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Purpose: Image guidance is crucial for the success of many interventions. Images are displayed on designated monitors that cannot be positioned optimally due to sterility and spatial constraints. This indirect visualization causes potential…

Other Computer Science · Computer Science 2017-10-03 Long Qian , Mathias Unberath , Kevin Yu , Bernhard Fuerst , Alex Johnson , Nassir Navab , Greg Osgood

The visible orientation of human eyes creates some transparency about people's spatial attention and other mental states. This leads to a dual role of the eyes as a means of sensing and communication. Accordingly, artificial eye models are…

Human-Computer Interaction · Computer Science 2026-01-30 Matti Krüger , Yutaka Oshima , Yu Fang

Stereoscopic 3D (S3D) displays provide an additional sense of depth compared to non-stereoscopic displays by sending slightly different images to the two eyes. But conventional S3D displays do not reproduce all natural depth cues. In…

Human-Computer Interaction · Computer Science 2016-06-21 Paul V. Johnson , Jared A. Q. Parnell , Joowan Kim , Christopher D. Saunter , Gordon D. Love , Martin S. Banks

We present a novel methodology based on geometric approach to simulate magnification lens effects. Our aim is to promote new applications of powerful geometric modeling techniques in visual computing. Conventional image…

Graphics · Computer Science 2013-08-05 Bo Li , Xin Zhao

People who are blind or have low vision (BLV) encounter numerous challenges in their daily lives and work. To support them, various haptic assistive tools have been developed. Despite these advancements, the effective utilization of these…

Human-Computer Interaction · Computer Science 2024-12-30 Chutian Jiang , Emily Kuang , Mingming Fan

Optical aberrations of optical systems cause significant degradation of imaging quality. Aberration correction by sophisticated lens designs and special glass materials generally incurs high cost of manufacturing and the increase in the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Shuang Cui , Bingnan Wang , Quan Zheng

The number of visually impaired or blind (VIB) people in the world is estimated at several hundred million. Based on a series of interviews with the VIB and developers of assistive technology, this paper provides a survey of…

Human-Computer Interaction · Computer Science 2018-11-29 Martin Weiss , Margaux Luck , Roger Girgis , Chris Pal , Joseph Paul Cohen

Despite significant advancements in Vision-Language Models (VLMs), the performance of existing VLMs remains hindered by object hallucination, a critical challenge to achieving accurate visual understanding. To address this issue, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Woohyeon Park , Woojin Kim , Jaeik Kim , Jaeyoung Do

Computer vision based technology is becoming ubiquitous in society. One application area that has seen an increase in computer vision is assistive technologies, specifically for those with visual impairment. Research has shown the ability…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Linda Wang , Alexander Wong

Image distortion correction is a critical pre-processing step for a variety of computer vision and image processing algorithms. Standard real-time software implementations are generally not suited for direct hardware porting, so…

Computer Vision and Pattern Recognition · Computer Science 2016-11-01 Paolo Di Febbo , Stefano Mattoccia , Carlo Dal Mutto

Visual prostheses are designed to restore partial functional vision in patients with total vision loss. Retinal visual prostheses provide limited capabilities as a result of low resolution, limited field of view and poor dynamic range.…

Human-Computer Interaction · Computer Science 2025-01-30 Melani Sanchez-Garcia , Ruben Martinez-Cantin , Jesus Bermudez-Cameo , Jose J. Guerrero

This paper presents a new technique for the virtual reality (VR) visu-alization of complex volume images obtained from computer tomography (CT) and Magnetic Resonance Imaging (MRI) by combining three-dimensional (3D) mesh processing and…

Multimedia · Computer Science 2023-05-02 Iva Vasic , Roberto Pierdicca , Emanuele Frontoni , Bata Vasic

Active visual perception refers to the ability of a system to dynamically engage with its environment through sensing and action, allowing it to modify its behavior in response to specific goals or uncertainties. Unlike passive systems that…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Yian Li , Xiaoyu Guo , Hao Zhang , Shuiwang Li , Xiaowei Dai

Most distortion correction methods focus on simple forms of distortion, such as radial or linear distortions. These works undistort images either based on measurements in the presence of a calibration grid, or use multiple views to find…

Computer Vision and Pattern Recognition · Computer Science 2019-11-18 Szabolcs-Botond Lőrincz , Szabolcs Pável , Lehel Csató

This paper offers a mini review of Visual Word Sense Disambiguation (VWSD), which is a multimodal extension of traditional Word Sense Disambiguation (WSD). VWSD helps tackle lexical ambiguity in vision-language tasks. While conventional WSD…

Computation and Language · Computer Science 2026-02-03 Shashini Nilukshi , Deshan Sumanathilaka

The new trend of full-screen devices encourages us to position a camera behind a screen. Removing the bezel and centralizing the camera under the screen brings larger display-to-body ratio and enhances eye contact in video chat, but also…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Yuqian Zhou , David Ren , Neil Emerton , Sehoon Lim , Timothy Large

The development of Information and Communication Technologies suggests some spectacular changes in the methods used for teaching scientific subjects. Nowadays, the development of software and hardware makes it possible to simulate processes…

Physics Education · Physics 2007-05-23 Marcos H. Gimenez , Ana Vidaurre , Jaime Riera , Juan A. Monsoriu

In the film industry, the same movie is expected to be watched on displays of vastly different sizes, from cinema screens to mobile phones. But visual induction, the perceptual phenomenon by which the appearance of a scene region is…

Image and Video Processing · Electrical Eng. & Systems 2021-01-27 Trevor D. Canham , Javier Vazquez-Corral , Elise Mathieu , Marcelo Bertalmío

The history of computing started with analog computers consisting of physical devices performing specialized functions such as predicting the trajectory of cannon balls. In modern times, this idea has been extended, for example, to…

Image and Video Processing · Electrical Eng. & Systems 2022-08-29 Callen MacPhee , Bahram Jalali

Visual comfort is a quite important factor in 3D media service. Few research efforts have been carried out in this area especially in case of 3D content retargeting which may introduce more complicated visual distortions. In this paper, we…

Multimedia · Computer Science 2018-12-03 Ya Zhou , Zhibo Chen , Weiping Li