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For people with visual impairments, tactile graphics are an important means to learn and explore information. However, raised line tactile graphics created with traditional materials such as embossing are static. While available refreshable…

Human-Computer Interaction · Computer Science 2017-08-15 Ryo Suzuki , Abigale Stangl , Mark D. Gross , Tom Yeh

Manually grading D3 data visualizations is a challenging endeavor, and is especially difficult for large classes with hundreds of students. Grading an interactive visualization requires a combination of interactive, quantitative, and…

World models empower model-based agents to interactively explore, reason, and plan within imagined environments for real-world decision-making. However, the high demand for interactivity poses challenges in harnessing recent advancements in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jialong Wu , Shaofeng Yin , Ningya Feng , Xu He , Dong Li , Jianye Hao , Mingsheng Long

Co-speech gesture generation is crucial for creating lifelike avatars and enhancing human-computer interactions by synchronizing gestures with speech. Despite recent advancements, existing methods struggle with accurately identifying the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Pinxin Liu , Pengfei Zhang , Hyeongwoo Kim , Pablo Garrido , Ari Shapiro , Kyle Olszewski

The limited nonverbal cues and spatially distributed nature of remote communication make it challenging for unacquainted members to be expressive during social interactions over video conferencing. Though it enables seeing others' facial…

Human-Computer Interaction · Computer Science 2024-04-12 Mark Armstrong , Chi-Lan Yang , Kinga Skiers , Mengzhen Lim , Tamil Selvan Gunasekaran , Ziyue Wang , Takuji Narumi , Kouta Minamizawa , Yun Suen Pai

In human interaction, gestures serve various functions such as marking speech rhythm, highlighting key elements, and supplementing information. These gestures are also observed in explanatory contexts. However, the impact of gestures on…

Human-Computer Interaction · Computer Science 2024-08-15 Amelie Sophie Robrecht , Hendric Voss , Lisa Gottschalk , Stefan Kopp

This work investigates the integration of generative visual aids in human-robot task communication. We developed GenComUI, a system powered by large language models that dynamically generates contextual visual aids (such as map annotations,…

Human-Computer Interaction · Computer Science 2025-02-18 Yate Ge , Meiying Li , Xipeng Huang , Yuanda Hu , Qi Wang , Xiaohua Sun , Weiwei Guo

Gaze interaction presents a promising avenue in Virtual Reality (VR) due to its intuitive and efficient user experience. Yet, the depth control inherent in our visual system remains underutilized in current methods. In this study, we…

Human-Computer Interaction · Computer Science 2024-05-08 Chenyang Zhang , Tiansu Chen , Eric Shaffer , Elahe Soltanaghai

Annotation is a central mechanism in visualization design that enables people to communicate key insights. Prior research has provided essential accounts of the visual forms annotations take, but less attention has been paid to the…

Human-Computer Interaction · Computer Science 2026-04-10 Md Dilshadur Rahman , Devin Lange , Ghulam Jilani Quadri , Paul Rosen

Comprehending visualizations requires readers to interpret visual encoding and the underlying meanings actively. This poses challenges for visualization novices, particularly when interpreting distributional visualizations that depict…

Human-Computer Interaction · Computer Science 2025-04-22 Liangwei Wang , Zhan Wang , Shishi Xiao , Le Liu , Fugee Tsung , Wei Zeng

Accurate 6D pose estimation has gained more attention over the years for robotics-assisted tasks that require precise interaction with physical objects. This paper presents an interactive 3D-to-2D visualization and annotation tool to…

Graphics · Computer Science 2025-04-23 Yike Zhang , Eduardo Davalos , Jack Noble

People frequently use speech-to-text systems to compose short texts with voice. However, current voice-based interfaces struggle to support composing more detailed, contextually complex texts, especially in scenarios where users are on the…

Human-Computer Interaction · Computer Science 2025-08-07 Hamza El Alaoui , Atieh Taheri , Yi-Hao Peng , Jeffrey P. Bigham

Automatic presentation slide generation can greatly streamline content creation. However, since preferences of each user may vary, existing under-specified formulations often lead to suboptimal results that fail to align with individual…

Computation and Language · Computer Science 2025-12-24 Wenzheng Zeng , Mingyu Ouyang , Langyuan Cui , Hwee Tou Ng

We present a novel smart visibility system for visualizing crowded volumetric data containing many object instances. The presented approach allows users to form groups of objects through membership predicates and to individually control the…

Graphics · Computer Science 2023-04-04 Žiga Lesar , Ruwayda Alharbi , Ciril Bohak , Ondřej Strnad , Christoph Heinzl , Matija Marolt , Ivan Viola

Visual augmentations are commonly added to charts and graphs in order to convey richer and more nuanced information about relationships in the data. However, many design spaces proposed for categorizing augmentations were defined in a…

Human-Computer Interaction · Computer Science 2024-04-22 Grace Guo , John Stasko , Alex Endert

Facial animation in virtual reality environments is essential for applications that necessitate clear visibility of the user's face and the ability to convey emotional signals. In our scenario, we animate the face of an operator who…

Computer Vision and Pattern Recognition · Computer Science 2023-12-18 Andre Rochow , Max Schwarz , Sven Behnke

We propose and study a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface (an interactive screen with touch and pen input) with a stereoscopic 3D space (an augmented reality HMD) to jointly host spatial data…

Human-Computer Interaction · Computer Science 2024-09-25 Lixiang Zhao , Tobias Isenberg , Fuqi Xie , Hai-Ning Liang , Lingyun Yu

The diversity, quantity, and quality of manipulation data are critical for training effective robot policies. However, due to hardware and physical setup constraints, collecting large-scale real-world manipulation data remains difficult to…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Boyang Wang , Haoran Zhang , Shujie Zhang , Jinkun Hao , Mingda Jia , Qi Lv , Yucheng Mao , Zhaoyang Lyu , Jia Zeng , Xudong Xu , Jiangmiao Pang

Voice assistants (VAs) like Siri and Alexa are transforming human-computer interaction; however, they lack awareness of users' spatiotemporal context, resulting in limited performance and unnatural dialogue. We introduce GazePointAR, a…

Human-Computer Interaction · Computer Science 2025-11-25 Jaewook Lee , Jun Wang , Elizabeth Brown , Liam Chu , Sebastian S. Rodriguez , Jon E. Froehlich

Hand gestures are a natural means of interaction in Augmented Reality and Virtual Reality (AR/VR) applications. Recently, there has been an increased focus on removing the dependence of accurate hand gesture recognition on complex sensor…

Computer Vision and Pattern Recognition · Computer Science 2019-12-09 Varun Jain , Shivam Aggarwal , Suril Mehta , Ramya Hebbalaguppe