Related papers: Multi-Task Decision-Making for Multi-User 360 Vide…
Most client hosts are equipped with multiple network interfaces (e.g., WiFi and cellular networks). Simultaneous access of multiple interfaces can significantly improve the users' quality of experience (QoE) in video streaming. An intuitive…
This paper investigates the problem of providing ultra-reliable and energy-efficient virtual reality (VR) experiences for wireless mobile users. To ensure reliable ultra-high-definition (UHD) video frame delivery to mobile users and enhance…
Wireless powered mobile-edge computing (MEC) has recently emerged as a promising paradigm to enhance the data processing capability of low-power networks, such as wireless sensor networks and internet of things (IoT). In this paper, we…
Massive multiple-input and multiple-output (MIMO) enables ultra-high throughput and low latency for tile-based adaptive virtual reality (VR) 360 video transmission in wireless network. In this paper, we consider a massive MIMO system where…
A 360 virtual reality (VR) video, recording a scene of interest in every direction, provides VR users with immersive viewing experience. However, transmission of a 360 VR video which is of a much larger size than a traditional video to…
To improve the quality of computation experience for mobile devices, mobile-edge computing (MEC) is a promising paradigm by providing computing capabilities in close proximity within a sliced radio access network (RAN), which supports both…
HTTP Adaptive Streaming (HAS) is becoming the de-facto video delivery technology over best-effort networks nowadays, thanks to the myriad advantages it brings. However, many studies have shown that HAS suffers from many Quality of…
We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…
In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…
Adaptive Bit Rate (ABR) decision plays a crucial role for ensuring satisfactory Quality of Experience (QoE) in video streaming applications, in which past network statistics are mainly leveraged for future network bandwidth prediction.…
Providing a high Quality of Experience (QoE) for video streaming in 5G and beyond 5G (B5G) networks is challenging due to the dynamic nature of the underlying network conditions. Several Adaptive Bit Rate (ABR) algorithms have been…
This paper investigates resource allocation to provide heterogeneous users with customized virtual reality (VR) services in a mobile edge computing (MEC) system. We first introduce a quality of experience (QoE) metric to measure user…
A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…
Adapting holographic video streaming to fluctuating wireless channels is essential to maintain consistent and satisfactory Quality of Experience (QoE) for users, which, however, is a challenging task due to the dynamic and uncertain…
Caching and rate allocation are two promising approaches to support video streaming over wireless network. However, existing rate allocation designs do not fully exploit the advantages of the two approaches. This paper investigates the…
In this paper, we present a digital twin (DT)-assisted adaptive video streaming scheme to enhance personalized quality-of-experience (PQoE). Since PQoE models are user-specific and time-varying, existing schemes based on universal and…
Client-side video players employ adaptive bitrate (ABR) algorithms to optimize user quality of experience (QoE). We evaluate recently proposed RL-based ABR methods in Facebook's web-based video streaming platform. Real-world ABR contains…
Real-time video demands quality-of-service (QoS) guarantees such as delay bounds for end-user satisfaction. Furthermore, the tolerable delay varies depending on the use case such as live streaming or two-way video conferencing. Due to the…
Vehicle-to-everything (V2X) communication is a key enabler that connects vehicles to neighboring vehicles, infrastructure and pedestrians. In the past few years, multimedia services have seen an enormous growth and it is expected to…
The network performance is usually assessed by drive tests, where teams of people with specially equipped vehicles physically drive out to test various locations throughout a radio network. However, intelligent and autonomous…