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Related papers: TexGen: Text-Guided 3D Texture Generation with Mul…

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In this work, we introduce FlexGen, a flexible framework designed to generate controllable and consistent multi-view images, conditioned on a single-view image, or a text prompt, or both. FlexGen tackles the challenges of controllable…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Xinli Xu , Wenhang Ge , Jiantao Lin , Jiawei Feng , Lie Xu , HanFeng Zhao , Shunsi Zhang , Ying-Cong Chen

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Lukas Höllein , Aljaž Božič , Norman Müller , David Novotny , Hung-Yu Tseng , Christian Richardt , Michael Zollhöfer , Matthias Nießner

We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Yu-Ying Yeh , Jia-Bin Huang , Changil Kim , Lei Xiao , Thu Nguyen-Phuoc , Numair Khan , Cheng Zhang , Manmohan Chandraker , Carl S Marshall , Zhao Dong , Zhengqin Li

In this paper, we present VideoGen, a text-to-video generation approach, which can generate a high-definition video with high frame fidelity and strong temporal consistency using reference-guided latent diffusion. We leverage an…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Xin Li , Wenqing Chu , Ye Wu , Weihang Yuan , Fanglong Liu , Qi Zhang , Fu Li , Haocheng Feng , Errui Ding , Jingdong Wang

3D meshes are widely used in computer vision and graphics for their efficiency in animation and minimal memory use, playing a crucial role in movies, games, AR, and VR. However, creating temporally consistent and realistic textures for mesh…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Jingzhi Bao , Xueting Li , Ming-Hsuan Yang

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

While 2D diffusion models have achieved remarkable success in identity-preserving personalization, extending this capability to 3D assets remains a significant challenge due to the complexities of multi-view consistency and spatial control.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jinxin Ai , Matthias Nießner , Ziya Erkoç

Accurately reconstructing complex full multi-object scenes from sparse observations remains a core challenge in computer vision and a key step toward scalable and reliable simulation for robotics. In this work, we introduce RecGen, a…

We introduce MD-ProjTex, a method for fast and consistent text-guided texture generation for 3D shapes using pretrained text-to-image diffusion models. At the core of our approach is a multi-view consistency mechanism in UV space, which…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Ahmet Burak Yildirim , Mustafa Utku Aydogdu , Duygu Ceylan , Aysegul Dundar

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Existing multi-view 3D object reconstruction methods heavily rely on sufficient overlap between input views, where occlusions and sparse coverage in practice frequently yield severe reconstruction incompleteness. Recent advancements in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jiahao Chang , Chongjie Ye , Yushuang Wu , Yuantao Chen , Yidan Zhang , Zhongjin Luo , Chenghong Li , Yihao Zhi , Xiaoguang Han

3D generation methods have shown visually compelling results powered by diffusion image priors. However, they often fail to produce realistic geometric details, resulting in overly smooth surfaces or geometric details inaccurately baked in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Ruihan Gao , Kangle Deng , Gengshan Yang , Wenzhen Yuan , Jun-Yan Zhu

Text-guided 3D face synthesis has achieved remarkable results by leveraging text-to-image (T2I) diffusion models. However, most existing works focus solely on the direct generation, ignoring the editing, restricting them from synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Yunjie Wu , Yapeng Meng , Zhipeng Hu , Lincheng Li , Haoqian Wu , Kun Zhou , Weiwei Xu , Xin Yu

We introduce TM-NET, a novel deep generative model for synthesizing textured meshes in a part-aware manner. Once trained, the network can generate novel textured meshes from scratch or predict textures for a given 3D mesh, without image…

Graphics · Computer Science 2021-06-10 Lin Gao , Tong Wu , Yu-Jie Yuan , Ming-Xian Lin , Yu-Kun Lai , Hao Zhang

We present a diffusion-based model for 3D-aware generative novel view synthesis from as few as a single input image. Our model samples from the distribution of possible renderings consistent with the input and, even in the presence of…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Eric R. Chan , Koki Nagano , Matthew A. Chan , Alexander W. Bergman , Jeong Joon Park , Axel Levy , Miika Aittala , Shalini De Mello , Tero Karras , Gordon Wetzstein

Recent strides in Text-to-3D techniques have been propelled by distilling knowledge from powerful large text-to-image diffusion models (LDMs). Nonetheless, existing Text-to-3D approaches often grapple with challenges such as…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Yiwen Chen , Chi Zhang , Xiaofeng Yang , Zhongang Cai , Gang Yu , Lei Yang , Guosheng Lin

Creating 3D textured meshes using generative artificial intelligence has garnered significant attention recently. While existing methods support text-based generative texture generation or editing on 3D meshes, they often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Yudi Zhang , Qi Xu , Lei Zhang

This paper presents TexRO, a novel method for generating delicate textures of a known 3D mesh by optimizing its UV texture. The key contributions are two-fold. We propose an optimal viewpoint selection strategy, that finds the most…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Jinbo Wu , Xing Liu , Chenming Wu , Xiaobo Gao , Jialun Liu , Xinqi Liu , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang

This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, which are then transformed onto the mesh surface to produce a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Xuyang Wang , Ziang Cheng , Zhenyu Li , Jiayu Yang , Haorui Ji , Pan Ji , Mehrtash Harandi , Richard Hartley , Hongdong Li