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Related papers: SceneCraft: An LLM Agent for Synthesizing 3D Scene…

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Representing and understanding 3D environments in a structured manner is crucial for autonomous agents to navigate and reason about their surroundings. While traditional Simultaneous Localization and Mapping (SLAM) methods generate metric…

Robotics · Computer Science 2026-02-03 Albert Gassol Puigjaner , Angelos Zacharia , Kostas Alexis

In order to provide a robot with the ability to understand and react to a user's natural language inputs, the natural language must be connected to the robot's underlying representations of the world. Recently, large language models (LLMs)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Aaron Ray , Jacob Arkin , Harel Biggie , Chuchu Fan , Luca Carlone , Nicholas Roy

3D scene understanding has gained significant attention due to its wide range of applications. However, existing methods for 3D scene understanding are limited to specific downstream tasks, which hinders their practicality in real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Zehan Wang , Haifeng Huang , Yang Zhao , Ziang Zhang , Zhou Zhao

Synthesizing 3D scenes from open-vocabulary text descriptions is a challenging, important, and recently-popular application. One of its critical subproblems is layout generation: given a set of objects, lay them out to produce a scene…

Methods that synthesize indoor 3D scenes from text prompts have wide-ranging applications in film production, interior design, video games, virtual reality, and synthetic data generation for training embodied agents. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Antonio Ruiz , Tao Wu , Andrew Melnik , Qing Cheng , Xuqin Wang , Lu Liu , Yongliang Wang , Yanfeng Zhang , Helge Ritter

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

In this work, we propose a framework that creates a lively virtual dynamic scene with contextual motions of multiple humans. Generating multi-human contextual motion requires holistic reasoning over dynamic relationships among human-human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Donggeun Lim , Jinseok Bae , Inwoo Hwang , Seungmin Lee , Hwanhee Lee , Young Min Kim

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari

Existing Large Language Models (LLM) can invoke a variety of tools and APIs to complete complex tasks. The computer, as the most powerful and universal tool, could potentially be controlled directly by a trained LLM agent. Powered by the…

Human-Computer Interaction · Computer Science 2025-05-27 Runliang Niu , Jindong Li , Shiqi Wang , Yali Fu , Xiyu Hu , Xueyuan Leng , He Kong , Yi Chang , Qi Wang

Recent text-to-image models have revolutionized image generation, but they still struggle with maintaining concept consistency across generated images. While existing works focus on character consistency, they often overlook the crucial…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Quanjian Song , Donghao Zhou , Jingyu Lin , Fei Shen , Jiaze Wang , Xiaowei Hu , Cunjian Chen , Pheng-Ann Heng

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

Current scientific research witnesses various attempts at applying Large Language Models for scenario generation but is inclined only to comprehensive or dangerous scenarios. In this paper, we seek to build a three-stage framework that not…

Artificial Intelligence · Computer Science 2025-01-22 Yicheng Xiao , Yangyang Sun , Yicheng Lin

Recent advancements in object-centric text-to-3D generation have shown impressive results. However, generating complex 3D scenes remains an open challenge due to the intricate relations between objects. Moreover, existing methods are…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yu-Hsiang Huang , Wei Wang , Sheng-Yu Huang , Yu-Chiang Frank Wang

Image generation models have evolved from text-conditioned pixel synthesis toward multimodal agents endowed with visual comprehension and tool invocation capabilities. Yet, existing agents remain at the mercy of underlying black-box image…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Junyan Ye , Jun He , Zilong Huang , Dongzhi Jiang , Xuan Yang , Rui Chen , Weijia Li

Scene-text image synthesis techniques that aim to naturally compose text instances on background scene images are very appealing for training deep neural networks due to their ability to provide accurate and comprehensive annotation…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Zhengmi Tang , Tomo Miyazaki , Shinichiro Omachi

The ability to map descriptions of scenes to 3D geometric representations has many applications in areas such as art, education, and robotics. However, prior work on the text to 3D scene generation task has used manually specified object…

Computation and Language · Computer Science 2015-06-08 Angel Chang , Will Monroe , Manolis Savva , Christopher Potts , Christopher D. Manning

Automatically generating interactive 3D indoor scenes from natural language is crucial for virtual reality, gaming, and embodied AI. However, existing LLM-based approaches often suffer from spatial errors and collisions, in part because…

Artificial Intelligence · Computer Science 2026-05-01 Song Tang , Kaiyong Zhao , Yuliang Li , Qingsong Yan , Penglei Sun , Junyi Zou , Qiang Wang , Xiaowen Chu

Real-world tool-using agents operate over long-horizon workflows with recurring structure and diverse demands, where effective behavior requires not only invoking atomic tools but also abstracting, and reusing higher-level tool…

Despite advances in text-to-3D generation methods, generation of multi-object arrangements remains challenging. Current methods exhibit failures in generating physically plausible arrangements that respect the provided text description. We…

Graphics · Computer Science 2025-06-04 Hou In Ivan Tam , Hou In Derek Pun , Austin T. Wang , Angel X. Chang , Manolis Savva

In this paper, we introduce a multi-robot system that integrates mapping, localization, and task and motion planning (TAMP) enabled by 3D scene graphs to execute complex instructions expressed in natural language. Our system builds a shared…