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We consider the question of approximating Max 2-CSP where each variable appears in at most $d$ constraints (but with possibly arbitrarily large alphabet). There is a simple $(\frac{d+1}{2})$-approximation algorithm for the problem. We prove…
Assuming the Unique Games Conjecture (UGC), the best approximation ratio that can be obtained in polynomial time for the MAX CUT problem is $\alpha_{\text{CUT}}\simeq 0.87856$, obtained by the celebrated SDP-based approximation algorithm of…
In this paper, we prove an almost-optimal hardness for Max $k$-CSP$_R$ based on Khot's Unique Games Conjecture (UGC). In Max $k$-CSP$_R$, we are given a set of predicates each of which depends on exactly $k$ variables. Each variable can…
We unconditionally prove that it is NP-hard to compute a constant multiplicative approximation to the QUANTUM MAX-CUT problem on an unweighted graph of constant bounded degree. The proof works in two stages: first we demonstrate a generic…
We study variants of the classic $s$-$t$ cut problem and prove the following improved hardness results assuming the Unique Games Conjecture (UGC). - For any constant $k \geq 2$ and $\epsilon > 0$, we show that Directed Multicut with $k$…
The vertex cover problem is one of the most important and intensively studied combinatorial optimization problems. Khot and Regev (2003) proved that the problem is NP-hard to approximate within a factor $2 - \epsilon$, assuming the Unique…
We study a two-dimensional generalization of the classical Bin Packing problem, denoted as 2D Demand Bin Packing. In this context, each bin is a horizontal timeline, and rectangular tasks (representing electric appliances or computational…
Optimizing parameters of Two-Prover-One-Round Game (2P1R) is an important task in PCPs literature as it would imply a smaller PCP with the same or stronger soundness. While this is a basic question in PCPs community, the connection between…
Recently Raghavendra and Tan (SODA 2012) gave a 0.85-approximation algorithm for the Max Bisection problem. We improve their algorithm to a 0.8776-approximation. As Max Bisection is hard to approximate within $\alpha_{GW} + \epsilon \approx…
We initiate the study of algorithms for constraint satisfaction problems with ML oracle advice. We introduce two models of advice and then design approximation algorithms for Max Cut, Max $2$-Lin, and Max $3$-Lin in these models. In…
In this paper, we demonstrate gap amplification for reconfiguration problems. In particular, we prove an explicit factor of PSPACE-hardness of approximation for three popular reconfiguration problems only assuming the Reconfiguration…
We discuss the computational complexity of approximating maximum a posteriori inference in sum-product networks. We first show NP-hardness in trees of height two by a reduction from maximum independent set; this implies non-approximability…
We study the problem of approximation of 2D set of points. Such type of problems always occur in physical experiments, econometrics, data analysis and other areas. The often problems of outliers or spikes usually make researchers to apply…
In hypergraphs, an edge that crosses a cut (i.e., a bipartition of nodes) can be split in several ways, depending on how many nodes are placed on each side of the cut. A cardinality-based splitting function assigns a nonnegative cost of…
We show that it is Unique Games-hard to approximate the maximum of a submodular function to within a factor 0.695, and that it is Unique Games-hard to approximate the maximum of a symmetric submodular function to within a factor 0.739.…
We investigate the computational complexity of min-max optimization under coupled constraints. The work of Daskalakis, Skoulakis, and Zampetakis [DSZ21] was the first to study min-max optimization through the lens of computational…
Optimization problems pervade essentially every scientific discipline and industry. Many such problems require finding a solution that maximizes the number of constraints satisfied. Often, these problems are particularly difficult to solve…
We show that for every $\varepsilon > 0$, the degree-$n^\varepsilon$ Sherali-Adams linear program (with $\exp(\tilde{O}(n^\varepsilon))$ variables and constraints) approximates the maximum cut problem within a factor of…
The Graph Pricing problem is among the fundamental problems whose approximability is not well-understood. While there is a simple combinatorial 1/4-approximation algorithm, the best hardness result remains at 1/2 assuming the Unique Games…
Binary quadratic programming problems have attracted much attention in the last few decades due to their potential applications. This type of problems are NP-hard in general, and still considered a challenge in the design of efficient…