English

Virtual Reflections on a Dynamic 2D Eye Model Improve Spatial Reference Identification

Human-Computer Interaction 2026-01-30 v4 Robotics

Abstract

The visible orientation of human eyes creates some transparency about people's spatial attention and other mental states. This leads to a dual role of the eyes as a means of sensing and communication. Accordingly, artificial eye models are being explored as communication media in human-machine interaction scenarios. One challenge in the use of eye models for communication consists of resolving spatial reference ambiguities, especially for screen-based models. To address this challenge, we introduce an approach that incorporates reflection-like features that are contingent on the movements of artificial eyes. We conducted a user study with 30 participants in which participants had to use spatial references provided by dynamic eye models to advance in a fast-paced group interaction task. Compared to a non-reflective eye model and a pure reflection mode, the superimposition of screen-based eyes with gaze-contingent virtual reflections resulted in a higher identification accuracy and user experience, suggesting a synergistic benefit.

Keywords

Cite

@article{arxiv.2412.07344,
  title  = {Virtual Reflections on a Dynamic 2D Eye Model Improve Spatial Reference Identification},
  author = {Matti Krüger and Yutaka Oshima and Yu Fang},
  journal= {arXiv preprint arXiv:2412.07344},
  year   = {2026}
}

Comments

This article has been accepted for publication in IEEE Transactions on Human-Machine Systems. Citation information: DOI 10.1109/THMS.2026.3651818

R2 v1 2026-06-28T20:29:12.647Z