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We present a new perspective on bridging the generalization gap between biological and computer vision -- mimicking the human visual diet. While computer vision models rely on internet-scraped datasets, humans learn from limited 3D scenes…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Spandan Madan , You Li , Mengmi Zhang , Hanspeter Pfister , Gabriel Kreiman

Recent self-supervised learning models simulate the development of semantic object representations by training on visual experience similar to that of toddlers. However, these models ignore the foveated nature of human vision with high/low…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Zhengyang Yu , Arthur Aubret , Chen Yu , Jochen Triesch

Many vision-language models (VLMs) that prove very effective at a range of multimodal task, build on CLIP-based vision encoders, which are known to have various limitations. We investigate the hypothesis that the strong language backbone in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Sho Takishita , Jay Gala , Abdelrahman Mohamed , Kentaro Inui , Yova Kementchedjhieva

Stereoscopic head-mounted displays (HMDs) render and present binocular images to create an egocentric, 3D percept to the HMD user. Within this render and presentation pipeline there are potential rendering camera and viewing position errors…

Human-Computer Interaction · Computer Science 2026-03-17 Raffles Xingqi Zhu , Charlie S. Burlingham , Olivier Mercier , Phillip Guan

Humans judge perceptual similarity according to diverse visual attributes, including scene layout, subject location, and camera pose. Existing vision models understand a wide range of semantic abstractions but improperly weigh these…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Shobhita Sundaram , Stephanie Fu , Lukas Muttenthaler , Netanel Y. Tamir , Lucy Chai , Simon Kornblith , Trevor Darrell , Phillip Isola

Over the past decade, considerable research has investigated Vision-Based Assistive Technologies (VBAT) to support people with vision impairments to understand and interact with their immediate environment using machine learning, computer…

Human-Computer Interaction · Computer Science 2025-05-30 Bhanuka Gamage , Leona Holloway , Nicola McDowell , Thanh-Toan Do , Nicholas Price , Arthur Lowery , Kim Marriott

Visually Impaired Assistance (VIA) aims to automatically help the visually impaired (VI) handle daily activities. The advancement of VIA primarily depends on developments in Computer Vision (CV) and Natural Language Processing (NLP), both…

Computation and Language · Computer Science 2024-02-13 Yi Zhao , Yilin Zhang , Rong Xiang , Jing Li , Hillming Li

In this paper, a study aimed at investigating the effects of real (using eye tracking to determine the fixation) and simulated foveated blurring in immersive Virtual Reality is presented. Techniques to reduce the optical flow perceived at…

Human-Computer Interaction · Computer Science 2021-07-06 Ariel Caputo , Andrea Giachetti , Salwa Abkal , Chiara Marchesini , Massimo Zancanaro

As a special type of transformer, Vision Transformers (ViTs) are used to various computer vision applications (CV), such as image recognition. There are several potential problems with convolutional neural networks (CNNs) that can be solved…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Sonain Jamil , Md. Jalil Piran , Oh-Jin Kwon

With mobile apps rapidly permeating all aspects of daily living with use by all segments of the population, it is crucial to support the evaluation of app usability for specific impaired users to improve app accessibility. In this work, we…

Human-Computer Interaction · Computer Science 2025-03-18 Kenny Tsu Wei Choo , Rajesh Krishna Balan , Youngki Lee

According to the World Health Organization, visual impairment is estimated to affect approximately 2.2 billion people worldwide. The visually impaired must currently rely on navigational aids to replace their sense of sight, like a white…

Human-Computer Interaction · Computer Science 2022-06-23 Stanley Shen

Vision is known to improve human postural responses to external perturbations. This study investigates the role of vision for the responses to continuous pseudorandom support surface translations in the body sagittal plane in three visual…

Neurons and Cognition · Quantitative Biology 2021-03-08 Mustafa Emre Akçay , Vittorio Lippi , Thomas Mergner

For decades, manufacturers have attempted to reduce or eliminate the optical aberrations that appear on the progressive addition lens' surfaces during manufacturing. Besides every effort made, some of these distortions are inevitable given…

Human-Computer Interaction · Computer Science 2022-07-15 Miguel García García , Yannick Sauer , Tamara Watson , Siegfried Wahl

An important goal of computer vision is to build systems that learn visual representations over time that can be applied to many tasks. In this paper, we investigate a vision-language embedding as a core representation and show that it…

Computer Vision and Pattern Recognition · Computer Science 2017-10-17 Tanmay Gupta , Kevin Shih , Saurabh Singh , Derek Hoiem

Learning disorders are neurological conditions that affect the brain's ability to interconnect communication areas. Dyslexic students experience problems with reading, memorizing, and exposing concepts; however the magnitude of these can be…

Individuals with visual impairments, encompassing both partial and total difficulties in visual perception, are referred to as visually impaired (VI) people. An estimated 2.2 billion individuals worldwide are affected by visual impairments.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Bufang Yang , Lixing He , Kaiwei Liu , Zhenyu Yan

Optical see-though head-mounted displays (OST HMDs) are one of the key technologies for merging virtual objects and physical scenes to provide an immersive mixed reality (MR) environment to its user. A fundamental limitation of HMDs is,…

Human-Computer Interaction · Computer Science 2020-07-07 Mathias Unberath , Kevin Yu , Roghayeh Barmaki , Alex Johnson , Nassir Navab

Purpose: The purpose of this study is to present a framework to predict visual acuity (VA) based on a convolutional neural network (CNN) and to further to compare PAL designs. Method: A simple two hidden layer CNN was trained to classify…

Machine Learning · Computer Science 2021-03-22 Alexander Leube , Lukas Lang , Gerhard Kelch , Siegfried Wahl

Image-based scene understanding allows Augmented Reality systems to provide contextual visual guidance in unprepared, real-world environments. While effective on video see-through (VST) head-mounted displays (HMDs), such methods suffer on…

Human-Computer Interaction · Computer Science 2025-09-16 Gerlinde Emsenhuber , Tobias Langlotz , Denis Kalkofen , Markus Tatzgern

Battery-constrained power consumption, compute limitations, and high frame rate requirements in head-mounted displays present unique challenges in the drive to present increasingly immersive and comfortable imagery in virtual reality.…

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