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We propose a fully asynchronous networked aggregative game (Asy-NAG) where each player minimizes a cost function that depends on its local action and the aggregate of all players' actions. In sharp contrast to the existing NAGs, each player…

Optimization and Control · Mathematics 2021-01-25 Rongping Zhu , Jiaqi Zhang , Keyou You , Tamer Başar

Learning the underlying Bayesian Networks (BNs), represented by directed acyclic graphs (DAGs), of the concerned events from purely-observational data is a crucial part of evidential reasoning. This task remains challenging due to the large…

Machine Learning · Statistics 2023-02-20 Danru Xu , Erdun Gao , Wei Huang , Menghan Wang , Andy Song , Mingming Gong

We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingly unrelated concepts introduced in the context of parity games, small progress measures and quasi dominions. We show that the integration of…

Logic in Computer Science · Computer Science 2019-07-16 Massimo Benerecetti , Daniele Dell'Erba , Fabio Mogavero

We address the problem of learning the topology of directed acyclic graphs (DAGs) from nodal observations, which adhere to a linear structural equation model. Recent advances framed the combinatorial DAG structure learning task as a…

Machine Learning · Computer Science 2024-09-13 Samuel Rey , Seyed Saman Saboksayr , Gonzalo Mateos

We study some ergodicity property of zero-sum stochastic games with a finite state space and possibly unbounded payoffs. We formulate this property in operator-theoretical terms, involving the solvability of an optimality equation for the…

Optimization and Control · Mathematics 2018-11-15 Antoine Hochart

Parity games play a central role in model checking and satisfiability checking. Solving parity games is computationally expensive, among others due to the size of the games, which, for model checking problems, can easily contain $10^9$…

Logic in Computer Science · Computer Science 2016-03-22 S. Cranen , J. J. A. Keiren , T. A. C. Willemse

Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in…

Logic in Computer Science · Computer Science 2019-09-18 Tom van Dijk

Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algorithm for finding Nash equilibria is proposed. The algorithm is fixed-parameter tractable with the size of the largest irreducible component of a game…

Computer Science and Game Theory · Computer Science 2014-04-04 Xiang Jiang , Arno Pauly

Parity games can be used to represent many different kinds of decision problems. In practice, tools that use parity games often rely on a specification in a higher-order logic from which the actual game can be obtained by means of an…

Logic in Computer Science · Computer Science 2022-01-25 Maurice Laveaux , Wieger Wesselink , Tim A. C. Willemse

Directed acyclic graphs (DAGs) are used for modeling causal relationships, dependencies, and flows in various systems. However, spectral analysis becomes impractical in this setting because the eigendecomposition of the adjacency matrix…

Information Theory · Computer Science 2024-10-22 Ljubisa Stankovic , Milos Dakovic , Ali Bagheri Bardi , Milos Brajovic , Isidora Stankovic

This paper proposes an asymmetric perturbation technique for solving bilinear saddle-point optimization problems, commonly arising in minimax problems, game theory, and constrained optimization. Perturbing payoffs or values is known to be…

Optimization and Control · Mathematics 2026-02-16 Kenshi Abe , Mitsuki Sakamoto , Kaito Ariu , Atsushi Iwasaki

Min-max saddle point games have recently been intensely studied, due to their wide range of applications, including training Generative Adversarial Networks (GANs). However, most of the recent efforts for solving them are limited to special…

Optimization and Control · Mathematics 2021-08-10 Babak Barazandeh , Tianjian Huang , George Michailidis

Computation graphs are Directed Acyclic Graphs (DAGs) where the nodes correspond to mathematical operations and are used widely as abstractions in optimizations of neural networks. The device placement problem aims to identify optimal…

We describe computationally efficient methods for learning mixtures in which each component is a directed acyclic graphical model (mixtures of DAGs or MDAGs). We argue that simple search-and-score algorithms are infeasible for a variety of…

Machine Learning · Computer Science 2015-05-19 Bo Thiesson , Christopher Meek , David Maxwell Chickering , David Heckerman

Data-driven modeling increasingly requires to find a Nash equilibrium in multi-player games, e.g. when training GANs. In this paper, we analyse a new extra-gradient method for Nash equilibrium finding, that performs gradient extrapolations…

Non-local games (NLGs) provide a versatile framework for probing quantum correlations and for benchmarking the power of entanglement. In finite dimensions, the standard method for playing several games in parallel requires a tensor product…

Quantum Physics · Physics 2026-05-25 Sarah Chehade , Andrea Delgado , Elaine Wong

Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algorithm for finding Nash equilibria is proposed. The algorithm is fixed-parameter tractable with the size of the largest irreducible component of a game…

Computer Science and Game Theory · Computer Science 2013-01-01 Xiang Jiang , Arno Pauly

In this note, we develop Fourier approximation methods for the solutions of first-order nonlocal mean-field games (MFG) systems. Using Fourier expansion techniques, we approximate a given MFG system by a simpler one that is equivalent to a…

Analysis of PDEs · Mathematics 2019-01-21 Levon Nurbekyan , Joao Saude

The structure of Markov equivalence classes (MECs) of causal DAGs has been studied extensively. A natural question in this regard is to algorithmically find the number of MECs with a given skeleton. Until recently, the known results for…

Data Structures and Algorithms · Computer Science 2024-01-01 Vidya Sagar Sharma

Solving parity games is a major building block for numerous applications in reactive program verification and synthesis. While they can be solved efficiently in practice, no known approach has a polynomial worst-case runtime complexity. We…

Computer Science and Game Theory · Computer Science 2023-07-28 Tobias Hecking , Swathy Muthukrishnan , Alexander Weinert