Related papers: Card Tricks and Information
A tournament has Schuttes property $S_k$ if for every set of $k$ vertices, there is a vertex which dominates the set. In 1963, Erdos provided bounds for $f(k)$, the smallest order of an $S_k$ tournament. Schuttes property has various…
Left, Center, Right is a popular dice game. We analyze the game using Markov chain and Monte Carlo methods. We compute the expected game length for two to eight players and determine the probability of winning for each player in the game.…
Assuming that cards are dealt with replacement from a single deck and that each of Player and Banker sees the total of his own two-card hand but not its composition, baccara is a 2 x 2^88 matrix game, which was solved by Kemeny and Snell in…
In multi-player card games such as Skat or Bridge, the early stages of the game, such as bidding, game selection, and initial card selection, are often more critical to the success of the play than refined middle- and end-game play. At the…
We investigate the game of cops and robber, played on a finite graph, between one cop and one robber. If the cop can force a win on a graph, the graph is called cop-win. We describe a procedure we call corner ranking, performed on a graph,…
We prove a theorem that reduces bounding the mixing time of a card shuffle to verifying a condition that involves only pairs of cards, then we use it to obtain improved bounds for two previously studied models. E. Thorp introduced the…
A key concept for many graph layout algorithms is planarity, a graph property that allows to draw vertices and edges crossing-free in the plane. Important is the generalization to $k$-planar graphs, which can be drawn in the plane with at…
We characterise the quintic (i.e. 5-regular) multigraphs with the property that every edge lies in a triangle. Such a graph is either from a set of small graphs or is formed by adding a perfect matching to a line graph of a cubic graph as…
The first linear code supporting a $4$-design was the $[11, 6, 5]$ ternary Golay code discovered in 1949 by Golay. In the past 71 years, sporadic linear codes holding $4$-designs or $5$-designs were discovered and many infinite families of…
In 2000, Hwang and Li proposed a new remote user authentication scheme using smart cards. In the same year, Chan and Cheng pointed out that Hwang and Li’s scheme is not secure against the masquerade attack. Further, in 2003, Shen, Lin…
Chess graphs encode the moves that a particular chess piece can make on an $m\times n$ chessboard. We study through these graphs through the lens of chip-firing games and graph gonality. We provide upper and lower bounds for the gonality of…
Card payment fraud is a serious problem, and a roadblock for an optimally functioning digital economy, with cards (Debits and Credit) being the most popular digital payment method across the globe. Despite the occurrence of fraud could be…
We examine the complexity of the ``Texas Hold'em'' variant of poker from a topological perspective. We show that there exists a natural simplicial complex governing the multi-way winning probabilities between various hands, and that this…
EvenQuads is a new card game that is a generalization of the SET game, where each card is characterized by three attributes, each taking four possible values. Four cards form a quad when, for each attribute, the values are the same, all…
We define a \textit{cap} in the affine geometry $AG(n,2)$ to be a subset in which any collection of 4 points is in general position. In this paper we classify, up to affine equivalence, all caps in $AG(n,2)$ of size $k \leq 9$. As a result,…
In his book "Mathematical Mind-Benders", Peter Winkler poses the following open problem, originally due to the first author: "[In the game Peer Pressure,] two players are dealt some number of cards, initially face up, each card carrying a…
Three different quantum cards which are non-orthogonal quantum bits are sent to two different players, Alice and Bob, randomly. Alice receives one of the three cards, and Bob receives the remaining two cards. We find that Bob could know…
This paper studies a single-suit version of the card game War on a finite deck of cards. There are varying methods of how players put the cards that they win back into their hands, but we primarily consider randomly putting the cards back…
Credit card frauds are at an ever-increasing rate and have become a major problem in the financial sector. Because of these frauds, card users are hesitant in making purchases and both the merchants and financial institutions bear heavy…
In 1972, Mader showed that every graph without a 3-connected subgraph is 4-degenerate and thus 5-colorable}. We show that the number 5 of colors can be replaced by 4, which is best possible.