English
Related papers

Related papers: SceneCraft: An LLM Agent for Synthesizing 3D Scene…

200 papers

Indoor scene synthesis has become increasingly important with the rise of Embodied AI, which requires 3D environments that are not only visually realistic but also physically plausible and functionally diverse. While recent approaches have…

Graphics · Computer Science 2025-10-28 Yandan Yang , Baoxiong Jia , Shujie Zhang , Siyuan Huang

Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined spatial relationships, limiting their capacity for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Jun Luo , Jiaxiang Tang , Ruijie Lu , Gang Zeng

Recent Large Language Models (LLMs) have demonstrated remarkable proficiency in code generation. However, their ability to create complex visualizations for scaled and structured data remains largely unevaluated and underdeveloped. To…

Computation and Language · Computer Science 2026-01-16 Jiajun Zhang , Jianke Zhang , Zeyu Cui , Jiaxi Yang , Lei Zhang , Binyuan Hui , Qiang Liu , Zilei Wang , Liang Wang , Junyang Lin

Recent advancements in 3D Large Language Models (LLMs) have demonstrated promising capabilities for 3D scene understanding. However, previous methods exhibit deficiencies in general referencing and grounding capabilities for intricate scene…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Haifeng Huang , Yilun Chen , Zehan Wang , Rongjie Huang , Runsen Xu , Tai Wang , Luping Liu , Xize Cheng , Yang Zhao , Jiangmiao Pang , Zhou Zhao

Creating interactive scenes often involves complex programming tasks. Although large language models (LLMs) like ChatGPT can generate code from natural language, their output is often error-prone, particularly when scripting interactions…

Human-Computer Interaction · Computer Science 2025-02-10 Hui Ye , Chufeng Xiao , Jiaye Leng , Pengfei Xu , Hongbo Fu

3D Vision-Language Pre-training (3D-VLP) aims to provide a pre-train model which can bridge 3D scenes with natural language, which is an important technique for embodied intelligence. However, current 3D-VLP datasets are hindered by limited…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Dejie Yang , Zhu Xu , Wentao Mo , Qingchao Chen , Siyuan Huang , Yang Liu

Object detection, scene graph generation and region captioning, which are three scene understanding tasks at different semantic levels, are tied together: scene graphs are generated on top of objects detected in an image with their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Yikang Li , Wanli Ouyang , Bolei Zhou , Kun Wang , Xiaogang Wang

Cutscenes are carefully choreographed cinematic sequences embedded in video games and interactive media, serving as the primary vehicle for narrative delivery, character development, and emotional engagement. Producing cutscenes is…

General scene perception has progressed from object recognition toward open-vocabulary grounding, part localization, and affordance prediction. Yet these capabilities are often realized as isolated predictions that localize objects, parts,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Pengxin Xu , Xincheng Lin , Luping Xiao , Qing Jiang , Meishan Zhang , Hao Fei , Shanghang Zhang , Xingyu Chen

Indoor scene synthesis aims to automatically produce plausible, realistic and diverse 3D indoor scenes, especially given arbitrary user requirements. Recently, the promising generalization ability of pre-trained large language models (LLM)…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Weilin Sun , Xinran Li , Manyi Li , Kai Xu , Xiangxu Meng , Lei Meng

We present a system for generating indoor scenes in response to text prompts. The prompts are not limited to a fixed vocabulary of scene descriptions, and the objects in generated scenes are not restricted to a fixed set of object…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Rio Aguina-Kang , Maxim Gumin , Do Heon Han , Stewart Morris , Seung Jean Yoo , Aditya Ganeshan , R. Kenny Jones , Qiuhong Anna Wei , Kailiang Fu , Daniel Ritchie

Procedural generation techniques in 3D rendering engines have revolutionized the creation of complex environments, reducing reliance on manual design. Recent approaches using Large Language Models (LLMs) for 3D scene generation show promise…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Arafa Yoncalik , Wouter Jansen , Nico Huebel , Mohammad Hasan Rahmani , Jan Steckel

Large language models (LLMs) have made tremendous progress in natural language understanding and they have also been successfully adopted in other domains such as computer vision, robotics, reinforcement learning, etc. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Reza Pourreza , Apratim Bhattacharyya , Sunny Panchal , Mingu Lee , Pulkit Madan , Roland Memisevic

Generative AI has established the opportunity to readily transform content from one medium to another. This capability is especially powerful for storytelling, where visual illustrations can illuminate a story originally expressed in text.…

Computation and Language · Computer Science 2025-09-30 Melissa Roemmele , John Joon Young Chung , Taewook Kim , Yuqian Sun , Alex Calderwood , Max Kreminski

Compositional 3D scene synthesis has diverse applications across a spectrum of industries such as robotics, films, and video games, as it closely mirrors the complexity of real-world multi-object environments. Conventional works typically…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yao Wei , Martin Renqiang Min , George Vosselman , Li Erran Li , Michael Ying Yang

Designing 3D scenes is currently a creative task that requires significant expertise and effort in using complex 3D design interfaces. This effortful design process starts in stark contrast to the easiness with which people can use language…

Graphics · Computer Science 2017-03-02 Angel X. Chang , Mihail Eric , Manolis Savva , Christopher D. Manning

Attaining a high degree of user controllability in visual generation often requires intricate, fine-grained inputs like layouts. However, such inputs impose a substantial burden on users when compared to simple text inputs. To address the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Weixi Feng , Wanrong Zhu , Tsu-jui Fu , Varun Jampani , Arjun Akula , Xuehai He , Sugato Basu , Xin Eric Wang , William Yang Wang

Recent advances in Multimodal Large Language Models (MLLMs) and diffusion-based generative models have substantially improved prompt-driven image editing. However, scene text editing remains challenging, as it requires models to precisely…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Yiheng Lin , Siyu Jiao , Xiaohan Lan , Wei Zhou , Qi She , Fei Yu , Heyun Chen , Zhengwei Wang , Jinghuan Chen , Moran Li , Yingchen Yu , Zijian Feng , Yao Zhao , Yunchao Wei , Yujie Zhong

Diffusion-based generative models have significantly advanced text-to-image generation but encounter challenges when processing lengthy and intricate text prompts describing complex scenes with multiple objects. While excelling in…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Hanan Gani , Shariq Farooq Bhat , Muzammal Naseer , Salman Khan , Peter Wonka

Research on 3D Vision-Language Models (3D-VLMs) is gaining increasing attention, which is crucial for developing embodied AI within 3D scenes, such as visual navigation and embodied question answering. Due to the high density of visual…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Hongyan Zhi , Peihao Chen , Junyan Li , Shuailei Ma , Xinyu Sun , Tianhang Xiang , Yinjie Lei , Mingkui Tan , Chuang Gan