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Sparse Gaussian graphical models characterize sparse dependence relationships between random variables in a network. To estimate multiple related Gaussian graphical models on the same set of variables, we formulate a hierarchical model,…

Methodology · Statistics 2014-06-10 Yuancheng Zhu , Rina Foygel Barber

Multi-agent reinforcement learning, despite its popularity and empirical success, faces significant scalability challenges in large-population dynamic games. Graphon mean field games (GMFGs) offer a principled framework for approximating…

Optimization and Control · Mathematics 2025-06-09 Philipp Plank , Yufei Zhang

NashOpt is an open-source Python library for computing and designing generalized Nash equilibria (GNEs) in noncooperative games with shared constraints and real-valued decision variables. The library exploits the joint Karush-Kuhn-Tucker…

Systems and Control · Electrical Eng. & Systems 2026-03-19 Alberto Bemporad

Evolutionary strategies have recently been shown to achieve competing levels of performance for complex optimization problems in reinforcement learning. In such problems, one often needs to optimize an objective function subject to a set of…

Neural and Evolutionary Computing · Computer Science 2022-02-23 Youssef Diouane , Aurelien Lucchi , Vihang Patil

We propose a globally convergent Gauss-Newton algorithm for finding a local optimal solution of a non-convex and possibly non-smooth optimization problem. The algorithm that we present is based on a Gauss-Newton-type iteration for the…

Optimization and Control · Mathematics 2020-12-08 Ilyes Mezghani , Quoc Tran-Dinh , Ion Necoara , Anthony Papavasiliou

Normalizing Flows (NFs) are a class of generative models distinguished by a mathematically invertible architecture, where the forward pass transforms data into a latent space for density estimation, and the reverse pass generates new…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yang Chen , Xiaowei Xu , Shuai Wang , Chenhui Zhu , Ruxue Wen , Xubin Li , Tiezheng Ge , Limin Wang

Action-graph games (AGGs) are a fully expressive game representation which can compactly express both strict and context-specific independence between players' utility functions. Actions are represented as nodes in a graph G, and the payoff…

Computer Science and Game Theory · Computer Science 2012-07-19 Navin Bhat , Kevin Leyton-Brown

Gaussian Processes (GPs) have been widely used in machine learning to model distributions over functions, with applications including multi-modal regression, time-series prediction, and few-shot learning. GPs are particularly useful in the…

This paper proposes a convex optimization based distributed algorithm to solve multi-period optimal gas-power flow (OGPF) in coupled energy distribution systems. At the gas distribution system side, the non-convex Weymouth gas flow…

Optimization and Control · Mathematics 2016-10-18 Cheng Wang , Wei Wei , Jianhui Wang , Linquan Bai , Yile Liang

Adversarial training is a standard technique for training adversarially robust models. In this paper, we study adversarial training as an alternating best-response strategy in a 2-player zero-sum game. We prove that even in a simple…

Machine Learning · Computer Science 2023-03-01 Maria-Florina Balcan , Rattana Pukdee , Pradeep Ravikumar , Hongyang Zhang

This paper studies generalized Nash equilibrium problems that are given by rational functions. The optimization problems are not assumed to be convex. Rational expressions for Lagrange multipliers and feasible extensions of KKT points are…

Optimization and Control · Mathematics 2023-02-23 Jiawang Nie , Xindong Tang , Suhan Zhong

In Evolutionary Game Theory (EGT), a population reaches a Nash equilibrium when none of the agents can improve its objective by solely changing its strategy on its own. Roughly speaking, this equilibrium is a protection against betrayal.…

Computer Science and Game Theory · Computer Science 2025-04-24 Alejandro Luque-Cerpa , Miguel A. Gutiérrez-Naranjo

Exploring a variety of closing schemes to the infinite hierarchy of momentum moments of the exactly solvable Boltzmann equation for systems undergoing Gubser flow, we study the precision with which the resulting hydrodynamic equations…

Nuclear Theory · Physics 2017-06-07 M. Martinez , M. McNelis , U. Heinz

Nash equilibrium is a popular solution concept for solving imperfect-information games in practice. However, it has a major drawback: it does not preclude suboptimal play in branches of the game tree that are not reached in equilibrium.…

Computer Science and Game Theory · Computer Science 2017-05-29 Christian Kroer , Gabriele Farina , Tuomas Sandholm

Optimal power flow (OPF) over power transmission networks poses challenging large-scale nonlinear optimization problems, which involve a large number of quadratic equality and indefinite quadratic inequality constraints. These…

Systems and Control · Computer Science 2018-02-14 Y. Shi , H. D. Tuan , P. Apkarian , A. V. Savkin

In this work, we investigate the use of data-driven equation discovery for dynamical systems to model and forecast continuous-time dynamics of unconstrained optimization problems. To avoid expensive evaluations of the objective function and…

Optimization and Control · Mathematics 2026-02-19 Grant Norman , Conor Rowan , Kurt Maute , Alireza Doostan

In this paper, we present a novel consensus-based zeroth-order algorithm tailored for non-convex multiplayer games. The proposed method leverages a metaheuristic approach using concepts from swarm intelligence to reliably identify global…

Dynamical Systems · Mathematics 2024-07-30 Enis Chenchene , Hui Huang , Jinniao Qiu

Counterfactual Regret Minimization (CFR) and its variants are widely recognized as effective algorithms for solving extensive-form imperfect information games. Recently, many improvements have been focused on enhancing the convergence speed…

Artificial Intelligence · Computer Science 2024-10-29 Ju Qi , Falin Hei , Ting Feng , Dengbing Yi , Zhemei Fang , Yunfeng Luo

Regret-based algorithms are highly efficient at finding approximate Nash equilibria in sequential games such as poker games. However, most regret-based algorithms, including counterfactual regret minimization (CFR) and its variants, rely on…

Machine Learning · Computer Science 2021-10-28 Chung-Wei Lee , Christian Kroer , Haipeng Luo

Adversarial training, a special case of multi-objective optimization, is an increasingly prevalent machine learning technique: some of its most notable applications include GAN-based generative modeling and self-play techniques in…

Machine Learning · Statistics 2021-03-17 Gauthier Gidel , David Balduzzi , Wojciech Marian Czarnecki , Marta Garnelo , Yoram Bachrach
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