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Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in…

Logic in Computer Science · Computer Science 2019-09-18 Tom van Dijk

We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic results (such as the existence of a Nash equilibrium) no longer…

Computer Science and Game Theory · Computer Science 2014-12-10 Joseph Y. Halpern , Rafael Pass

The paper [Ras15a] introduced distribution-valued games. This game-theoretic model uses probability distributions as payoffs for games in order to express uncertainty about the payoffs. The player's preferences for different payoffs are…

Optimization and Control · Mathematics 2021-03-26 Vincent Bürgin

Probabilistic game structures combine both nondeterminism and stochasticity, where players repeatedly take actions simultaneously to move to the next state of the concurrent game. Probabilistic alternating simulation is an important tool to…

Logic in Computer Science · Computer Science 2019-07-10 Chenyi Zhang , Jun Pang

We introduce a notion of subgames for stochastic timing games and the related notion of subgame-perfect equilibrium in possibly mixed strategies. While a good notion of subgame-perfect equilibrium for continuous-time games is not available…

Optimization and Control · Mathematics 2018-05-23 Frank Riedel , Jan-Henrik Steg

In imperfect-information games, the optimal strategy in a subgame may depend on the strategy in other, unreached subgames. Thus a subgame cannot be solved in isolation and must instead consider the strategy for the entire game as a whole,…

Artificial Intelligence · Computer Science 2017-11-20 Noam Brown , Tuomas Sandholm

Concurrent stochastic games (CSGs) are an ideal formalism for modelling probabilistic systems that feature multiple players or components with distinct objectives making concurrent, rational decisions. Examples include communication or…

Logic in Computer Science · Computer Science 2020-07-27 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

We present BL-WoLF, a framework for learnability in repeated zero-sum games where the cost of learning is measured by the losses the learning agent accrues (rather than the number of rounds). The game is adversarially chosen from some…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

We propose a novel logic, called Frame Logic (FL), that extends first-order logic (with recursive definitions) using a construct Sp(.) that captures the implicit supports of formulas -- the precise subset of the universe upon which their…

Logic in Computer Science · Computer Science 2022-09-27 Adithya Murali , Lucas Peña , Christof Löding , P. Madhusudan

We present a new family of logit-Q dynamics for efficient learning in stochastic games by combining the log-linear learning (also known as logit dynamics) for the repeated play of normal-form games with Q-learning for unknown Markov…

Computer Science and Game Theory · Computer Science 2025-03-17 Ahmed Said Donmez , Onur Unlu , Muhammed O. Sayin

The present article is a brief informal survey of computability logic --- the game-semantically conceived formal theory of computational resources and tasks. This relatively young nonclassical logic is a conservative extension of classical…

Logic in Computer Science · Computer Science 2019-02-15 Giorgi Japaridze

We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages. The objective of RBG is to join key properties as expressiveness, efficiency, and naturalness of the…

Artificial Intelligence · Computer Science 2018-11-14 Jakub Kowalski , Maksymilian Mika , Jakub Sutowicz , Marek Szykuła

Obliging games have been introduced in the context of the game perspective on reactive synthesis in order to enforce a degree of cooperation between the to-be-synthesized system and the environment. Previous approaches to the analysis of…

Computer Science and Game Theory · Computer Science 2024-07-17 Daniel Hausmann , Nir Piterman

In a recent work, Moshkovitz [FOCS '14] presented a transformation on two-player games called "fortification", and gave an elementary proof of an (exponential decay) parallel repetition theorem for fortified two-player projection games. In…

Quantum Physics · Physics 2016-03-18 Mohammad Bavarian , Thomas Vidick , Henry Yuen

One of the main criticisms to game theory concerns the assumption of full rationality. Logit dynamics is a decentralized algorithm in which a level of irrationality (a.k.a. "noise") is introduced in players' behavior. In this context, the…

Computer Science and Game Theory · Computer Science 2014-11-05 Diodato Ferraioli , Carmine Ventre

Non-local games (NLGs) provide a versatile framework for probing quantum correlations and for benchmarking the power of entanglement. In finite dimensions, the standard method for playing several games in parallel requires a tensor product…

Quantum Physics · Physics 2026-05-25 Sarah Chehade , Andrea Delgado , Elaine Wong

The Game Description Language (GDL) is a widely used formalism for specifying the rules of general games. Writing correct GDL descriptions can be challenging, especially for non-experts. Automated theorem proving has been proposed to assist…

Logic in Computer Science · Computer Science 2025-08-15 Yifan He , Munyque Mittelmann , Aniello Murano , Abdallah Saffidine , Michael Thielscher

We show a simple method for constructing an infinite family of graph formation games with link bias so that the resulting games admits, as a \textit{pairwise stable} solution, a graph with an arbitrarily specified degree distribution.…

Optimization and Control · Mathematics 2011-06-21 Shaun Lichter , Christopher Griffin , Terry Friesz

The formal semantics of an interpreted first-order logic (FOL) statement can be given in Tarskian Semantics or a basically equivalent Game Semantics. The latter maps the statement and the interpretation into a two-player semantic game. Many…

Artificial Intelligence · Computer Science 2021-01-13 Ruiyang Xu , Prashank Kadam , Karl Lieberherr

I present a formal connection between algebraic effects and game semantics, two important lines of work in programming languages semantics with applications in compositional software verification. Specifically, the algebraic signature…

Programming Languages · Computer Science 2022-11-04 Jérémie Koenig
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