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Immersive Virtual Reality typically requires a head-mounted display (HMD) to visualize the environment and hand-held controllers to interact with the virtual objects. Recently, many applications display full-body avatars to represent the…

Human-Computer Interaction · Computer Science 2024-07-12 Jose Luis Ponton , Reza Keshavarz , Alejandro Beacco , Nuria Pelechano

Safe navigation for the visually impaired individuals remains a critical challenge, especially concerning head-level obstacles, which traditional mobility aids often fail to detect. We introduce GuideTouch, a compact, affordable, standalone…

Video recordings of child-caregiver interactions enable investigation of attentional dynamics during naturalistic behavior. Such multimodal recording also allows researchers to examine how attention interacts with action and language use in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Iba Baig , Kevin Li , Yanbin Xu , Seiji Cattelain , Marie Hallo , Hayato Ono , Sho Tsuji , Ming Bo Cai

Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Yaowei Li , Xintao Wang , Zhaoyang Zhang , Zhouxia Wang , Ziyang Yuan , Liangbin Xie , Yuexian Zou , Ying Shan

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

Human-Computer Interaction · Computer Science 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

We present WorldCanvas, a framework for promptable world events that enables rich, user-directed simulation by combining text, trajectories, and reference images. Unlike text-only approaches and existing trajectory-controlled image-to-video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Hanlin Wang , Hao Ouyang , Qiuyu Wang , Yue Yu , Yihao Meng , Wen Wang , Ka Leong Cheng , Shuailei Ma , Qingyan Bai , Yixuan Li , Cheng Chen , Yanhong Zeng , Xing Zhu , Yujun Shen , Qifeng Chen

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

Human-Computer Interaction · Computer Science 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer

Learning representations in the joint domain of vision and touch can improve manipulation dexterity, robustness, and sample-complexity by exploiting mutual information and complementary cues. Here, we present Visuo-Tactile Transformers…

Robotics · Computer Science 2022-10-04 Yizhou Chen , Andrea Sipos , Mark Van der Merwe , Nima Fazeli

Generative AI agents are reshaping human-computer interaction, shifting users from direct task execution to supervising machine-driven actions, especially the rise of "vibe coding" in programming. Yet little is known about how screen reader…

Human-Computer Interaction · Computer Science 2025-12-12 Nan Chen , Luna K. Qiu , Arran Zeyu Wang , Zilong Wang , Yuqing Yang

Understanding sensor data can be difficult for non-experts because of the complexity and different semantic meanings of sensor modalities. This leads to a need for intuitive and effective methods to present sensor information. However,…

Human-Computer Interaction · Computer Science 2025-03-26 Yunqi Guo , Kaiyuan Hou , Heming Fu , Hongkai Chen , Zhenyu Yan , Guoliang Xing , Xiaofan Jiang

Story visualization is the transformation of narrative elements into image sequences. While existing research has primarily focused on visual contextual coherence, the deeper narrative essence of stories often remains overlooked. This…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Seungkwon Kim , GyuTae Park , Sangyeon Kim , Seung-Hun Nam

In this paper, we present an approach in the Multimodal Learning Analytics field. Within this approach, we have developed a tool to visualize and analyze eye movement data collected during learning sessions in online courses. The tool is…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Miriam Navarro , Álvaro Becerra , Roberto Daza , Ruth Cobos , Aythami Morales , Julian Fierrez

The integration of extended reality (XR) with artificial intelligence (AI) introduces a new paradigm for user interaction, enabling AI to perceive user intent, stimulate the senses, and influence decision-making. We explored the impact of…

Human-Computer Interaction · Computer Science 2025-07-16 Ze Dong , Binyang Han , Jingjing Zhang , Ruoyu Wen , Barrett Ens , Adrian Clark , Tham Piumsomboon

Visual stories are an effective and powerful tool to convey specific information to a diverse public. Scrollytelling is a recent visual storytelling technique extensively used on the web, where content appears or changes as users scroll up…

Human-Computer Interaction · Computer Science 2022-07-11 Eric Mörth , Stefan Bruckner , Noeska N. Smit

Audio Description (AD) provides essential access to visual media for blind and low vision (BLV) audiences. Yet current AD production tools remain largely inaccessible to BLV video creators, who possess valuable expertise but face barriers…

Human-Computer Interaction · Computer Science 2026-02-10 Franklin Mingzhe Li , Michael Xieyang Liu , Cynthia L. Bennett , Shaun K. Kane

Web-based data visualizations have become very popular for exploring data and communicating insights. Newspapers, journals, and reports regularly publish visualizations to tell compelling stories with data. Unfortunately, most…

Human-Computer Interaction · Computer Science 2023-02-16 Md Zubair Ibne Alam , Shehnaz Islam , Enamul Hoque

We propose the notion of Attention-Aware Visualizations (AAVs) that track the user's perception of a visual representation over time and feed this information back to the visualization. Such context awareness is particularly useful for…

Human-Computer Interaction · Computer Science 2025-01-16 Arvind Srinivasan , Johannes Ellemose , Peter W. S. Butcher , Panagiotis D. Ritsos , Niklas Elmqvist

VTubers, or Virtual YouTubers, are live streamers who create streaming content using animated 2D or 3D virtual avatars. In recent years, there has been a significant increase in the number of VTuber creators and viewers across the globe.…

Human-Computer Interaction · Computer Science 2024-03-01 Qian Wan , Zhicong Lu

Situated Visualization is an emerging field that unites several areas - visualization, augmented reality, human-computer interaction, and internet-of-things, to support human data activities within the ubiquitous world. Likewise, dashboards…

Human-Computer Interaction · Computer Science 2023-09-07 Anika Sayara , Benjamin Lee , Carlos Quijano-Chavez , Michael Sedlmair

With the recent focus in the accessibility field, researchers from academia and industry have been very active in developing innovative techniques and tools for assistive technology. Especially with handheld devices getting ever powerful…

Computers and Society · Computer Science 2017-09-27 Cynthia Chen , Peter Fay
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