English
Related papers

Related papers: SceneCraft: An LLM Agent for Synthesizing 3D Scene…

200 papers

Large Language Models (LLMs) have shown promise in automating code generation and software engineering tasks, yet they often struggle with complex, multi-file projects due to context limitations and knowledge gaps. We propose a novel…

Software Engineering · Computer Science 2025-08-13 Muhammad Haseeb

Next-token prediction is the fundamental principle for training large language models (LLMs), and reinforcement learning (RL) further enhances their reasoning performance. As an effective way to model language, image, video, and other…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Zuyao Chen , Jinlin Wu , Zhen Lei , Marc Pollefeys , Chang Wen Chen

Large scale pre-training on text and image data along with diverse robot demonstrations has helped Vision Language Action models (VLAs) to generalize to novel tasks, objects and scenes. However, these models are still susceptible to failure…

Robotics · Computer Science 2026-03-24 Kartikay Milind Pangaonkar , Prabin Rath , Omkar Patil , Nakul Gopalan

Achieving expert-level performance in simulation-based training relies on the creation of complex, adaptable scenarios, a traditionally laborious and resource intensive process. Although prior research explored scenario generation for…

Artificial Intelligence · Computer Science 2025-11-12 Soham Hans , Volkan Ustun , Benjamin Nye , James Sterrett , Matthew Green

In this study, we present IL3D, a large-scale dataset meticulously designed for large language model (LLM)-driven 3D scene generation, addressing the pressing demand for diverse, high-quality training data in indoor layout design.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Wenxu Zhou , Kaixuan Nie , Hang Du , Dong Yin , Wei Huang , Siqiang Guo , Xiaobo Zhang , Pengbo Hu

Generating VectorArt from text prompts is a challenging vision task, requiring diverse yet realistic depictions of the seen as well as unseen entities. However, existing research has been mostly limited to the generation of single objects,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Ayan Banerjee , Nityanand Mathur , Josep Llados , Umapada Pal , Anjan Dutta

Automatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Seung Wook Kim , Bradley Brown , Kangxue Yin , Karsten Kreis , Katja Schwarz , Daiqing Li , Robin Rombach , Antonio Torralba , Sanja Fidler

Graphical user interface (UI) software has undergone a fundamental transformation from traditional two-dimensional (2D) desktop/web/mobile interfaces to spatial three-dimensional (3D) environments. While existing work has made remarkable…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Shuqing Li , Anson Y. Lam , Yun Peng , Wenxuan Wang , Michael R. Lyu

Recent LLM-driven visual agents mainly focus on solving image-based tasks, which limits their ability to understand dynamic scenes, making it far from real-life applications like guiding students in laboratory experiments and identifying…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Zongxin Yang , Guikun Chen , Xiaodi Li , Wenguan Wang , Yi Yang

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

Recent agentic frameworks for 3D scene synthesis have advanced realism and diversity by integrating heterogeneous generation and editing tools. These tools are organized into workflows orchestrated by an off-the-shelf LLM. Current…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Yun He , Kelin Yu , Matthias Zwicker

Recent perception-generalist approaches based on language models have achieved state-of-the-art results across diverse tasks, including 3D scene layout estimation and 3D object detection, via unified architecture and interface. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Ruihong Yin , Xuepeng Shi , Oleksandr Bailo , Marco Manfredi , Theo Gevers

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Semantic querying in complex 3D scenes through free-form language presents a significant challenge. Existing 3D scene understanding methods use large-scale training data and CLIP to align text queries with 3D semantic features. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Chenlu Zhan , Yufei Zhang , Gaoang Wang , Hongwei Wang

Prior studies on 3D scene understanding have primarily developed specialized models for specific tasks or required task-specific fine-tuning. In this study, we propose Grounded 3D-LLM, which explores the potential of 3D large multi-modal…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Yilun Chen , Shuai Yang , Haifeng Huang , Tai Wang , Runsen Xu , Ruiyuan Lyu , Dahua Lin , Jiangmiao Pang

In recent years, 3D scene graphs have emerged as a powerful world representation, offering both geometric accuracy and semantic richness. Combining 3D scene graphs with large language models enables robots to reason, plan, and navigate in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Abdelrhman Werby , Dennis Rotondi , Fabio Scaparro , Kai O. Arras

The application of Large Language Models (LLMs) in Computer-Aided Design (CAD) remains an underexplored area, despite their remarkable advancements in other domains. In this paper, we present BlenderLLM, a novel framework for training LLMs…

Human-Computer Interaction · Computer Science 2024-12-20 Yuhao Du , Shunian Chen , Wenbo Zan , Peizhao Li , Mingxuan Wang , Dingjie Song , Bo Li , Yan Hu , Benyou Wang

The advent of generalist Large Language Models (LLMs) and Large Vision Models (VLMs) have streamlined the construction of semantically enriched maps that can enable robots to ground high-level reasoning and planning into their…

Robotics · Computer Science 2024-11-06 Emilio Olivastri , Jonathan Francis , Alberto Pretto , Niko Sünderhauf , Krishan Rana

Until recently, the general corpus of CLIP-type fundamental models has widely explored either the retrieval of short descriptions or the classification of objects in the scene as SINGLE-object image classification task. The same holds for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Advik Sinha , Saurabh Atreya , Aashutosh A , Sk Aziz Ali , Abhijit Das

The ability for computational agents to reason about the high-level content of real world scene images is important for many applications. Existing attempts at addressing the problem of complex scene understanding lack representational…

Computer Vision and Pattern Recognition · Computer Science 2018-02-20 Zachary A. Daniels , Dimitris N. Metaxas
‹ Prev 1 4 5 6 7 8 10 Next ›