Related papers: TexGen: Text-Guided 3D Texture Generation with Mul…
Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…
We present Text2Room, a method for generating room-scale textured 3D meshes from a given text prompt as input. To this end, we leverage pre-trained 2D text-to-image models to synthesize a sequence of images from different poses. In order to…
The entertainment industry relies on 3D visual content to create immersive experiences, but traditional methods for creating textured 3D models can be time-consuming and subjective. Generative networks such as StyleGAN have advanced image…
Generating high-quality textures for 3D scenes is crucial for applications in interior design, gaming, and augmented/virtual reality (AR/VR). Although recent advancements in 3D generative models have enhanced content creation, significant…
We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…
The estimation of 3D human body pose and shape from a single image has been extensively studied in recent years. However, the texture generation problem has not been fully discussed. In this paper, we propose an end-to-end learning strategy…
The availability of rich 3D datasets corresponding to the geometrical complexity of the built environments is considered an ongoing challenge for 3D deep learning methodologies. To address this challenge, we introduce GenScan, a generative…
Recently, significant advances have been made in 3D object generation. Building upon the generated geometry, current pipelines typically employ image diffusion models to generate multi-view RGB images, followed by UV texture reconstruction…
Recent advances in text-to-image generation with diffusion models present transformative capabilities in image quality. However, user controllability of the generated image, and fast adaptation to new tasks still remains an open challenge,…
The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…
With the advent of depth-to-image diffusion models, text-guided generation, editing, and transfer of realistic textures are no longer difficult. However, due to the limitations of pre-trained diffusion models, they can only create…
Text-to-3D scene generation holds immense potential for the gaming, film, and architecture sectors. Despite significant progress, existing methods struggle with maintaining high quality, consistency, and editing flexibility. In this paper,…
The recent advancements in image-text diffusion models have stimulated research interest in large-scale 3D generative models. Nevertheless, the limited availability of diverse 3D resources presents significant challenges to learning. In…
In the field of 3D content generation, single image scene reconstruction methods still struggle to simultaneously ensure the quality of individual assets and the coherence of the overall scene in complex environments, while texture editing…
Diffusion models have achieved great success in generating 2D images. However, the quality and generalizability of 3D content generation remain limited. State-of-the-art methods often require large-scale 3D assets for training, which are…
Recent advances in large reconstruction and generative models have significantly improved scene reconstruction and novel view generation. However, due to compute limitations, each inference with these large models is confined to a small…
Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency.…
Multi-view image generation holds significant application value in computer vision, particularly in domains like 3D reconstruction, virtual reality, and augmented reality. Most existing methods, which rely on extending single images, face…
Automatic 3D facial texture generation has gained significant interest recently. Existing approaches may not support the traditional physically based rendering pipeline or rely on 3D data captured by Light Stage. Our key contribution is a…
This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text descriptions. The framework consists of 3D shape generation…