interface usability and interaction patterns. Therefore, based on design thinking and design process, we developed the DesignGPT multi-agent…

Artificial Intelligence · Computer Science 2023-11-21 Shiying Ding , Xinyi Chen , Yan Fang , Wenrui Liu , Yiwu Qiu , Chunlei Chai

Creating meaningful visual narratives through human-AI collaboration requires understanding how text-image intertextuality emerges when textual intentions meet AI-generated visuals. We conducted a three-phase qualitative study with 15…

Human-Computer Interaction · Computer Science 2025-11-06 Mengyao Guo , Kexin Nie , Ze Gao , Black Sun , Xueyang Wang , Jinda Han , Xingting Wu

Creative coding platforms like Scratch have democratized programming for children, yet translating imaginative ideas into functional code remains a significant hurdle for many young learners. While AI copilots assist adult programmers, few…

Human-Computer Interaction · Computer Science 2025-05-08 Stefania Druga , Amy J. Ko

The study analyzes the introduction of Microsoft 365 Copilot in a non-university research organization using a repeated cross-sectional employee survey. We assess usefulness, ease of use, output quality and reliability, and usefulness for…

Computers and Society · Computer Science 2026-02-24 Carsten F. Schmidt , Sophie Petzolt , Wolfgang Beinhauer , Ingo Weber , Stefan Langer

Human-aligned AI is a critical component of co-creativity, as it enables models to accurately interpret human intent and generate controllable outputs that align with design goals in collaborative content creation. This direction is…

Artificial Intelligence · Computer Science 2025-08-14 In-Chang Baek , Seoyoung Lee , Sung-Hyun Kim , Geumhwan Hwang , KyungJoong Kim

Large language models (LLMs) are shaping a new user interface (UI) paradigm in writing tools by enabling users to generate text through prompts. This paradigm shifts some creative control from the user to the system, thereby diminishing the…

Human-Computer Interaction · Computer Science 2024-03-05 Jiho Kim , Ray C. Flanagan , Noelle E. Haviland , ZeAi Sun , Souad N. Yakubu , Edom A. Maru , Kenneth C. Arnold
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