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Related papers: VisConductor: Affect-Varying Widgets for Animated …

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Combining conversational AI with refreshable tactile displays (RTDs) offers significant potential for creating accessible data visualization for people who are blind or have low vision (BLV). To support researchers and developers building…

Human-Computer Interaction · Computer Science 2026-02-18 Samuel Reinders , Munazza Zaib , Matthew Butler , Bongshin Lee , Ingrid Zukerman , Lizhen Qu , Kim Marriott

Interactive segmentation aims to segment the specified target on the image with positive and negative clicks from users. Interactive ambiguity is a crucial issue in this field, which refers to the possibility of multiple compliant outcomes…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Zheng Lin , Nan Zhou , Chen-Xi Du , Deng-Ping Fan , Shi-Min Hu

This paper outlines the development of a sensory feedback device providing a tangible interface for controlling digital environments, in this example a flight simulator, where the intention for the device is that it is relatively low cost,…

Human-Computer Interaction · Computer Science 2016-04-22 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

Misleading visualizations pose a significant challenge to accurate data interpretation. While recent research has explored the use of Large Language Models (LLMs) for detecting such misinformation, practical tools that also support…

Human-Computer Interaction · Computer Science 2025-12-11 Amit Kumar Das , Klaus Mueller

The challenge of navigation in environments with dynamic objects continues to be a central issue in the study of autonomous agents. While predictive methods hold promise, their reliance on precise state information makes them less practical…

Robotics · Computer Science 2024-10-28 Hsuan-Kung Yang , Tsung-Chih Chiang , Ting-Ru Liu , Chun-Wei Huang , Jou-Min Liu , Chun-Yi Lee

Virtual Reality (VR) headsets can open opportunities for users to accomplish complex tasks on large virtual displays, using compact setups. However, interacting with large virtual displays using existing interaction techniques might cause…

Human-Computer Interaction · Computer Science 2021-05-13 Khanh-Duy Le , Tanh Quang Tran , Karol Chlasta , Krzysztof Krejtz , Morten Fjeld , Andreas Kunz

This demo introduces Focus360, a system designed to enhance user engagement in 360{\deg} VR videos by guiding attention to key elements within the scene. Using natural language descriptions, the system identifies important elements and…

Human-Computer Interaction · Computer Science 2026-04-01 Paulo Vitor S. Silva , Lucas L. Neves , Rafael A. Goiás , Diogo F. C. Silva , Rafael T. Sousa , Arlindo R. Galvão Filho

Humans sense of distance depends on the integration of multi sensory cues. The incoming visual luminance, auditory pitch and tactile vibration could all contribute to the ability of distance judgement. This ability can be enhanced if the…

Human-Computer Interaction · Computer Science 2020-02-18 Feng Feng , Tony Stockman

The widespread use of multi-sensor systems has increased research in multi-view action recognition. While existing approaches in multi-view setups with fully overlapping sensors benefit from consistent view coverage, partially overlapping…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Trung Thanh Nguyen , Yasutomo Kawanishi , Vijay John , Takahiro Komamizu , Ichiro Ide

We introduce V-Trans4Style, an innovative algorithm tailored for dynamic video content editing needs. It is designed to adapt videos to different production styles like documentaries, dramas, feature films, or a specific YouTube channel's…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Pooja Guhan , Tsung-Wei Huang , Guan-Ming Su , Subhadra Gopalakrishnan , Dinesh Manocha

In this demo, we present VirtualConductor, a system that can generate conducting video from any given music and a single user's image. First, a large-scale conductor motion dataset is collected and constructed. Then, we propose Audio Motion…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Delong Chen , Fan Liu , Zewen Li , Feng Xu

Assistive technology is a prerequisite for making a high-quality lecture video. It is therefore imperative to edit the lecture video after recording. In this study, we aim to reduce the cumbersome task of lecture video editing by developing…

Human-Computer Interaction · Computer Science 2021-10-13 Yuma Ito , Masato Kikuchi , Tadachika Ozono , Toramatsu Shintani

This is the preprint version of our paper on IEEE Virtual Reality Conference 2015. A touch-less interaction technology on vision based wearable device is designed and evaluated. Users interact with the application with dynamic hands/feet…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Liangbing Feng , Shengzhong Feng , Haibo Li

We present GazeGen, a user interaction system that generates visual content (images and videos) for locations indicated by the user's eye gaze. GazeGen allows intuitive manipulation of visual content by targeting regions of interest with…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 He-Yen Hsieh , Ziyun Li , Sai Qian Zhang , Wei-Te Mark Ting , Kao-Den Chang , Barbara De Salvo , Chiao Liu , H. T. Kung

Recent texture generation methods achieve impressive results due to the powerful generative prior they leverage from large-scale text-to-image diffusion models. However, abstract textual prompts are limited in providing global textural or…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 DaDong Jiang , Xianghui Yang , Zibo Zhao , Sheng Zhang , Jiaao Yu , Zeqiang Lai , Shaoxiong Yang , Chunchao Guo , Xiaobo Zhou , Zhihui Ke

For decades, the growth and volume of digital data collection has made it challenging to digest large volumes of information and extract underlying structure. Coined 'Big Data', massive amounts of information has quite often been gathered…

Human-Computer Interaction · Computer Science 2016-11-17 Andrew Moran , Vijay Gadepally , Matthew Hubbell , Jeremy Kepner

In this paper we investigate the value of gaze-driven adaptive interventions to support processing of textual documents with embedded visualizations, i.e., Magazine Style Narrative Visualizations (MSNVs). These interventions are provided…

Human-Computer Interaction · Computer Science 2019-12-13 Sébastien Lallé , Dereck Toker , Cristina Conati

The target of automatic video summarization is to create a short skim of the original long video while preserving the major content/events. There is a growing interest in the integration of user queries into video summarization or…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Guande Wu , Jianzhe Lin , Claudio T. Silva

Data science workflows are human-centered processes involving on-demand programming and analysis. While programmable and interactive interfaces such as widgets embedded within computational notebooks are suitable for these workflows, they…

Human-Computer Interaction · Computer Science 2023-03-27 Frederick Choi , Sajjadur Rahman , Hannah Kim , Dan Zhang

This paper focuses on enhancing human-agent communication by integrating spatial context into virtual agents' non-verbal behaviors, specifically gestures. Recent advances in co-speech gesture generation have primarily utilized data-driven…

Human-Computer Interaction · Computer Science 2024-08-09 Anna Deichler , Simon Alexanderson , Jonas Beskow