English

$\textit{S}^3$Gaussian: Self-Supervised Street Gaussians for Autonomous Driving

Computer Vision and Pattern Recognition 2024-05-31 v1 Artificial Intelligence

Abstract

Photorealistic 3D reconstruction of street scenes is a critical technique for developing real-world simulators for autonomous driving. Despite the efficacy of Neural Radiance Fields (NeRF) for driving scenes, 3D Gaussian Splatting (3DGS) emerges as a promising direction due to its faster speed and more explicit representation. However, most existing street 3DGS methods require tracked 3D vehicle bounding boxes to decompose the static and dynamic elements for effective reconstruction, limiting their applications for in-the-wild scenarios. To facilitate efficient 3D scene reconstruction without costly annotations, we propose a self-supervised street Gaussian (S3\textit{S}^3Gaussian) method to decompose dynamic and static elements from 4D consistency. We represent each scene with 3D Gaussians to preserve the explicitness and further accompany them with a spatial-temporal field network to compactly model the 4D dynamics. We conduct extensive experiments on the challenging Waymo-Open dataset to evaluate the effectiveness of our method. Our S3\textit{S}^3Gaussian demonstrates the ability to decompose static and dynamic scenes and achieves the best performance without using 3D annotations. Code is available at: https://github.com/nnanhuang/S3Gaussian/.

Keywords

Cite

@article{arxiv.2405.20323,
  title  = {$\textit{S}^3$Gaussian: Self-Supervised Street Gaussians for Autonomous Driving},
  author = {Nan Huang and Xiaobao Wei and Wenzhao Zheng and Pengju An and Ming Lu and Wei Zhan and Masayoshi Tomizuka and Kurt Keutzer and Shanghang Zhang},
  journal= {arXiv preprint arXiv:2405.20323},
  year   = {2024}
}

Comments

Code is available at: https://github.com/nnanhuang/S3Gaussian/