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We present multispectral rendering techniques for visualizing layered materials found in biological specimens. We are the first to use acquired data from the near-infrared and ultraviolet spectra for non-photorealistic rendering (NPR).…

Graphics · Computer Science 2021-09-03 Corey Toler-Franklin , Shashank Ranjan

Reconstructing an object's high-quality 3D shape with inherent spectral reflectance property, beyond typical device-dependent RGB albedos, opens the door to applications requiring a high-fidelity 3D model in terms of both geometry and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Chunyu Li , Yusuke Monno , Masatoshi Okutomi

In recent years, 3D Gaussian splatting (3DGS) has achieved remarkable progress in novel view synthesis. However, accurately reconstructing glossy surfaces under complex illumination remains challenging, particularly in scenes with strong…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Ningjing Fan , Yiqun Wang

We present 3DP3, a framework for inverse graphics that uses inference in a structured generative model of objects, scenes, and images. 3DP3 uses (i) voxel models to represent the 3D shape of objects, (ii) hierarchical scene graphs to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Nishad Gothoskar , Marco Cusumano-Towner , Ben Zinberg , Matin Ghavamizadeh , Falk Pollok , Austin Garrett , Joshua B. Tenenbaum , Dan Gutfreund , Vikash K. Mansinghka

In inverse rendering, accurately modeling visibility and indirect radiance for incident light is essential for capturing secondary effects. Due to the absence of a powerful Gaussian ray tracer, previous 3DGS-based methods have either…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Chun Gu , Xiaofei Wei , Zixuan Zeng , Yuxuan Yao , Li Zhang

Neural implicit representations have emerged as a powerful paradigm for 3D reconstruction. However, despite their success, existing methods fail to capture fine geometric details and thin structures, especially in scenarios where only…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Aarya Patel , Hamid Laga , Ojaswa Sharma

Gaussian Splatting (GS) enables immersive rendering, but realistic 3D object-scene composition remains challenging. Baked appearance and shadow information in GS radiance fields cause inconsistencies when combining objects and scenes.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Jian Gao , Mengqi Yuan , Yifei Zeng , Chang Zeng , Zhihao Li , Zhenyu Chen , Weichao Qiu , Xiao-Xiao Long , Hao Zhu , Xun Cao , Yao Yao

In this paper, we propose the first framework that leverages physically-based inverse rendering for novel lighting generation on existing real-world human demonstrations of robotic manipulation tasks. Specifically, inverse rendering…

Robotics · Computer Science 2025-09-19 Shutong Jin , Lezhong Wang , Ben Temming , Florian T. Pokorny

The reconstruction of indoor scenes from multi-view RGB images is challenging due to the coexistence of flat and texture-less regions alongside delicate and fine-grained regions. Recent methods leverage neural radiance fields aided by…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Sheng Ye , Yubin Hu , Matthieu Lin , Yu-Hui Wen , Wang Zhao , Yong-Jin Liu , Wenping Wang

Current methods for extracting intrinsic image components, such as reflectance and shading, primarily rely on statistical priors. These methods focus mainly on simple synthetic scenes and isolated objects and struggle to perform well on…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yixiong Yang , Shilin Hu , Haoyu Wu , Ramon Baldrich , Dimitris Samaras , Maria Vanrell

Near-infrared (NIR) hyperspectral imaging has become a critical tool in modern analytical science. However, conventional NIR hyperspectral imaging systems face challenges including high cost, bulky instrumentation, and inefficient data…

Image and Video Processing · Electrical Eng. & Systems 2025-08-21 Yutong Li , Zhenming Yu , Liming Cheng , Jiayu Di , Liang Lin , Jingyue Ma , Tongshuo Zhang , Yue Zhou , Haiying Zhao , Kun Xu

Neural radiance fields (NeRF) have gained prominence as a machine learning technique for representing 3D scenes and estimating the bidirectional reflectance distribution function (BRDF) from multiple images. However, most existing research…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Lulin Zhang , Ewelina Rupnik , Tri Dung Nguyen , Stéphane Jacquemoud , Yann Klinger

Accurate 3D reconstruction of vehicles is vital for applications such as vehicle inspection, predictive maintenance, and urban planning. Existing methods like Neural Radiance Fields and Gaussian Splatting have shown impressive results but…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Davide Di Nucci , Matteo Tomei , Guido Borghi , Luca Ciuffreda , Roberto Vezzani , Rita Cucchiara

Manipulating transparent objects presents significant challenges due to the complexities introduced by their reflection and refraction properties, which considerably hinder the accurate estimation of their 3D shapes. To address these…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Haoxiao Wang , Kaichen Zhou , Binrui Gu , Zhiyuan Feng , Weijie Wang , Peilin Sun , Yicheng Xiao , Jianhua Zhang , Hao Dong

Existing time-resolved non-line-of-sight (NLOS) imaging methods reconstruct hidden scenes by inverting the optical paths of indirect illumination measured at visible relay surfaces. These methods are prone to reconstruction artifacts due to…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Kiseok Choi , Inchul Kim , Dongyoung Choi , Julio Marco , Diego Gutierrez , Min H. Kim

Implicit representations like Neural Radiance Fields (NeRF) showed impressive results for photorealistic rendering of complex scenes with fine details. However, ideal or near-perfectly specular reflecting objects such as mirrors, which are…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Leif Van Holland , Ruben Bliersbach , Jan U. Müller , Patrick Stotko , Reinhard Klein

Neural implicit representation of visual scenes has attracted a lot of attention in recent research of computer vision and graphics. Most prior methods focus on how to reconstruct 3D scene representation from a set of images. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Wenpu Li , Pian Wan , Peng Wang , Jinghang Li , Yi Zhou , Peidong Liu

We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines. To tackle visibility-related…

Graphics · Computer Science 2024-06-10 Zichen Wang , Xi Deng , Ziyi Zhang , Wenzel Jakob , Steve Marschner

This paper proposes a practical photometric solution for the challenging problem of in-the-wild inverse rendering under unknown ambient lighting. Our system recovers scene geometry and reflectance using only multi-view images captured by a…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Ziang Cheng , Junxuan Li , Hongdong Li

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner
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