Related papers: A (1.999999)-approximation ratio for vertex cover …
We describe a $\frac{3}{2}$-approximation algorithm for the Forest Augmentation Problem (\textsf{FAP}), which is a special case of the Weighted 2-Edge-Connected Spanning Subgraph Problem (\textsf{Weighted 2-ECSS}). This significantly…
A cycle cover of a graph is a set of cycles such that every vertex is part of exactly one cycle. An L-cycle cover is a cycle cover in which the length of every cycle is in the set L. We investigate how well L-cycle covers of minimum weight…
We show that for every positive $\epsilon > 0$, unless NP $\subset$ BPQP, it is impossible to approximate the maximum quadratic assignment problem within a factor better than $2^{\log^{1-\epsilon} n}$ by a reduction from the maximum label…
In this paper, we study two generalizations of Vertex Cover and Edge Cover, namely Colorful Vertex Cover and Colorful Edge Cover. In the Colorful Vertex Cover problem, given an $n$-vertex edge-colored graph $G$ with colors from $\{1,…
The Graph Pricing problem is among the fundamental problems whose approximability is not well-understood. While there is a simple combinatorial 1/4-approximation algorithm, the best hardness result remains at 1/2 assuming the Unique Games…
Given two graphs, the graph matching problem is to align the two vertex sets so as to minimize the number of adjacency disagreements between the two graphs. The seeded graph matching problem is the graph matching problem when we are first…
In the Connected Vertex Cover problem we are given an undirected graph G together with an integer k and we are to find a subset of vertices X of size at most k, such that X contains at least one end-point of each edge and moreover X induces…
The art gallery problem enquires about the least number of guards that are sufficient to ensure that an art gallery, represented by a polygon $P$, is fully guarded. In 1998, the problems of finding the minimum number of point guards, vertex…
Recently Raghavendra and Tan (SODA 2012) gave a 0.85-approximation algorithm for the Max Bisection problem. We improve their algorithm to a 0.8776-approximation. As Max Bisection is hard to approximate within $\alpha_{GW} + \epsilon \approx…
This paper presents theoretical and practical results for the bin packing problem with scenarios, a generalization of the classical bin packing problem which considers the presence of uncertain scenarios, of which only one is realized. For…
We prove new explicit inapproximability results for the Vertex Cover Problem on the Power Law Graphs and some functional generalizations of that class of graphs. Our results depend on special bounded degree amplifier constructions for those…
Horiyama et al. (AAAI 2024) studied the problem of generating graph instances that possess a unique minimum vertex cover under specific conditions. Their approach involved pre-assigning certain vertices to be part of the solution or…
Given an edge-weighted (metric/general) complete graph with $n$ vertices, the maximum weight (metric/general) $k$-cycle/path packing problem is to find a set of $\frac{n}{k}$ vertex-disjoint $k$-cycles/paths such that the total weight is…
The input to the Multiway Cut problem is a weighted undirected graph, with nonnegative edge weights, and $k$ designated terminals. The goal is to partition the vertices of the graph into $k$ parts, each containing exactly one of the…
The set of 2-dimensional packing problems builds an important class of optimization problems and Strip Packing together with 2-dimensional Bin Packing and 2-dimensional Knapsack is one of the most famous of these problems. Given a set of…
The notion of {\em recoverable value} was advocated in work of Feige, Immorlica, Mirrokni and Nazerzadeh [Approx 2009] as a measure of quality for approximation algorithms. There this concept was applied to facility location problems. In…
We study the performance of Fictitious Play, when used as a heuristic for finding an approximate Nash equilibrium of a 2-player game. We exhibit a class of 2-player games having payoffs in the range [0,1] that show that Fictitious Play…
In the graph label selection problem, one is given an $n$-vertex graph and a budget $k$, and seeks to select $k$ vertices whose labels enable accurate prediction of the labels on the remaining vertices. This problem formalizes distilling a…
We develop a polynomial time $\Omega\left ( \frac 1R \log R \right)$ approximate algorithm for Max 2CSP-$R$, the problem where we are given a collection of constraints, each involving two variables, where each variable ranges over a set of…
We study the approximation complexity of the partition function of the eight-vertex model on general 4-regular graphs. For the first time, we relate the approximability of the eight-vertex model to the complexity of approximately counting…