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Related papers: 3D Gaussian Model for Animation and Texturing

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The advent of neural 3D Gaussians has recently brought about a revolution in the field of neural rendering, facilitating the generation of high-quality renderings at real-time speeds. However, the explicit and discrete representation…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Yingwenqi Jiang , Jiadong Tu , Yuan Liu , Xifeng Gao , Xiaoxiao Long , Wenping Wang , Yuexin Ma

A photorealistic and controllable 3D caricaturization framework for faces is introduced. We start with an intrinsic Gaussian curvature-based surface exaggeration technique, which, when coupled with texture, tends to produce over-smoothed…

Graphics · Computer Science 2026-01-08 Eldad Matmon , Amit Bracha , Noam Rotstein , Ron Kimmel

Recent developments in 3D reconstruction and neural rendering have significantly propelled the capabilities of photo-realistic 3D scene rendering across various academic and industrial fields. The 3D Gaussian Splatting technique, alongside…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Zexu Huang , Min Xu , Stuart Perry

Recent advances in text-to-3D creation integrate the potent prior of Diffusion Models from text-to-image generation into 3D domain. Nevertheless, generating 3D scenes with multiple objects remains challenging. Therefore, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yueming Zhao , Xuening Yuan , Hongyu Yang , Di Huang

Dense 3D representations of the environment have been a long-term goal in the robotics field. While previous Neural Radiance Fields (NeRF) representation have been prevalent for its implicit, coordinate-based model, the recent emergence of…

Robotics · Computer Science 2024-12-20 Siting Zhu , Guangming Wang , Xin Kong , Dezhi Kong , Hesheng Wang

Capturing and rendering three-dimensional (3D) objects in real time remain a significant challenge, yet hold substantial potential for applications in augmented reality, digital twin systems, remote collaboration and prototyping. We present…

Graphics · Computer Science 2025-10-09 Islomjon Shukhratov , Sergey Gorinsky

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

Image-based 3D generation has vast applications in robotics and gaming, where high-quality, diverse outputs and consistent 3D representations are crucial. However, existing methods have limitations: 3D diffusion models are limited by…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ye Tao , Jiawei Zhang , Yahao Shi , Dongqing Zou , Bin Zhou

We present GauStudio, a novel modular framework for modeling 3D Gaussian Splatting (3DGS) to provide standardized, plug-and-play components for users to easily customize and implement a 3DGS pipeline. Supported by our framework, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Chongjie Ye , Yinyu Nie , Jiahao Chang , Yuantao Chen , Yihao Zhi , Xiaoguang Han

3D Gaussian Splatting (3DGS) enables the reconstruction of intricate digital 3D assets from multi-view images by leveraging a set of 3D Gaussian primitives for rendering. Its explicit and discrete representation facilitates the seamless…

Graphics · Computer Science 2025-05-13 Xijie Yang , Linning Xu , Lihan Jiang , Dahua Lin , Bo Dai

Realistic simulation is critical for applications ranging from robotics to animation. Learned simulators have emerged as a possibility to capture real world physics directly from video data, but very often require privileged information…

Graphics · Computer Science 2025-08-12 Mikel Zhobro , Andreas René Geist , Georg Martius

The emergence of neural representations has revolutionized our means for digitally viewing a wide range of 3D scenes, enabling the synthesis of photorealistic images rendered from novel views. Recently, several techniques have been proposed…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Gal Fiebelman , Tamir Cohen , Ayellet Morgenstern , Peter Hedman , Hadar Averbuch-Elor

3D Gaussian Splatting (3DGS) has recently emerged as a powerful representation of geometry and appearance for dense Simultaneous Localization and Mapping (SLAM). Through rapid, differentiable rasterization of 3D Gaussians, many 3DGS SLAM…

Robotics · Computer Science 2025-03-25 Xulang Liu , Ning Tan

3D Gaussian Splatting (3DGS) has recently emerged in computer vision as a promising rendering technique. By adapting the principles of Elliptical Weighted Average (EWA) splatting to a modern differentiable pipeline, 3DGS enables real-time,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Ling Chen , Bao Yang

3D Gaussian Splatting (3DGS) has revolutionized neural rendering with its efficiency and quality, but like many novel view synthesis methods, it heavily depends on accurate camera poses from Structure-from-Motion (SfM) systems. Although…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Zhisheng Huang , Peng Wang , Jingdong Zhang , Yuan Liu , Xin Li , Wenping Wang

Recently, 3D Gaussian splatting-based RGB-D SLAM displays remarkable performance of high-fidelity 3D reconstruction. However, the lack of depth rendering consistency and efficient loop closure limits the quality of its geometric…

Robotics · Computer Science 2025-06-03 Xingguang Zhong , Yue Pan , Liren Jin , Marija Popović , Jens Behley , Cyrill Stachniss

The recent success of 3D Gaussian Splatting (3DGS) has reshaped novel view synthesis by enabling fast optimization and real-time rendering of high-quality radiance fields. However, it relies on simplified, order-dependent alpha blending and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Jan U. Müller , Robin Tim Landsgesell , Leif Van Holland , Patrick Stotko , Reinhard Klein

We propose a method to allow precise and extremely fast mesh extraction from 3D Gaussian Splatting. Gaussian Splatting has recently become very popular as it yields realistic rendering while being significantly faster to train than NeRFs.…

Graphics · Computer Science 2023-12-05 Antoine Guédon , Vincent Lepetit

Photorealistic 3D reconstruction of street scenes is a critical technique for developing real-world simulators for autonomous driving. Despite the efficacy of Neural Radiance Fields (NeRF) for driving scenes, 3D Gaussian Splatting (3DGS)…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Nan Huang , Xiaobao Wei , Wenzhao Zheng , Pengju An , Ming Lu , Wei Zhan , Masayoshi Tomizuka , Kurt Keutzer , Shanghang Zhang

Achieving real-time Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian splatting (3DGS) in large-scale real-world environments remains challenging, as existing methods still struggle to jointly achieve low-latency pose…