Related papers: Almost Tight Bounds for Online Hypergraph Matching
We study the performance of sequential contention resolution and matching algorithms on random graphs with vanishing edge probabilities. When the edges of the graph are processed in an adversarially-chosen order, we derive a new OCRS that…
Suppose that $n$ items arrive online in random order and the goal is to select $k$ of them such that the expected sum of the selected items is maximized. The decision for any item is irrevocable and must be made on arrival without knowing…
We study the average performance of online greedy matching algorithms on $G(n,n,p)$, the random bipartite graph with $n$ vertices on each side and edges occurring independently with probability $p=p(n)$. In the online model, vertices on one…
A major technique in learning-augmented online algorithms is combining multiple algorithms or predictors. Since the performance of each predictor may vary over time, it is desirable to use not the single best predictor as a benchmark, but…
In vertex recoloring, we are given $n$ vertices with their initial coloring, and edges arrive in an online fashion. The algorithm must maintain a valid coloring by recoloring vertices, at a cost. The problem abstracts a scenario of job…
We provide a simple online $\Delta(1+o(1))$-edge-coloring algorithm for bipartite graphs of maximum degree $\Delta=\omega(\log n)$ under adversarial vertex arrivals on one side of the graph. Our algorithm slightly improves the result of…
We introduce a `concrete complexity' model for studying algorithms for matching in bipartite graphs. The model is based on the "demand query" model used for combinatorial auctions. Most (but not all) known algorithms for bipartite matching…
We consider a generalization of the vertex weighted online bipartite matching problem where the offline vertices, called resources, are reusable. In particular, when a resource is matched it is unavailable for a deterministic time duration…
The weighted $k$-server is a variant of the $k$-server problem, where the cost of moving a server is the server's weight times the distance through which it moves. The problem is famous for its intriguing properties and for evading standard…
We study the relationship between the competitive ratio and the tail distribution of randomized online minimization problems. To this end, we define a broad class of online problems that includes some of the well-studied problems like…
We propose a model for online graph problems where algorithms are given access to an oracle that predicts (e.g., based on modeling assumptions or on past data) the degrees of nodes in the graph. Within this model, we study the classic…
This paper considers the basic problem of scheduling jobs online with preemption to maximize the number of jobs completed by their deadline on $m$ identical machines. The main result is an $O(1)$ competitive deterministic algorithm for any…
We describe approximation algorithms in Linial's classic LOCAL model of distributed computing to find maximum-weight matchings in a hypergraph of rank $r$. Our main result is a deterministic algorithm to generate a matching which is an…
We consider the maximum bipartite matching problem in stochastic settings, namely the query-commit and price-of-information models. In the query-commit model, an edge e independently exists with probability $p_e$. We can query whether an…
The fractional knapsack problem is one of the classical problems in combinatorial optimization, which is well understood in the offline setting. However, the corresponding online setting has been handled only briefly in the theoretical…
We consider an online version of the geometric minimum hitting set problem that can be described as a game between an adversary and an algorithm. For some integers $d$ and $N$, let $P$ be the set of points in $(0, N)^d$ with integral…
We consider the online convex optimization (OCO) problem with quadratic and linear switching cost in the limited information setting, where an online algorithm can choose its action using only gradient information about the previous…
In the Connected Vertex Cover problem we are given an undirected graph G together with an integer k and we are to find a subset of vertices X of size at most k, such that X contains at least one end-point of each edge and moreover X induces…
In the online metric bipartite matching problem, we are given a set $S$ of server locations in a metric space. Requests arrive one at a time, and on its arrival, we need to immediately and irrevocably match it to a server at a cost which is…
We study online convex optimization in a setting where the learner seeks to minimize the sum of a per-round hitting cost and a movement cost which is incurred when changing decisions between rounds. We prove a new lower bound on the…