English

Solving Mean-Payoff Games via Quasi Dominions

Logic in Computer Science 2019-07-16 v1 Formal Languages and Automata Theory Computer Science and Game Theory

Abstract

We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingly unrelated concepts introduced in the context of parity games, small progress measures and quasi dominions. We show that the integration of the two notions can be highly beneficial and significantly speeds up convergence to the problem solution. Experiments show that the resulting algorithm performs orders of magnitude better than the asymptotically-best solution algorithm currently known, without sacrificing on the worst-case complexity.

Keywords

Cite

@article{arxiv.1907.06264,
  title  = {Solving Mean-Payoff Games via Quasi Dominions},
  author = {Massimo Benerecetti and Daniele Dell'Erba and Fabio Mogavero},
  journal= {arXiv preprint arXiv:1907.06264},
  year   = {2019}
}