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This paper introduces Aptly, a platform designed to democratize mobile app development, particularly for young learners. Aptly integrates a Large Language Model (LLM) with App Inventor, enabling users to create apps using their natural…

Human-Computer Interaction · Computer Science 2025-06-17 Evan W. Patton , David Y. J. Kim , Ashley Granquist , Robin Liu , Arianna Scott , Jennet Zamanova , Harold Abelson

Recent breakthroughs in deep learning and artificial intelligence technologies have enabled numerous mobile applications. While traditional computation paradigms rely on mobile sensing and cloud computing, deep learning implemented on…

Machine Learning · Computer Science 2019-04-22 Yunbin Deng

The present study has made a review of scientific publications on applications focused on autism, most of them developed for communication, social behavior and learning, which coincides with what is observed in a digital market that…

Human-Computer Interaction · Computer Science 2018-06-05 Francisco Crespo Estefanía Martín

The aim of this thesis was the design and development of an interactive system enhancing collaborative sensemaking. The system design was based on related work research and preliminary user study. The system is based on multiple…

Human-Computer Interaction · Computer Science 2016-01-11 Przemysław Kucharski

We present a study of student learning through the use of virtual reality. A software package is used to introduce concepts of special relativity to students in a game-like environment where users experience the effects of travelling at…

Physics Education · Physics 2015-05-14 D. McGrath , M. Wegener , T. J. McIntyre , C. M. Savage , M. Williamson

Background: Scrum is the most commonly used agile software development method, and the role of the Scrum Master (SM) in a Scrum environment is vital. Therefore, through an industry based university course for final year undergraduate and…

Software Engineering · Computer Science 2021-10-27 Kashumi Madampe , Zainab Masood , Rashina Hoda

Researchers have adopted remote methods, such as online surveys and video conferencing, to overcome challenges in conducting in-person usability testing, such as participation, user representation, and safety. However, remote user…

Human-Computer Interaction · Computer Science 2022-03-09 Kyungjun Lee , Jonggi Hong , Ebrima Jarjue , Ernest Essuah Mensah , Hernisa Kacorri

This article presents results of the observation of a project management teaching-by-project course. It describe return of experience not only of student but also of tutors one years after the course. Many problems are identified like…

Computers and Society · Computer Science 2009-06-29 Christine Michel

Student simulation presents a transformative approach to enhance learning outcomes, advance educational research, and ultimately shape the future of effective pedagogy. We explore the feasibility of using large language models (LLMs), a…

Artificial Intelligence · Computer Science 2023-10-31 Songlin Xu , Xinyu Zhang

This article proposes the so-called large user interface models (LUIMs) to enable the generation of user interfaces and prediction of usability using artificial intelligence in the context of mobile applications.

Human-Computer Interaction · Computer Science 2024-05-08 Abdallah Namoun , Ahmed Alrehaili , Zaib Un Nisa , Hani Almoamari , Ali Tufail

New Mobile technologies have created a new social dimension where individuals can develop increased levels of their social awareness by keeping in touch with old friends, making new friends, dispense new data or product, and getting…

Computers and Society · Computer Science 2014-02-11 Abubakar Sadiq Bappah

Computer experiments refer to the study of real systems using complex simulation models. They have been widely used as alternatives to physical experiments. Design and analysis of computer experiments have attracted great attention in past…

Methodology · Statistics 2025-04-29 Anita Shahrokhian , Xinwei Deng , C. Devon Lin

Background: Despite the potential benefits of software modelling, developers have shown a considerable reluctance towards its application. There is substantial existing research studying industrial use and technical challenges of modelling.…

Software Engineering · Computer Science 2023-01-05 Shalini Chakraborty , Grischa Liebel

Modeling is often associated with complex and heavy tooling, leading to a negative perception among practitioners. However, alternative paradigms, such as everything-as-code or low-code, are gaining acceptance due to their perceived ease of…

When executed well, project-based learning (PBL) engages students' intrinsic motivation, encourages students to learn far beyond a course's limited curriculum, and prepares students to think critically and maturely about the skills and…

Computers and Society · Computer Science 2025-03-11 Gati Aher , Robin Schmucker , Tom Mitchell , Zachary C. Lipton

Over the last four years we have operated a public smartphone platform testbed called PHONELAB. PHONELAB consists of up to several-hundred participants who run an experimental platform image on their primary smartphone. The experimental…

Networking and Internet Architecture · Computer Science 2019-02-07 Jinghao Shi , Edwin Santos , Geoffrey Challen

In the short period since the release of ChatGPT, large language models (LLMs) have changed the software engineering research landscape. While there are numerous opportunities to use LLMs for supporting research or software engineering…

Software Engineering · Computer Science 2025-02-05 Stefan Wagner , Marvin Muñoz Barón , Davide Falessi , Sebastian Baltes

In an increasingly data-driven world, facility with statistics is more important than ever for our students. At institutions without a statistician, it often falls to the mathematics faculty to teach statistics courses. This paper presents…

Other Statistics · Statistics 2021-09-01 David White

This Full Paper in the Research-To-Practice Category presents a long-term study about the effects of a student-centered course on communication and professional skills on students' thoughts, attitudes, and behavior. The course is offered at…

Computers and Society · Computer Science 2021-01-05 Renate Motschnig , Michael Silber , Valdemar Švábenský

Background: Cheating in university education is commonly described as context dependent and influenced by assessment design, institutional norms, and student interpretation. In software engineering education, programming oriented coursework…

Computers and Society · Computer Science 2026-03-20 Ronnie de Souza Santos , Italo Santos , Mariana Bento , Giuseppe Destefanis , Cleyton Magalhães , Mairieli Wessel