Related papers: Mobile user experience from the lens of project-ba…
Mobile applications (apps) have become an essential part of everyday life, offering convenient access to services such as banking, healthcare, and shopping. With these apps handling sensitive personal and financial data, ensuring their…
Mobile app development has become the front line in software engineering. With the recent years many smartphone platforms have grew including but not limited to webOS, blackberry os, Tizen, android, and iOS. The coexistence of these…
Teaching is about constantly innovating strategies, ways and means to engage diverse students in active and meaningful learning. In line with this, SUTD adopts various student-centric teaching and learning teaching methods and approaches.…
Delivering Rich User eXperience (RUX) with the current explosion of smartphone as real ubiquitous computing device requires adaptive application architecture. Rich Mobile Application (RMA) is likely the candidate architecture for future…
Building on successful work on studying and transforming our senior-level Advanced Lab course, we have transformed our junior-level Electronics course to engage students in a variety of authentic scientific practices, including…
For decades, the use of HPC systems was limited to those in the physical sciences who had mastered their domain in conjunction with a deep understanding of HPC architectures and algorithms. During these same decades, consumer computing…
In the past twelve months, our team has had to move rapidly from conducting most of our user experiments in a laboratory setting, to running experiments in the wild away from the laboratory and without direct synchronous oversight from an…
We redesigned an advanced physics laboratory course to include a project component. The intention was to address learning outcomes such as modeling, design of experiments, teamwork, and developing technical skills in using apparatus and…
Medical technologies, including quantum machine learning (QML) and quantum sensing, represent transformative tools for addressing some of the most pressing challenges in healthcare and drug discovery today. We discuss the ways that these…
Through this project, we researched on transfer learning methods and their applications on real world problems. By implementing and modifying various methods in transfer learning for our problem, we obtained an insight in the advantages and…
Agile methods, and Scrum in particular, are widely taught in software engineering education; however, there is limited empirical evidence on how these practices function in long-running, student-led projects under academic and hybrid work…
With the increasing integration of Artificial Intelligence (AI) in academic problem solving, university students frequently alternate between traditional search engines like Google and large language models (LLMs) for information retrieval.…
We describe a project-based physics lab, which we proposed to third-year university students. Theses labs are based on new open-source low-cost equipment (Arduino microcontrollers and compatible sensors). Students are given complete…
There is a need for remote learning and virtual learning applications such as virtual reality (VR) and tablet-based solutions which the current pandemic has demonstrated. Creating complex learning scenarios by developers is highly…
With the surge in data-centric AI and its increasing capabilities, AI applications have become a part of our everyday lives. However, misunderstandings regarding their capabilities, limitations, and associated advantages and disadvantages…
Students often learn formal methods as part of a software engineering degree programme, without applying these formal methods outside of the specific module(s) dedicated to this subject. In particular, software engineering students often…
Besides wide attraction in the industry, IoT is being used to advance STEM and STEAM education across a range of education levels. This work presents a remote sensing platform, named IoT with a Soft Touch, developed to achieve two goals.…
The aim of attending an educational institution is learning, which in turn is sought after for the reason of independence of thoughts, ideologies as well as physical and material independence. This physical and material independence is…
Covid has made online teaching and learning acceptable and students, faculty, and industry professionals are all comfortable with this mode. This comfort can be leveraged to offer an online multi-institutional research-level course in an…
The main aim of this paper is to discuss how the combination of Web 2.0, social media and geographic technologies can provide opportunities for learning and new forms of participation in an urban design studio. This discussion is mainly…