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We present MatDecompSDF, a novel framework for recovering high-fidelity 3D shapes and decomposing their physically-based material properties from multi-view images. The core challenge of inverse rendering lies in the ill-posed…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Chengyu Wang , Isabella Bennett , Henry Scott , Liang Zhang , Mei Chen , Hao Li , Rui Zhao

We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and scenes with high fidelity from 2D image inputs. Existing neural surface reconstruction approaches, such as DVR and IDR, require foreground…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Peng Wang , Lingjie Liu , Yuan Liu , Christian Theobalt , Taku Komura , Wenping Wang

This paper proposes a hybrid radiance field representation for unbounded immersive light field reconstruction which supports high-quality rendering and aggressive view extrapolation. The key idea is to first formally separate the foreground…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Xiaohang Yu , Haoxiang Wang , Yuqi Han , Lei Yang , Tao Yu , Qionghai Dai

Neural Radiance Fields (NeRFs) have demonstrated prominent performance in novel view synthesis. However, their input heavily relies on image acquisition under normal light conditions, making it challenging to learn accurate scene…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Min Wang , Xin Huang , Guoqing Zhou , Qifeng Guo , Qing Wang

Image-based lighting (IBL) is a widely used technique that renders objects using a high dynamic range image or environment map. However, aggregating the irradiance at the object's surface is computationally expensive, in particular for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Shizhan Zhu , Shunsuke Saito , Aljaz Bozic , Carlos Aliaga , Trevor Darrell , Christoph Lassner

Neural implicit surface reconstruction has achieved remarkable progress recently. Despite resorting to complex radiance modeling, state-of-the-art methods still struggle with textureless and specular surfaces. Different from RGB images,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Guangcheng Chen , Yicheng He , Li He , Hong Zhang

In this work, we tackle 6-DoF grasp detection for transparent and specular objects, which is an important yet challenging problem in vision-based robotic systems, due to the failure of depth cameras in sensing their geometry. We, for the…

Robotics · Computer Science 2023-03-16 Qiyu Dai , Yan Zhu , Yiran Geng , Ciyu Ruan , Jiazhao Zhang , He Wang

We present Large Inverse Rendering Model (LIRM), a transformer architecture that jointly reconstructs high-quality shape, materials, and radiance fields with view-dependent effects in less than a second. Our model builds upon the recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhengqin Li , Dilin Wang , Ka Chen , Zhaoyang Lv , Thu Nguyen-Phuoc , Milim Lee , Jia-Bin Huang , Lei Xiao , Cheng Zhang , Yufeng Zhu , Carl S. Marshall , Yufeng Ren , Richard Newcombe , Zhao Dong

3D surface reconstruction from images is essential for numerous applications. Recently, Neural Radiance Fields (NeRFs) have emerged as a promising framework for 3D modeling. However, NeRFs require accurate camera poses as input, and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Yiyang Chen , Siyan Dong , Xulong Wang , Lulu Cai , Youyi Zheng , Yanchao Yang

We present a efficient multi-view inverse rendering method for large-scale real-world indoor scenes that reconstructs global illumination and physically-reasonable SVBRDFs. Unlike previous representations, where the global illumination of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Zhen Li , Lingli Wang , Mofang Cheng , Cihui Pan , Jiaqi Yang

This paper addresses the problem of inverse rendering from photometric images. Existing approaches for this problem suffer from the effects of self-shadows, inter-reflections, and lack of constraints on the surface reflectance, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Jingzhi Bao , Guanying Chen , Shuguang Cui

In this paper, we present a Geometry-aware Neural Interpolation (Geo-NI) framework for light field rendering. Previous learning-based approaches either rely on the capability of neural networks to perform direct interpolation, which we…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Gaochang Wu , Yuemei Zhou , Yebin Liu , Lu Fang , Tianyou Chai

This paper aims at recovering the shape of a scene with unknown, non-Lambertian, and possibly spatially-varying surface materials. When the shape of the object is highly complex and that shadows cast on the surface, the task becomes very…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Junxuan Li , Hongdong Li

Recovering the intrinsic physical attributes of a scene from images, generally termed as the inverse rendering problem, has been a central and challenging task in computer vision and computer graphics. In this paper, we present GUS-IR, a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Zhihao Liang , Hongdong Li , Kui Jia , Kailing Guo , Qi Zhang

Modeling scene geometry using implicit neural representation has revealed its advantages in accuracy, flexibility, and low memory usage. Previous approaches have demonstrated impressive results using color or depth images but still have…

Robotics · Computer Science 2023-03-01 Dongyu Yan , Xiaoyang Lyu , Jieqi Shi , Yi Lin

We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Xin Wei , Guojun Chen , Yue Dong , Stephen Lin , Xin Tong

Physics-based differentiable rendering (PBDR) has become an efficient method in computer vision, graphics, and machine learning for addressing an array of inverse problems. PBDR allows patterns to be generated from perceptions which can be…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Preetish Kakkar , Srijani Mukherjee , Hariharan Ragothaman , Vishal Mehta

We propose a deep inverse rendering framework for indoor scenes. From a single RGB image of an arbitrary indoor scene, we create a complete scene reconstruction, estimating shape, spatially-varying lighting, and spatially-varying,…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Zhengqin Li , Mohammad Shafiei , Ravi Ramamoorthi , Kalyan Sunkavalli , Manmohan Chandraker

We present UrbanIR (Urban Scene Inverse Rendering), a new inverse graphics model that enables realistic, free-viewpoint renderings of scenes under various lighting conditions with a single video. It accurately infers shape, albedo,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-16 Chih-Hao Lin , Bohan Liu , Yi-Ting Chen , Kuan-Sheng Chen , David Forsyth , Jia-Bin Huang , Anand Bhattad , Shenlong Wang

Partial-view 3D recognition -- reconstructing 3D geometry and identifying object instances from a few sparse RGB images -- is an exceptionally challenging yet practically essential task, particularly in cluttered, occluded real-world…

Robotics · Computer Science 2025-07-09 Young Hun Kim , Seungyeon Kim , Yonghyeon Lee , Frank Chongwoo Park
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